
Pyre is a party-based RPG from the creators of Bastion and Transistor. Lead your band of exiles to freedom through a series of mystical competitions in the Campaign, or challenge a friend to a fast-paced ritual showdown in the head-to-head Versus Mode.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

--the SupergiantsSums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.4Kreviews | 90% | — | $3.9M |
| $19.99 | 2.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautiful game, everything from the music, art style, story, game play, mechanics and especially the characters is all so well done and very unique in such a way that I think this game is 100% heavily underrated. Even has the option to just conduct rites and battle without any heavy burden of a story, so you can actually continue to play the game after completing the campaign, aka replayability, which is rare with story games.
Histoire intéressante, OST parfaite, personnages attachants et gameplay émoustillant pendant 7 minutes. Oui, les rites, soit la partie du jeu où l'on joue, est comprise la première fois, la technique est maîtrisée la deuxième et lasse dès la troisième fois... Dommage, j'aurais aimé aimer mais non...
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 238ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩法独一无二,关键是,搞懂了。特别上瘾。剧情看不懂,音乐好听。个人觉的比堡垒好玩
If you like games that will make you agonise for 5 minutes over choosing between 3 options in a menu then you'll love this game. Every character is memorable and likeable, brought to life by incredible art. While the story will definitely be the highlight for most people, the game-play was fun and varied, with you always having to switch up you approach depending on the current situation. While I have only completed it once so far, this is a game that begs to be replayed every few years or so, in order to see the different outcomes of its many difficult choices. Until the day of my replay comes, however, I will be more than satisfied from listening to the excellent soundtrack as I remember my time in the Downside.
6/10. Somewhat fun gameplay with nice visuals that sport Supergiant's signature art style. The best way I can describe this game is some sort of 3v3 quidditch or wizard basketball, where your goal is to shoot or dunk a celestial orb (the ball) into the opponent's pyre (the goal). There's a little bit of Space Jam in it as you strategise and plan your roster around character stats, abilities and the terrain. You can level up their skill trees and equip them with talismans. There's even a tinge of CRPG element as you're often faced with a fork in the road where you can choose and roll for a chance to gain either a temporal buff, gold, or equipment. The reason why I'm not giving it a strong review score or recommendation is because by the time I've played up to the first liberation rite and released my first character, I felt like I've already seen most of what the game has to offer. And that took me only around 3 hours. I'd suspect it's largely got to do with the fact that the core gameplay described earlier only happens ~30% of the time, interspersed with a lot of dialogue and world building. Will only recommend if you can pick this up on a steep sale.
It's unfortunate how underappreciated this game is in the Supergiant Games collection, but Pyre is a truly fantastic experience. It's difficult to explain in a way that makes coherent sense, containing many disparate elements and aesthetics that seemingly shouldn't really work together, but they do anyway by sheer degree of effort put into them. The Rites - the basketball-esque game at the heart of it is a brilliantly creative idea executed flawlessly. That's enough to make this game good. What makes it great is the placement of the characters you use in the Rites within a story where each of them is trapped with you, with the Rites being their only chance of escape, and only for one of them at a time. You have to level up characters and then let them go - it's tough, both mechanically and emotionally in a way that weaves them together amazingly.
Несмотря на то, что в какой-то момент игра становится душной она стоит того, чтобы быть пройденной от и до.
very original game, the storytelling and characters is fantastic. The gameplay is quite innovative and fun
[h1][b]ถ้าคุณผูกพันธ์กับใครสักคน คุณจะรักษาเขาไว้กับคุณเพื่อใช้ประโยชน์ หรือปล่อยเขาไปมีชีวิตที่ดีกว่าเดิม[/b][/h1] เกมเป็นแนวกีฬาส่งบอล 3v3 ในโลกแฟนตาซี ที่ต้องใช้ทักษะและกลยุทธ์ ผสมผสานกับความสามารถเฉพาะของตัวละครและเอฟเฟคพิเศษของไอเทมสวมใส่ เล่นง่ายจบไว สำหรับสายท้าทายก็มีฟีเจอร์ในการเพิ่มเอฟเฟคพิเศษให้ฝั่งศัตรู ซึ่งตึงมือและหัวอุ่นพอสมควร ส่วนเรื่องราวจะเล่าถึงการเดินทางของกลุ่มเพื่อนพ้อง เมื่อดำเนืนเนื้อเรื่องไปเรื่อยๆ หากเราชนะในแมตช์สำคัญ เราจะต้องเลือกว่าจะปลดปล่อยเพื่อนร่วมทีมคนไหนไปสู่อิสระภาพ (จะใช้งานตัวละครนั้นไม่ได้อีกต่อไป) เป็นจุดวัดใจว่าถ้าเราผูกพันธ์กับตัวละครไหน เราจะเลือกเก็บเขาไว้ใช้ประโยชน์ต่อไป หรือจะปลดปล่อยเขาให้ไปมีชีวิตที่ดีกว่าที่เป็นอยู่ สำหรับสายเก็บ 100% ต้องเล่นจบ 2 รอบซึ่งจะใช้เวลารวมประมาณ 20-30 ชั่วโมง รอบแรกโหมดปกติ รอบสองโหมดฮาร์ดคอร์ที่ปลดล็อคหลังจบเกมรอบแรก ซึ่งจะเพิ่มความความท้าทายขึ้นมาก
與其說它是個動作競技遊戲更像是一款以球賽推動劇情的文字冒險遊戲,它有很誇張而且會依玩家的選擇發生變化的龐大文本量,頂尖的音樂與美術,各種考驗玩家理性與感性的抉擇,給人不亞於一款CRPG的故事體驗。但在球賽的部分個人覺得有不少矛盾的設計,遊戲設有大量的道具以及技能分期但基於嚴格的資源管理與比賽壓力讓玩家實際上能體驗的構築相當有限,重型角色與輕型角色的操作難度差距也讓多數玩家的戰術選擇單一化,而且有體驗過高難度遊戲的玩家一定會發現這是個AI玩起來遠比人類厲害的遊戲。如果你是想要一場獨特的故事體驗,那這部作品是個很不錯的選擇;但如果你是為了一款動作競技遊戲而來的話,你可能會失望。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $4M | 9.5K | 97% | $9.99 | |
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| $3.9M | 10.9K | 94% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 | |
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| $3.9M | 9.3K | 77% | $29.99 |