No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Push boxes onto their targets. Sounds simple — until it isn't. Sokoban is one of the most elegant logic games ever invented: you can only push boxes, never pull. One wrong move and you've painted yourself into a corner. Every level is a small, satisfying puzzle that rewards patience and planning over luck or speed. 7,814 LEVELS. ALL YOURS. From gentle warm-ups to fiendishly tricky brain-benders — there's a reason only 15 players have solved more than 400. Are you next? MADE FOR EVERY MOMENT Got 5 minutes on the bus? A long flight ahead? This game plays beautifully offline on iPhone, iPad, Apple Watch, Apple TV, and Mac — your puzzle collection goes wherever you do. WHY PLAYERS LOVE IT → No timers. No pressure. Just pure logic. → Levels up to 10×10 — deceptively complex layouts → Completely offline — no Wi-Fi required, ever → Universal purchase — one game, all your Apple devices No energy bars. No pay-to-win. No distractions. Just you and the box. "The simplest games are the hardest to master."
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $58.6M | 148.7K | 97% | $19.99 | |
| approximately $57.1M | 160.2K | 90% | $19.99 | |
| approximately $44.8M | 136.4K | 96% | $14.99 | |
| approximately $32M | 30.8K | 96% | $39.99 | |
| approximately $27.2M | 22.4K | 89% | $34.99 | |
| approximately $22.9M | 33.1K | 86% | $29.99 |