
At this game, you will become a manager of a book publishing company, and run it on your own. This is really fun management simulation game! You can feel manage real publisher and there are over 110 books you can produce.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
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Nah. Too primative very unpolished. Should have alpha tested way more.
한글을 공식지원합니다. 하지만 인쇄기를 누르면 정보가 오른쪽으로 약간 밀려서 나타납니다. 한국어니까 살 가치는 충분합니다. 8500원이면 싸니까요 +게임 자체 퀄리티는 플래시게임보다 약간 높은정도입니다. 뭐랄까 그런데 취향타면 꽤 재밌을지도..?(카이로 소프트와는 다르게 직원을 고용해서 스킬이나 혜택을 받습니다.) 가만히 앉아서 경영이나 하고싶다 느끼면 사보는거 추천 1시간정도해보고 재미없으면 환불하면되니까 게임 데브 타이쿤 같은거 좋아하시면 해보시는거 추천드립니다. p.s 완성도가 떨어지는 편입니다. 구매 후 묵혀두지 말고 꼭 직접 플레이 해보시고 환불여부를 고려해보시기 바랍니다. (현재까지 나타난 버그:게임을 끄고 다시 킬 경우 셋팅 해 둔 내용이 초기화됨 도서정보에서 책의 정보를 확인 후 이전단계를 누를 경우 가끔 팅김) (바뀌어야 하는 것 같다고 보이는 부분 1.일시 정지 기능(단축키로 등록 필요) ㄴ일단 이 게임은 경영기능을 주로 삼고 있습니다. 그렇기에 일시정지 기능이 필요합니다. 사장님들이 휴식과 생각할 시간 그리고 작업을 명령할 시간을 주기 위해 일시정지기능은 필수적이라 보입니다. 2.평가의 분류(퀄리티의 상세 내용과 독자 평가) ㄴ기본적으로 마니악하면서도 잘 알려진 카이로 소프트의 게임은 진부함과 플레이어의 독창성을 위해 팬을 구분해두며 평가역시 구분해둡니다. 현재 이 게임은 이 모든 요소를 책의 퀄리티와 출판사의 유명도와 매니아로 구분하며 이렇게 구분된 수치를 기반으로 책의 가격과 공급률을 계산하여 판매량이 나타납니다. 즉 시간이 지나 유명도와 매니악이 높아지면 매우 쉬워지는 게임이라고 볼 수 있습니다. 이는 이 게임의 마이너스 요소로 작용되며, 저는 2시간만에 노닥거리면서 깨버렸습니다... 3.계승 요소 추가 ㄴ게임을 한 번 완료하게 되면 무언가 보상이 주어지는게 좋습니다. 1회완료후 다시 시작해보니 달라진 것이 없습니다... 이 역시 게임의 마이너스 요소로 작용될 것이며, 따라서 계승요소가 필요하다고 보입니다. 제 생각에는 많은 게임에서 좋은 평가를 받는 자신이 게임 속 데이터를 추가하는 행위가 가능하게 되는것이 생기면 좋겠습니다. 가령 게임 종료 후 플레이어가 원하는 레벨에 랜덤 퀄리티를 적용시켜서 새로운 책을 추가할수 있는 것이 좋아보입니다.
