
Putt down is a first person mini-golf horror game, where you use a shotgun as a putter. Keep your shotgun fully loaded and your stress levels in check while battling both randomized golf courses and horrific monsters. Will you survive or will you be putt down.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Putt Down is a first person mini-golf horror. The game takes place in the same universe as Gone Golfing, but instead of a putter you have a shotgun and it will be your go to problem solver. It can be used as putter or as a regular firearm. You will need to score points and collect coins to be able buy ammo and supplies to keep you safe.
You play as John Walker, a highly neurotic man with a nicotine addiction and a history of terrible life choices. After racking up a massive amount of gambling debt, the people you owe are finally coming to collect. Just as you're about to skip town, you're kidnapped by a mysterious stranger who makes you a bizarre offer, one you simply can't refuse. Now you are stuck in a mini-golf nightmare and the only way to clear your debt is to finish the game.
Gameplay consist of trying to survive while playing mini-golf with a shotgun. You will have to manage limited ammo and supplies. Stress is a big part of the game and if your stress level is to high bad things will start to happen. All golf courses are randomized and with over 50 different courses you will have to learn to become a master shotgun golfer.
When you are finished with the main game try your luck against 5 other players. In multiplayer you will be pitted against other players and the player who finishes first with the least amount of golf strokes wins. But be careful because there are dangers lurking everywhere in this PvP mode, some of them are not even human.
Physics Based Golfing
Golfing with a shotgun
Randomized golf courses
Over 50 different courses
Survival Horror with stress system
Managing equipment status and weapon degradation.
6 player PvP shotgun golfing
Based on gone golfing
Engagement
Reviews
I will have this review positive because 99% of this game is pretty damn near perfect and I would feel evil for leaving something negative, but there is either a bug or a feature that hasn't really been explained where sometimes my shotgun just instantly kills me when I hit the ball. It's very frustrating. EDIT: My bad, intended mechanic. When your stress is over 50% you have a chance to just shoot yourself.
1시간 정도 플레이 해 본 결과 공포감과 게임성은 좋습니다. 하지만 scp-173 같은 몹이 있는 난이도에서 그 몹이 지형에 끼이는 버그 같은 게 조금 존재하는 것 같습니다. 그리고 의도한 거인진 모르겠지만 스트레스가 많을 때 골프를 치면 총이 발사되어 죽는 게 있는데 의도한 것인지 아닌지 조금 헷갈립니다. 공포 게임을 좋아하시는 분에게 추천 드립니다.
all 4 of my friends had issues joining each other
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 30 reviews with recorded playtime.
Horror is meh
No multiplayer
Mit nicht geringem Erstaunen, ja gar mit einer gewissen aristokratischen Fassungslosigkeit, sah ich mich genötigt, dieses sonderbare Machwerk zur Kenntnis zu nehmen. Was sich mir darbot, war kein Spiel im eigentlichen Sinne, sondern vielmehr ein unerquicklich zusammengeflicktes Kuriosum, dessen Daseinszweck sich selbst dem wohlwollendsten Betrachter hartnäckig entzieht. Man stelle sich vor: Mit einer Schrotflinte bewaffnet, wird der Spieler dazu angehalten, eine groteske Form des Golfspiels zu betreiben, während er zugleich von offenbar unbezwingbaren, unerquicklich aufdringlichen Kreaturen in Gestalt von Golfbällen verfolgt wird. Diese bizarren Entitäten entziehen sich jeglicher Logik, geschweige denn jeder Möglichkeit der Gegenwehr, was das gesamte Unterfangen zu einer unerquicklich frustrierenden Farce degradiert. Kaum versieht man sich, so findet man sich in rätselhaft anmutenden, sogenannten „Backrooms“ wieder – einem Sammelsurium lieblos gestalteter Räume, die weder Ziel noch Richtung erkennen lassen. Ein Entkommen scheint mehr dem Zufall als irgendeiner spielerischen Raffinesse geschuldet zu sein. Die Ressourcenknappheit, insbesondere die geradezu beleidigend spärlich bemessene Munition, wirkt weniger wie ein durchdachtes Designelement, sondern vielmehr wie das Resultat einer gewissen schöpferischen Trägheit. Hinzu gesellen sich technische Unzulänglichkeiten in Form von Einbrüchen der Bildrate, welche das ohnehin schon unerquicklich holprige Erlebnis vollends zur Geduldsprobe machen. Gestatten Sie mir, in aller gebotenen Höflichkeit anzumerken: Dieses Werk wirkt, als sei es von Personen ersonnen worden, deren Verhältnis zur Kunst des Spieldesigns bestenfalls flüchtiger Natur ist. Man könnte beinahe den Eindruck gewinnen, es handle sich um ein Projekt, das mit bemerkenswerter Gleichgültigkeit gegenüber Qualität und Kohärenz in die Welt entlassen wurde. Zusammenfassend bleibt zu sagen: Wer ein strukturiertes, durchdachtes Spielerlebnis sucht, wird hier nichts als Verwirrung, Frustration und technische Unzulänglichkeiten vorfinden. Es ist ein Titel, der weniger durch seine Inhalte als vielmehr durch seine Mängel in Erinnerung bleibt. Ich kann mich daher nicht dazu durchringen, eine Empfehlung auszusprechen – es sei denn, man hegt eine ausgesprochene Vorliebe für das Absurde und Unvollendete. -- Review by: https://steamcommunity.com/profiles/76561199557161743/
mid, tedious gaemplay, but cool concept
Overall I enjoyed this game, I liked the horror mechanics blended into a mini golf game. I do wish there was a way to know how far into the story you are since the game doesn't label what floor you are on. The gameplay was interesting enough to keep me entertained. Overall if you like golf and horror this is fairly solid Gameplay: https://www.youtube.com/watch?v=zxMVmbJjIww
As a fan of the very niche genre that is golfing horror, I had a good time with this. Sometimes unforgiving, sometimes tedious, but the mechanics are sound and its got a good feel. It's frightening when it needs to be, aesthetically well-realized, and Penguu is very precious. Thank you dev for positively contributing to the golf horror cannon!
some of these holes are just annoying as hell. the shotgun does nothing to the ball. lowering stress takes a million years. too many holes involve jumps and boosters that end up being inconsistent, with only like 4 possible options, you gotta really figure it out or get lucky that everything works the way it's supposed to, also golfy is there and wastes your time sometimes with not enough room to move around or anything.
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Players by region
Where this game's players are, estimated from review languages.
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