
A box-pushing, bug-squishing, post-apocalyptic adventure awaits you in Puzzle Depot! Challenge hundreds of meticulously designed rooms that expand on classic sokoban gameplay with new and creative mechanics. Build your own devious creations with the included level editor!
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About


Puzzle Depot is a retro-inspired sokoban game, featuring fun characters, vast environments, and a robust level editor. Journey through a post-apocalyptic world, solving puzzles with a staggering number of mechanics and object interactions!
What starts as a simple matter of pushing boxes around a warehouse quickly escalates into a perilous puzzle adventure through a world of giant insects and rogue robots. Survive deadly roach-filled grottos, bubbling lakes of caustic goop, and the twisted industrial ruins of the eponymous Depot-13. Join survivors Stella, Todd, and other memorable characters in this comedic retro-futuristic brain-expanding quest through the most puzzling of Depots!
Are you prepared for an exciting career in the field of cargo management?
A classic pixel-art aesthetic and bumpin' soundtrack brings the world of Puzzle Depot to life!
Each sprawling level is jam-packed with puzzling rooms, optional goals, and secrets to find.
Exploit dangerous fauna to help solve puzzles.
Collect useful tools to improve your puzzle solving capabilities.
Undo moves, restart rooms, replay levels, and save your game anywhere you like. Convenient!
Play as several characters with unique abilities for tackling the Depot's many challenges.
Discover deep lore and bad jokes through various notes, datalogs, and dialogue.
Create and share your own nefarious puzzles with a fully-featured level editor!
100% created by real-life human beings!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In the ranks of indie box pushing games, this is a very very good one. It works in a wide variety of mechanics - different shaped boxes, barrels, rust, toxic goo, robots, giant bugs, and more, but manages to make it feel fairly cohesive. The puzzles hit the sweet spot where you have a very limited number of moves, yet you're constantly racking your brain as to the exact sequence to get things right. The difficulty curve is excellent as well, where it seems simple at first but gradually ratchets up, testing every bit of knowledge you've acquired. The main unique factor of this game is that it contains resources, in the form of items, equipment, and health, and this means that many puzzles have alternate solutions. There often isn't a 'perfect' solution that gets you through with all resources intact, so you have to pick and choose what you want to do. There are multiple optional objectives, and every level has a secret, but you can't do every optional thing at once, which adds replayability, going back to levels to figure out different paths to achieve specific goals. It'd be most comparable to A Monster's Expedition or The Electrifying Incident in that regard - you have one solution path which is fairly reasonable, but there are alternate strategies you have to work really, really hard to achieve. I did a default run through the game, not bothering with hunting for secrets, and it still took me quite a lot of time, you definitely get your money's worth here in terms of puzzling content. The story itself is mostly perfunctory, some lightly humorous touches but nothing too memorable, apart from one very good joke. However, the setting helps to tie the mechanics together in a way that feels cohesive. One minor quibble would be that the real-time elements don't really work for me, they usually come down to simple reflex checks but you have an undo button so it never feels like they have much of a point. They're designed in a way where they wouldn't work if it was purely synchronous movement, though, so not much to be done. Ultimately only a small irritation in what is otherwise a fantastic game, nothing dealbreaking. Not much needs to be said, if you're a fan of sokoban-style games at all, you need to play this.
very fun sokoban-like, with bits of drod and even drod rpg included. optimization (for the sickos) and managing resources add more flavor than typical in the genre. super easy recommend for the box pushers, def deserves more love before jonathan blow's boxer takes the spotlight
Sprawling puzzle game that provides a very good scaling experience from the basics to the brain benders, while also giving you plenty (but not too many!) ways of circumnavigating or bypassing puzzles you can't solve. The story and art are also very fun, and drastically enhance the experience.
An excellent puzzle game. I have long wanted to find a game in which indivudual puzzle rooms connect into an engaging meta-puzzle, and this game does it really well with the meta-puzzle of how and when to pick up and use consumables.
A genuinely impressive Puzzle game. Visual style is good, soundtrack is peak, and most importantly the gameplay loop is very fun with tons of content. Seriously, give the demo a try - its free and it unironically packs more content than most other puzzle games that i've been playing.
I haven't played the full game much yet but so far I've seen great things. I played the demo like CRAZY at Washington State Gaming Expo and it reignited my sokoban addiction. If you like interesting mechanics, lots of objects to interact with, and cool story, this is the game to try
Puzzle Depot has been inventive, surprisingly expansive, and thoroughly charming. There's no shortage of creative and challenging puzzles, but there's also optional challenges that push you to optimize, and a fitting soundtrack to keep you going.
I LIKE IT!
this is a game for freaks
Length: 20-40 hours Difficulty: Medium (Story), Fiendish (Challenges) As someone who has developed a deep love for sokoban games I absolutely adore this game and consider it my favourite of the genre. The puzzles are fun, the mechanics are intuitive and logical, the writing and characters are amusing, the graphics are colourful and fun whilst remaining easy to read. Oh, and the game features essential quality of life features: an undo button, map, and autosaves. Whilst this game does feel like it's aimed at people who are familiar with the genre there is enough forgiveness in the level design that I think anyone can make it through the main story. As the game tells you, you don't need to solve every puzzle and the health and resources you get give you plenty of opportunities to fudge your way through something that stumps you so you aren't going to get hard stuck. The extra challenges in the game are HARD and I've been having a lot of fun trying to get them, going back to old levels to perfect them is a brilliant way to add replayability to a genre that normally doesn't have it. If I had to name one flaw with the game it's that the levels are LONG. You can save as often as you like during a level but a full level is a long sequence, and it can be pretty painful failing a challenge because of one error at the start. Whilst I've not encountered any softlocks you can definitely lock yourself out of extras. In short, I love this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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