[h1]TL;DR[/h1] 1/10: Uninteresting gameplay and atrocious graphics. Buy [i]HunieCam Studio[/i] instead if you want a short management game with no grinding. [h1]Overview[/h1] [i]Publisher Tycoon[/i] is what [i]HunieCam Studio[/i] would have been if it had little decision making and zero replay value: A quick management sim which grinding is impossible because the player has a fire under their butt to make as much money in as little time as possible. The main difference is that there's a bit of a story in where the player assumes the role of a girl who's feelings for a boy weren't mutual, so the girl starts her own publishing company with the aim of making US$20 million at the end of eighteen months. (Talk about non-sequitor!) [h1] Graphics and Sound[/h1] The graphics are nothing special. Apart from the stats screens the player needs to see when the information is it's most helpful, there's a picture of an office at the top center of the screen which never changes (even after the player upgrades to the fancy schmancy level 5 office), and the top right corner features the main character behind a desk which does nothing for the game, because the player can obviously tell of the main character is working not just because of the time listed on the post-it note on the top left corner of the screen, but the sun is out on the picture of the city in the background when it's day, and it's dark when it's night time. https://steamcommunity.com/sharedfiles/filedetails/?id=1668401789 The sound is limited to mere clicks and two tracks of ambient music (one of which featuring a piano) that works as a fine substitute for anesthesia. Fortunately, this is one of those cases where the developer seems to realize that the music sucks, because the music can be muted. (This author recommends playing The Beatles' song [i]Paperback Writer[/i] in the background.) [h1]Positives[/h1] It's tempting to just write "not applicable" and skip to the negatives, but [i]Publisher Tycoon[/i] is cheap. Far from the cheapest game one can buy on Steam, and if a player wants something inexpensive that's more than just "complete the puzzle and see some anime tiddies," players can enjoy the fact [i]Publisher Tycoon[/i] is perfectly SFW. How many other games exist in the world that feature running any sort of book publishing companies? Ol' Il Pallino never has seen one before, if you're not familiar with the author, he's got an ooey gooey soft spot for management games and will play anything that dates as far back as the mid-1980's. [h1]Negatives[/h1] Did you ever play a management game and think to yourself "this storyline is really good"? Either you've played [i]TransRoad:USA[/i] or you're lying. Anyone who plays these sorts of games is obviously looking to make money, and would be happy to make money just for the sake of making obscene amounts of money. [i]Publisher Tycoon[/i] does do one thing to make the storyline less boring and less predictable, and it isn't even a plot twist. Only this feature does nothing to make the game any more or less enjoyable. The two biggest gripes about [i]Publisher Tycoon[/i], and they both go hand-in-hand, is that there's no achievements, and with no achievements, there's no replay value. First the player understands how to play the game, then the player understands just how aggressive they need to be in their decision making, then the player wins, and then the player never plays the game again. [h1]Conclusion[/h1] Someone asked the author if there's anything he gets for free through [i]ReviewExperts[/i] that he recommends against purchasing. The reason why games that ol' Il Pallino gives positive recommendations more often than not, is because he only downloads and reviews games that he thinks he'll like. Sadly, [i]Publisher Tycoon[/i] wasn't one of those games. If a developer isn't going to make a game with any replay value, make sure there's no competition to your game. For a few dollars more, a player can buy [i]HunieCam Studio[/i] and play for a much longer time and with a more interesting sort of company to run. If a player can save up a significant amount of money (or have friends or family gift them Steam gift cards), a player can get [i]TransRoad: USA[/i] if they need to play a management game with a storyline. If a player must spend those last few dollars in their Steam wallet, a set of trading cards to a favorite game will at least result in the player being able to display a badge on their profile and increasing their chances of being awarded a booster pack when someone crafts a badge. [h1]The honest word of Il Pallino... OR ELSE![/h1] This review made possible through the generosity, consideration and contribution of [url=https://store.steampowered.com/curator/11739878-ReviewExperts/]Review Experts(REXnetwork)[/url] and the developer/publisher. Email contact@dnbmedia.co for requests & promotions
An absolutelky terrible 'game', a lack of instructions combined with a unrealistic starting amount, a interface where information is hidden and just... avoid
Very unpolished. Very buggy. Can go from over a million in the black to over a million in debt, which pauses the game. No way to save and exit. Literally had to "task Manager" my way out of it. Starting amount gives you nothing to work with to start.
