
Psionic Sentry : Infinite is a third-person beautiful girl action shooting rougelike. The refreshing counterattack system that any player can use is the core of the game's operation. Observing the enemy's weaknesses and destroying them during battle is the focus of the game strategy.
Modeled estimate, not a reported figure. How we estimate →
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About
Psionic Sentry : Infinite is a anime girl action shooting game
use bows and various random skills to defeat enemies
"Counterattack" is a crucial combat tactic where bows transform into scythes to deflect enemy ranged attacks
"Counterattack" in this game isn't a highly difficult skill
counterattack judgment quite leniently
aiming for every player to enjoy the thrill of counterattacking
Core mechanics of combat: Counterattack
All "ranged attacks" in the game can be counterattacked
If a series of "long-range attacks" are all counterattacked successfully, you will enter a "combat close-up" and cause a lot of damage!
Fighting back may seem difficult
But I designed its judgment to be looser in order to allow any player to enjoy the fun of counterattack.
Core mechanism of combat: Shield breaking
When a shield appears on the enemy, use the corresponding skill to break the shield.
Destroying them all will temporarily weaken the enemy.
Core mechanism of combat: skill selection
Players will be able to experience a variety of random skills in the game
Choose your favorite skills to create a unique gaming experience!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really need some work... it's quite barebone at the moment, I guess it was not that of a great idea for the developer to release two game almost at the same time, seeing that their other game "Endless Alice" is getting way more popular than this one, I can see why they choose to prioritize development resource and time on the other one... Shame cause it could have been a really and fun rogue like with fun mechanics and it could even have cross-over character with Endless Alice and a fun [same world/different gameplay] setting. Too bad ! I'll wait for "potential" game updates and change my review accordingly.
パリィが気持ちよくて楽しいです 作者には今のエンドレスなんたらよりこっちをもっとアプデして欲しかった オススメはしてるけど早期アクセスゲームでアプデは長いこと完全停止してます 購入するなら注意
エンドレスアリスとセットで買いました パリィが気持ちよいゲーム コントローラーが最適化されておらず使えないので、コントローラーを使いたい場合はコントローラーにキーボード設定を割り当てる必要があります
Ever just play a game because it's funny bad? This is it. After getting 100% and playing the other mode, I can say this needs a lot of work. The start of it is fun and interesting. But if you do what I did and load up one skill it very quickly turns into obliterating everything in one shot. It is playable on Linux and is mostly playable with controller. Some menus you need a mouse. It's pretty janky. A cool concept but needs a lot of work and balancing. I hope they do something more with this as it doesn't look like it's had many updates in a while.
[h3][b]靈能哨衛 : 無限 Psionic Sentry : Infinite[/b][/h3] Para quem curte jogos com estilo [b]action[/b] mais [b]casuais e diretos[/b], esse aqui acaba sendo uma [b]surpresa bem divertida[/b]. É muito simples: você entra nas fases e elimina [b]hordas de inimigos[/b]. O que mais me impressionou foi o [b]sistema de parry[/b], sendo extremamente [b]satisfatório[/b], fazendo cada [b]bloqueio perfeito[/b] parecer uma [b]recompensa de verdade[/b]. O jogo é [b]curto[/b], algumas coisas ainda parecem [b]faltar[/b] e já faz bastante tempo desde a [b]última atualização[/b], então fica difícil saber se os desenvolvedores ainda pretendem [b]expandir mais a experiência[/b]. Mesmo assim, considerando o [b]preço[/b] e o fato de ser um [b]indie pequeno[/b], acaba sendo fácil recomendar numa [b]promoção[/b]. Tem sim [b]limitações[/b], tem [b]problemas[/b]... mas também tem [b]bastante potencial[/b].
중공인에게 기부한샘 치고 샀음. 애국기업 스타벅스 가서 커피나 마셔야 겠다.
fun
完成度很低,打磨不好,目前流程很短 反擊系統有爽感,只要一直反擊就能無限補血瓶回血,可惜移動跟閃避系統很卡 任何有動作遊戲中等經驗的玩家大概0.5-1小時之間就能打完 未來開發者有更新內容再改好評,目前負評是因為遊戲體量跟打磨度真的太低了,差不多就還是一個demo/prototype的等級
Buggy, clunky mess. Needs A LOT of work
Pros: - YOU'RE NOT LOOSING AQUIRED SKILLS AND EVERYTHING AFTER DEATH! AT LAST THE FUN GAMEPLAY! - Very satistying parry window (WAY BETTER THAN IN 90% games with parry mechanic) - Pretty good combat feel - Very attractive main character (her adult version) - Pretty nice levels - Good and readable bossfights (except for green barrage of "Demon King") - Pretty nice animations, but they lack proper blending in some cases. - Regional price. I'd like more games with proper and good prices like that. - A LOT better than Endless Alice. Cons: - It's a roguelite and because of that it's too repeatative for me. I hate roguelites, so I have to use cheats to cut off grind and repeatativity to not drop the game. I'd prefer linear set of levels from start to finsh. - Music is pretty nice, but I'd prefer more engaging heavy sound. - Red projectiles of some "Hunters" are visually unreadable on the sandy background.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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