
Embark on an archaeological adventure inside an ancient pyramid to find your missing mentor. As an intrepid explorer, solve puzzles, investigate clues, and unravel the pyramid's secrets. Spoiler: it was not built by humans!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0/day in the week after.
About
Your former mentor has disappeared inside an ancient Egyptian pyramid. Will you be able to find him?
Pyramids and Aliens is an escape room game that will test your skills as an archaeologist. Solve puzzles, find clues, and reveal the secrets of the pyramid. Spoiler: it was not built by humans!
Will you be able to find your mentor and come back alive?
The game's puzzles have been designed by expert escape room game creators.
Explore both an ancient Egyptian pyramid and a strange alien temple!
Find out what really happened with your mentor. It seems that he was able to reach an alien world somehow...
Genres
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 199reviews | 82% | — | $50.1K |
| $5.19−60% | 106ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I barely put a dent in this because the puzzles are awful and I can't be bothered to even bother with the second room. In the first room we have a puzzle with clues in a book, seems like a nice start. And then you have the scorpion puzzle that's really a matter of guessing the right order without any real idea of what it ought to be. Then comes the door where you need to figure out the code, which I found through sheer brute force. I guess if you really like obtuse puzzles that seem to be puzzles for the sake of being puzzles, then yeah give it a shot. But, this will easily be one of the games I disliked more than anything else this year. And this year has been full of disappointment. Hard pass.
A few puzzles with aha moments, and some entertaining stuff in the middle. Solid, worth the buy in. Moving around is irritating though; the result of way way over-aggressive collision from the terrain.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $12.99 |
| 35ratings |
| 84% |
| — |
| not modelled |
| $12.99 | 28ratings | 76% | — | not modelled |
| $3.89−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good game , puzzles were great
Really enjoyed the game, on the whole would recommend it. I didn't get stuck too much, when I did, had a break, came back and the answer presented itself with fresh eyes. Pros - great graphics loved the aesthetic and setting - puzzles were logical, good environmental clues - game flow was very good - original puzzles Cons - Couple of the puzzles were janky - dragging and dropping items to the was problematic, you had to be pixel perfect - looking at you "put the box in the scanner" and cartouche thing - A bit of to-ing and fro-ing to get stuff done, i took screenshots, without that would have been much less fun, a notebook/journal in game would be good. - got stuck on the scenery a lot whilst going from room to room in the penultimate room Overall though i had a very good time playing this, got it on sale, good value .
Svært! Tålmodighed og tid kræves. Man skal nok skifte mellem dette spil og et aktion/skyde spil...Ellers løber man sur i spillet. :-))
Me parece sin duda el juego de mc2games más difícil, quizás porque casi todo son símbolos. Si no echas muchas fotos en el móvil o tienes al lado donde apuntar, no te lo vas a pasar. Es tan complejo que hay algún que otro puzzle que incluso con la solución, no lo entiendo. Otra cosa, las hitbox son bastante malas, es frecuente que te quedes atorado en una columna que está a 1 metro de ti. Aun así, para quien quiera un reto de pasearse mucho, puede estar bien, pero ni de coña mi juego preferido de ellos.
Little to no narration, no clues, some puzzles are tedious or based on reflexes, some puzzles are bugged and have to be skipped... sometimes it's a puzzle in and of itself to find out what you have to do (no explanation at all) and worse, what you can click on, or affect ! It's really frustrating, because you don't know that you have to click on this very simple but innocuous thing to just move an item or make progress. Also, the pathfinding is nonsense. call me back when this is truly "point and click". It's a really badly designed game, even though many of the puzzles would be compelling if presented right.
Loved this game! Easily one of the best escape/puzzle type games I've played. The puzzles are challenging, but not too hard. My biggest issue with these types of games is sometimes the puzzles are just stupid and make no logical sense for the sake of being "difficult". All the puzzles in this are clear and logical if you take a few moments to think. My only gripe with this is the movement is slightly annoying, but I was having so much fun that I barely noticed.
Jeu très sympa et immersif, énigmes logiques et interessantes. Je recommande
Quizá no sea mi favorito. Tiene algún puzle especialmente retorcido, pero mantiene el nivel de la saga.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $61.2K | 359 | 80% | $9.99 | |
| — | 9 | 22% | — | |
| $39.8K | 235 | 91% | $9.99 | |
| $23.5K | 162 | 83% | $7.99 | |
| $2.4K | 12 | 33% | $10.99 | |
| $8.7K | 54 | 69% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $50.1K | 100 | 97% | $12.99 | |
| $50.1K | 192 | 32% | $10.99 | |
| $50.1K | 77 | 82% | $15.99 | |
| $50.1K | 80 | 74% | $19.99 | |
| $50.1K | 164 | 91% | $9.99 | |
| $50.2K | 523 | 77% | $2.99 |