[h1][b]🎮 Reseña de Publisher Tycoon[/b][/h1] [h2]Resumen del Juego[/h2] Publisher Tycoon es uno de esos simuladores casuales que te venden la fantasía de “ser el cerebro detrás del imperio”… pero con la vibra de estar llenando formularios en una oficina con estética anime y pixels. La propuesta va por administración (con enfoque de administración de tiempo) y una estructura muy basada en texto, casi como si el juego quisiera ser una novela visual que se escapó a Excel. La primera impresión es clara: es para quien disfruta optimizar, elegir opciones y ver numeritos subir mientras toma decisiones “educativas” sobre gestión. Eso sí: la sensación de “tycoon” aquí se siente más como “mini-tycoon de bolsillo” que como magnate de verdad. Y con 0 jugadores actuales, el verdadero desafío es sentir que no estás dirigiendo un imperio en una isla desierta. [h2]Lo que Publica Bien vs Lo que se Auto-Sabotea[/h2] Lo Bueno: ✅ Simulador casual y accesible: ideal para sesiones cortas sin comprometer tu vida social (si es que tienes) 🎮 ✅ Enfoque de administración de tiempo: te obliga a priorizar y no sólo a hacer clic por deporte ⏱️ ✅ Basado en texto/estilo novela visual: si te gusta leer y decidir, aquí hay “chamba” 📚 ✅ Un jugador bien planteado para el tipo de experiencia: cero presión, cero drama… como su online 👤 Lo No Tan Bueno: ❌ 0 jugadores actuales: el “tycoon” más solitario desde el que vende limonada en el desierto 🏜️ ❌ Recomendaciones totales en N/A: difícil confiar cuando ni Steam sabe si la gente lo recomienda 🤷♂️ ❌ 0 logros: no hay zanahoria, no hay medallas, no hay dopamina barata 🏆🚫 ❌ Tablas de clasificación de Steam… con esta población: ¿competencia contra quién, tu yo del pasado? 📉 [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Funciona para lo casual/gestión, pero no se siente “imperio”][/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más de priorizar tiempos que de enfrentar sistemas complejos][/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]Se percibe compacto; no hay señales de gran profundidad][/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Pixel/anime simpático, pero no esperes fuegos artificiales][/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Más texto y decisiones que narrativa memorable][/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Cumple: vibe de gestión ligera con estética relajada][/td][/tr] [tr][td]Efectos (VFX)[/td][td]5[/td][td]Correctos, sin destacar (y sin prometerlo)] [/td][/tr] [tr][td]Música[/td][td]5[/td][td]Acompaña, pero no la vas a poner en playlist][/td][/tr] [tr][td]Voces[/td][td]0[/td][td]No hay información de voces; se asume ausencia][/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Sin datos de variedad de enfoques/personajes; se siente limitada][/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Por su naturaleza casual/pixel, debería ir fluido en general][/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Sin logros ni señales de meta-progresión fuerte, se enfría rápido][/td][/tr] [tr][td][b]Total Puntuaciones (Aceptable)[/b][/td][td][b]5.0[/b][/td][td]Cumple como simulador casual, pero le falta gancho y comunidad][/td][/tr] [/table] [h2]Conclusión (Aceptable)[/h2] Publisher Tycoon es un simulador casual competente para quien quiere administrar, leer bastante y tomar decisiones rápidas sin que el juego le exija un doctorado. Tiene esa mezcla de “educativo” y “basado en texto” que a algunos les encanta porque es relajante y metódico… y a otros les suena a tarea. Pero seamos controversiales: con 0 jugadores activos y recomendaciones en N/A, este título se siente como abrir un negocio en un centro comercial abandonado. Encima, sin logros, el juego te quita un incentivo clásico para seguir “una run más”. Si vienes por la fantasía del magnate épico, aquí te tocará ser magnate… de un kiosko bien ordenado. [h3]Recomendación de Compra (Con Reservas)[/h3] Puntuación Total: 5.0/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -20% Veredicto: [i]Aceptable, pero sólo si te atrae la gestión ligera basada en texto y no te importa jugar en soledad absoluta.[/i] Si lo tuyo es optimizar tiempos, leer decisiones y ver progreso sin demasiada complicación, puede entretener. Si esperas profundidad, comunidad viva o ese empujón extra que dan los logros, mejor busca un tycoon con más músculo… y con seres humanos jugando.
cute little game and i can highly recommend it, i know it was a mobile game, but its fun and it can get busy, very quickly
it could be better with a few updates but ts okay for a few hours
Not good at all 18 months is just not long enough to build 20 million the closest i have come is 9 million in about 12 playthrough's i wouldn't waste you time or money on this, to be honest i would not even recommend this if it was free
한글 공식지원이라 직접사봤습니다 할인할때말이죠.. 정가도 나쁘진않지만 할인된가격으로 사는걸 권해드립니다. 일단 게임은 나쁘지않고 책을 출판하는방식인데.. 초반에 물량을 잘못하면 망해버리는게 다반사니 그점만 유의해서 하시면 재밌게 즐길수있을거같네요.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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