
Psionic Sentry : Infinite is a third-person beautiful girl action shooting rougelike. The refreshing counterattack system that any player can use is the core of the game's operation. Observing the enemy's weaknesses and destroying them during battle is the focus of the game strategy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Psionic Sentry : Infinite is a anime girl action shooting game
use bows and various random skills to defeat enemies
"Counterattack" is a crucial combat tactic where bows transform into scythes to deflect enemy ranged attacks
"Counterattack" in this game isn't a highly difficult skill
counterattack judgment quite leniently
aiming for every player to enjoy the thrill of counterattacking
Core mechanics of combat: Counterattack
All "ranged attacks" in the game can be counterattacked
If a series of "long-range attacks" are all counterattacked successfully, you will enter a "combat close-up" and cause a lot of damage!
Fighting back may seem difficult
But I designed its judgment to be looser in order to allow any player to enjoy the fun of counterattack.
Core mechanism of combat: Shield breaking
When a shield appears on the enemy, use the corresponding skill to break the shield.
Destroying them all will temporarily weaken the enemy.
Core mechanism of combat: skill selection
Players will be able to experience a variety of random skills in the game
Choose your favorite skills to create a unique gaming experience!
X:
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really need some work... it's quite barebone at the moment, I guess it was not that of a great idea for the developer to release two game almost at the same time, seeing that their other game "Endless Alice" is getting way more popular than this one, I can see why they choose to prioritize development resource and time on the other one... Shame cause it could have been a really and fun rogue like with fun mechanics and it could even have cross-over character with Endless Alice and a fun [same world/different gameplay] setting. Too bad ! I'll wait for "potential" game updates and change my review accordingly.
Ever just play a game because it's funny bad? This is it. After getting 100% and playing the other mode, I can say this needs a lot of work. The start of it is fun and interesting. But if you do what I did and load up one skill it very quickly turns into obliterating everything in one shot. It is playable on Linux and is mostly playable with controller. Some menus you need a mouse. It's pretty janky. A cool concept but needs a lot of work and balancing. I hope they do something more with this as it doesn't look like it's had many updates in a while.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
パリィが気持ちよくて楽しいです 作者には今のエンドレスなんたらよりこっちをもっとアプデして欲しかった オススメはしてるけど早期アクセスゲームでアプデは長いこと完全停止してます 購入するなら注意
エンドレスアリスとセットで買いました パリィが気持ちよいゲーム コントローラーが最適化されておらず使えないので、コントローラーを使いたい場合はコントローラーにキーボード設定を割り当てる必要があります
[h3][b]靈能哨衛 : 無限 Psionic Sentry : Infinite[/b][/h3] Para quem curte jogos com estilo [b]action[/b] mais [b]casuais e diretos[/b], esse aqui acaba sendo uma [b]surpresa bem divertida[/b]. É muito simples: você entra nas fases e elimina [b]hordas de inimigos[/b]. O que mais me impressionou foi o [b]sistema de parry[/b], sendo extremamente [b]satisfatório[/b], fazendo cada [b]bloqueio perfeito[/b] parecer uma [b]recompensa de verdade[/b]. O jogo é [b]curto[/b], algumas coisas ainda parecem [b]faltar[/b] e já faz bastante tempo desde a [b]última atualização[/b], então fica difícil saber se os desenvolvedores ainda pretendem [b]expandir mais a experiência[/b]. Mesmo assim, considerando o [b]preço[/b] e o fato de ser um [b]indie pequeno[/b], acaba sendo fácil recomendar numa [b]promoção[/b]. Tem sim [b]limitações[/b], tem [b]problemas[/b]... mas também tem [b]bastante potencial[/b].
There is NO CONTROLLER support! wtf man? unexcusable, and refunded. Get your **** together dev(s). And i tried with two different controllers on TWO different computers, no controllers work.
fun
完成度很低,打磨不好,目前流程很短 反擊系統有爽感,只要一直反擊就能無限補血瓶回血,可惜移動跟閃避系統很卡 任何有動作遊戲中等經驗的玩家大概0.5-1小時之間就能打完 未來開發者有更新內容再改好評,目前負評是因為遊戲體量跟打磨度真的太低了,差不多就還是一個demo/prototype的等級
중공인에게 기부한샘 치고 샀음. 애국기업 스타벅스 가서 커피나 마셔야 겠다.
똥손도 몇 번만 누우면 전부 극복가능할 정도로 난이도는 쉬우면서도 패링의 재미가 있음. 그런데 데모는 한글을 지원하는데 정작 본편은 한글 지원을 안함. 분량이야 얼리니까 상관없는데 한글은 지원해줬으면 함. 한글지원해준다는 가정하에서 강추, 아니면 약추.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $482.8K | 2.3K | 98% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $728.9K | 1.3K | 90% | $19.99 | |
| $420.5K | 2.5K | 91% | $8.99 | |
| $357.6K | 1.1K | 69% | $15.99 |
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| $22.2K | 223 | 77% | $3.99 | |
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| $22.2K | 116 | 94% | $4.99 | |
| $22.2K | 463 | 72% | $2.99 | |
| $22.2K | 246 | 98% | $4.99 | |
| $22.2K | 117 | 85% | $7.99 |