
Puzzle Kingdoms challenges players to plan out strategic attacks in order to defeat their opponents. Order troops across the map, conquering cities through innovative puzzle gameplay. Players build and manage armies led by heroic commanders to save the world of Etheria from the brink of destruction.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Друг детства, зная, что я люблю игрушки «три-в-ряд», подарил на день рождения, очень классная игрушка) Уютная фэнтезийная атмосфера, красиво нарисовано) Сюжет самый обычный для фэнтези — но тут чисто по Кармаку, сюжет непринципиален, просто интересно играть)
Yes.
Fun match 3 game with a storyline. I like it.
I thought this was going to be fun you know.
Matching is kind of fun.
the game will not open all i get is a blank screen,
I dont know if I like it but I cant stop playing it. What is wrong with me?
ok
Apesar de ser um jogo antigo com gráficos ultrapassados, a dinâmica do jogo é muito boa, e a história também. As batalhas sáo do estilho combina 3 e dependem bastante da sorte, mas os heróis são bastante diversos e prometem muita variedade.
While it looks a bit like a modern Match3 RPG, it's actually quite different from the modern form, but sadly not in a good way. The match3 part is played on a shared board with your opponent, and you take turns pushing a row or column one block at a time, and then do damage/acquire manna for any set of 3 adjacent matches. There's no chance to set up combos since you take turns on the same board, which takes all the fun/skill out of it. As for the RPG the leveling up of your single hero is essentially linear, so there's no strategy there as well; it's just a way to balance the gameplay by offering some grinding if you are losing the match3 battles. It was nice to play a game that didn't have ads or constant pushes to buy a resource pack, however, so in that one way this game is superior to modern match3 RPGs.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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