
Psionic Sentry : Infinite is a third-person beautiful girl action shooting rougelike. The refreshing counterattack system that any player can use is the core of the game's operation. Observing the enemy's weaknesses and destroying them during battle is the focus of the game strategy.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Psionic Sentry : Infinite is a anime girl action shooting game
use bows and various random skills to defeat enemies
"Counterattack" is a crucial combat tactic where bows transform into scythes to deflect enemy ranged attacks
"Counterattack" in this game isn't a highly difficult skill
counterattack judgment quite leniently
aiming for every player to enjoy the thrill of counterattacking
Core mechanics of combat: Counterattack
All "ranged attacks" in the game can be counterattacked
If a series of "long-range attacks" are all counterattacked successfully, you will enter a "combat close-up" and cause a lot of damage!
Fighting back may seem difficult
But I designed its judgment to be looser in order to allow any player to enjoy the fun of counterattack.
Core mechanism of combat: Shield breaking
When a shield appears on the enemy, use the corresponding skill to break the shield.
Destroying them all will temporarily weaken the enemy.
Core mechanism of combat: skill selection
Players will be able to experience a variety of random skills in the game
Choose your favorite skills to create a unique gaming experience!
X:
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
敵の攻撃を跳ね返す爽快感は遊んでいて楽しい。全体的にインディー感が強いので突っ込みどころはありますので、過度な期待はしないことをお勧めします。値段も手頃ですので絵柄が気に入ったら購入して良いと思います。
Buggy, clunky mess. Needs A LOT of work
As an arena based rogue-lite, this action shooter does a good job of reminding you of old school mashers. It still needs polish, but the game is shaping out to be fun. [b]Gameplay[/b] Take your sentry through various maps, eliminating enemies as you go, in order to stop the greater evil from happening. And you do this with your bow, powers, and deflection tactics. Enemies shield themselves, and only certain elements can break through the shield to help you stop them on their tracks. And the sheer variety of enemies to fight and your timing becomes the real challenge. Rogue-lite aspects are done via your power upgrades. However, the translation of the text requires further polish so it's much easier to be understood. This is also true for the dialogue. Controller input can also be a bit awkward, but, it proved to be much better than kbm. So, I hope the controls improves over time. [b]Graphics[/b] The game is indeed beautiful, yet simple. Backgrounds are hardly worth noting but the in-game characters, enemies and the model artwork standout on their own. However, the game also suffers in this regard. Some enemy attacks are muted in color, making them difficult to be seen in order to deflect. Other times, the light show is too much to actually see what's happening on screen. In the camp, for some reason, we have several models of one of the enemies standing about, sometimes even engaging in conversation with you. It's confusing to say the least. [b]Verdict[/b] As a game in development, Psionic Sentry is showing a lot of promise. It's challenging and fun as-is, however, it does require a lot more friendliness where the UI and text is concerned. If you can look past these, you have a solid game to dive into.
[h1]又涩又爽的二次元肉鸽! [/h1] 《灵能哨卫:无限》是一款二次元画风的肉鸽游戏,建模又大又挺,女主还可以随地大小变,最主要的是这游戏的战斗竟然也挺爽,以涩涩的建模为卖点竟然完全没有影响游戏性,不仅把弹反方面做出了一些新意,还引入了rpg系统的技能克制玩法,让玩家在打出帅气的操作时,还能享受构筑的快乐,是一款面面俱到的好游戏。 [h2]游戏玩法 [/h2] 游戏的主要武器是弓箭,所以普通攻击就是弓箭平A,拉开攻击距离,打怪比较轻松。紧接着是技能部分,共有4个技能,通关之后可以升级其中一个技能,每个技能又有不同的进化分支,是这款游戏最爽快的构筑,往往在升级后能打出意想不到的效果。但是这些技能是共用一个充能条的,所以必须要合理安排技能的释放,比如敌人的护盾需要使用对应的技能才可以打破,特别是BOSS的护盾往往需要三四个技能才能击破,这个护盾机制会抵挡住我们全部的伤害,所以最好还是要先破盾再攻击,所以我们对技能的使用比较精细。至于敌人的护盾需要哪种技能击破会有明显的提示,这点不用担心。 然后是弹反系统和闪避系统。弹反系统非常好玩,可以反弹敌人的各种攻击,特别是BOSS的,反弹的伤害很高,有时BOSS能量满了之后会释放一连串的攻击,只要我们全都防住,就会触发女主的特写大招,伤害高,特写漂亮,大白兔还会有特写表现,就算是为了看图,也要尽力全防住。闪避则是躲开无法反弹的攻击。 [h2]游玩体验 [/h2] 结合上面对攻击玩法的描述,大家应该能理解到这游戏的节奏吧。那就是非常快,特别是BOSS的出招一个接一个,当然我们的技能冷却也很快,弹反更是没有冷却,可以接上对手的节奏疯狂的反击。这游戏的BOSS设计还不错,动作很帅,技能也很强力,视觉效果和战斗体验双双拉满,虽然游戏存在一些成本游戏,画面不能细看的各种经费造成的缺点,但只要前面两个长处拉满,那它就是一款不错的独立游戏。 [h2]总结 [/h2] 游戏内容其实比较有限,装备系统也是单纯的数值变化,但玩法和战斗确实很不错,既有大白兔女主,又有帅气的战斗画面,让游戏玩起来更为爽快。推荐喜欢动作肉鸽游戏的玩家试一试这款游戏! [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
Esta bueno el juego, no es complicado pero esta muy interesante lo que intentaron hacer, le falta pulir unas... un poco mas de unas, pero tiene potencial. Les recomiendo que lo prueben
性價比高,手殘黨的人(我)也可以玩,期待後續更新
値段を見てもさすがに安っぽい作り。 アクションゲームとしては面白くないわけじゃないが、 どうしても造りの粗さが目立ってしまう。 敵の遠距離攻撃をパリィして反撃するシステムは面白いので今後に期待。
完成度很低,1小时流程,打折可以入手试下
데모에는 한국어 있던데왜 정발하니 없나여... 추기해주세요 ㅠㅠ 试玩版里有韩语,为什么正式版里没有呢?请添加韩语。 デモには韓国語がありましたが、なぜ勘違いしているのですか…追記してください
恩....... 沒有壞的評論... 沒有好的想法, 可以推薦朋友玩的遊戲, 如果裝備的部分再好一點的話會更好 可以支持玩下去的遊戲。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| A Fold Apart | $24.8K | 121 | 79% | $9.99 |
| Failed Adventurer | $24.8K | 254 | 83% | $4.99 |
| Poop Killer - Flush or Die | $24.8K | 218 | 93% | $4.99 |
| Rigonauts | $24.8K | 59 | 54% | $9.99 |
| The Cleaner | $24.8K | 96 | 59% | $9.99 |
| Inversion™ | $24.8K | 701 | 62% | $1.49 |