
While in communication with supernatural forces, two influencers launch a daring new social media brand.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, French, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Italian, German, Dutch +2 more
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty good
honestly liked this more than homestuck! i feel like the comparisons to it are a little unfair considering how original and even compelling/tense the writing gets at a couple points, it's a completely different vibe. Z is genuinely in Hussie's top 3 characters for me, that ending was pretty cheeks though (even though I get what they were going for)
I love evil women. voice acted the entire game in character with my gf
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Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内含相当程度的血腥暴力场景与详细反某种社会心理描写, 个人观感是社交媒体时代更聚焦于情绪与心理的女同搏击俱乐部。
Всегда мечтал узнать предысторию Ч, из мемов с меллстроем
Vai de "isso é meio estranho e sem pé nem cabeça" pra "eu preciso saber o que acontece depois" muito rápido. Se você gosta do caos característico do Hussie, vale muito a pena
it's alright
Psycholonials is a visual novel about socialist-adjacent clowns, gender, revolutions, colonialism, and the terrible experience of putting your all into something only to watch it (and potentially yourself) spiral wildly out of control, to the point where it's nothing you wanted it to be anymore and it's ripping you and those you care about apart. As usual with anything written by Andrew Hussie, you should expect a pretty wild ride of irony and surface-level absurdity that hides some pretty deep themes and commentary. It's a good read if you can handle their usual writing and visual style, and it brought up some things that I still find myself reflecting on from time to time. The pop culture references are already outdated and it's very clearly a product of when it was written (during the pandemic) but when it hits, it hits. Music is great, as expected from Clark Powell, and honestly I just think the entire experience is worth giving a shot if you're interested in seeing how absolutely ANY of this ties into a surprisingly coherent narrative and character study.
: ) : ) !!
MIZZLEBIP!!! o^o
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 4 | 75% | Free | |
| $0 | 40 | 85% | Free | |
| $0 | 22 | 100% | Free | |
| — | 0 | — | — | |
| $0 | 12 | 92% | Free | |
| $93.8K | 905 | 92% | $7.99 |