
Pyre is a party-based RPG from the creators of Bastion and Transistor. Lead your band of exiles to freedom through a series of mystical competitions in the Campaign, or challenge a friend to a fast-paced ritual showdown in the head-to-head Versus Mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

--the SupergiantsSums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.4Kreviews | 90% | — | $3.9M |
| $19.99 | 2.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法6.5/10。SG尝试玩法创新之作,初上手会觉得很烧脑,不知道该怎么进攻和防守,经常传球和切角色按错,看了评论区说的无脑快速角色冲刺以后就简单许多,只能说完全原创的新的玩法想要做得好玩又有深度确实很难。其实从首作堡垒到晶体管再到柴堆,这三部作品都看得出来SG一直在尝试玩法上的突破,毕竟美术再好,游戏重要的还是游戏性,这部在玩法上的尝试非常大胆,可惜没有成功。 美术音乐10/10。SG的美术水平无需置疑。 剧情无法评价,因为我根本没有打完,送走两位羁绊最深的伙伴后我也不太想走下去了。 这部在SG的游戏里推荐度低于晶体管,高于堡垒。
Визуал - просто крайне хороший, подчеркну только анимации - в особенности забавную телегу) Аудио - атмосферное и очень приятное, выделю трек Never to Return (который теперь лежит в моем плейлисте и не только он) - особенно когда он играет в первый раз. Геймплей - для меня это любопытное новшество, которое после первого "Освобождения" начало быстро надоедать, хотя уникальность каждый расы крайне радует. И именно из-за геймплея - пройти эту игру во второй раз не хочется. Сюжет - банален, но хороший. Добавить больше нечего. Советую хотя бы попробовать. Твердая 7/10.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 238ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чергова чудова гра від Супергіантів, якщо грали інші їхні ігри - самі все розумієте, вона коротенька за пару вечорів пройдете, але цей досвід з вам залишиться надовго. Для тих хто не знайомий з іграми від цієї студії, я би порадив почати з Хадеса(першого), хоча можна і Пюр. Головний недолік - відсутність української, але в другому Хадесі це виправили, за що велика подяка. 9/10
6/10. Somewhat fun gameplay with nice visuals that sport Supergiant's signature art style. The best way I can describe this game is some sort of 3v3 quidditch or wizard basketball, where your goal is to shoot or dunk a celestial orb (the ball) into the opponent's pyre (the goal). There's a little bit of Space Jam in it as you strategise and plan your roster around character stats, abilities and the terrain. You can level up their skill trees and equip them with talismans. There's even a tinge of CRPG element as you're often faced with a fork in the road where you can choose and roll for a chance to gain either a temporal buff, gold, or equipment. The reason why I'm not giving it a strong review score or recommendation is because by the time I've played up to the first liberation rite and released my first character, I felt like I've already seen most of what the game has to offer. And that took me only around 3 hours. I'd suspect it's largely got to do with the fact that the core gameplay described earlier only happens ~30% of the time, interspersed with a lot of dialogue and world building. Will only recommend if you can pick this up on a steep sale.
Wunderhuebsches Roguelike der Bastionentwickler und deren Qualitaet scheint auch hier stark durch.
It's unfortunate how underappreciated this game is in the Supergiant Games collection, but Pyre is a truly fantastic experience. It's difficult to explain in a way that makes coherent sense, containing many disparate elements and aesthetics that seemingly shouldn't really work together, but they do anyway by sheer degree of effort put into them. The Rites - the basketball-esque game at the heart of it is a brilliantly creative idea executed flawlessly. That's enough to make this game good. What makes it great is the placement of the characters you use in the Rites within a story where each of them is trapped with you, with the Rites being their only chance of escape, and only for one of them at a time. You have to level up characters and then let them go - it's tough, both mechanically and emotionally in a way that weaves them together amazingly.
Pyre ha sido el primer juego de Supergiant games que he comprado acá, en Steam y sólo por eso tiene un pedazo de mi corazón. ¿Cómo describir Pyre? Bueno, una novela visual con partidos 3v3 de basket mágico. Sí, así de rimbombante como suena, no hay algo igual y creo que ahí radica su belleza; este juego se separa de todo lo que ha establecido Supergiant Games en sus juegos anteriores y eso me parece fantástico. Es corto y en sus 20 horas no llega a aburrir, siempre se mantiene fresco. Eso sí, no es un juego para todo el mundo. Si no te gustan las novelas visuales o leer, pasa de él, porque es el juego con mayor lore de la compañía. Lo que le faltó de historia a Transistor a este le sobra. ¿Qué comentar sobre la impresión que me dejó sin llegar a los spoilers? Qué es una experiencia que te enseña a "soltar" a las personas que más amas, por su propio bienestar. Pruébalo, si te gusta leer, te gustó Bastion y Transistor este te va a encantar. Eso sí, la banda sonora es INCREÍBLE, como siempre. Darren Korb no falla. Chécate este temón: https://www.youtube.com/watch?v=tQhbktFT7HI
Отличная игра. Такие горько-сладкие эмоции не дает никакая другая игра.
do it for rukey
9 years ago we went on an amazing journey across a land of imagination and style that has yet to be matched, save for Supergiant's other games. Beautiful artwork and style, incredible music that still slaps to this day, and a cast of lovable characters bring this incredible game together to make it one of my all time favorites!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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