Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Psebay is an atmospheric adventure in moto trial genre.
EXCITING GAMEPLAY WITH DYNAMIC GRAVITY
'Flying' over the hills and cliffs on a motorbike is surely compelling. But when the ground crumbles under your wheels and the world turns upside down, that's when it becomes really cool! You won't know it until you try it!
SPECIAL ATMOSPHERE AND UNIQUE SOUND
Beautiful color palette along with deep surrounding sound creates enchanting ambiance from the first seconds of the game. Words cannot describe it - you have to feel it!
STUNNING SCENERY IN SILHOUETTE STYLE
Amazing landscapes and technological remains of a 'bygone' civilization perfectly complement the scenery and give the game a special charm. Their visual appeal inspires the players to discover new unusual places throughout the whole game.
COMFORTABLE AND EASY CONTROL
Whether you love moto trials or have never played such games doesn't matter. Playing PSEBAY is very simple. You'll quickly acquire the taste for the game once you ... start playing.
Psebay is an adventure that will OVERTURN your perception of the genre.
Stats
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.19−94% | 133reviews | 89% | — | $4.5K |
| Free | 187ratings | 94% | — | not modelled |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Disclaimer: My scores/reviews are almost always based on having bought the game at close to the "lowest historical price" on steam at time of purchase. Quick score: 4/5 Notes: Coming from someone who has probably over 3,000+ hours on the Trials franchise, this game is actually surprisingly decent. My only real complaint is that the limbo aesthetic, while nice, could have used a bit more evolution and variation as you progressed. And also there were a couple extremely obnoxious levels and difficulty spikes which accounted for probably 90% of my deaths. In terms of overall difficulty, personally I would say its on the lower end, but my perception is completely skewed because I'm better at this type of game than 99.9% of people. In trials terms I don't think any level gets above medium/hard difficulty. While it doesn't even come close to competing with any game in the trials series, its a nice addition to the genre and worth picking up for a few hours of gameplay if you have already thoroughly played Trials Evo/fusion/rising. If you haven't played the trials series however, you should definitely skip this and go play those instead.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Turkish
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR: For people who knows gravity defied and their mods, its good. CLASSIC. [h1]Advantages[/h1] + Good OST + Graphics design + Well optimization + Easy to learn, hard to master + Old game reference, it remind me a game named gravity defied by Codebrew Software + Workshop support (map) [h1]Disadvantages[/h1] - I NEED MORE MAPS and BETTER MAP EDITOR!!!!!
Из актуальных мототриалов это самый топ. Я много подражателей gravity defied(или эластомании, кому что ближе) попробовал за свою жизнь и все были чем-то не тем. Деревянный байк, безвкусные локации и тд. Здесь же хорошее отзывчивое управление байком, хорошее построение локаций, свои идеи типа переворачивающейся гравитации и небольших головоломок типа убрать покрутить большое колесо или сдвинуть камни с дерева, которое поднимется потоком воды. Игру рекомендую всем любителям мототриала
Gravity Defied на максималках! Игра не для всех, но атмосфера здесь отличная. Из минусов - физика аркадная, но не критично. 9/10
Нормуль 7/10
This is easily an in 8.5/10 game for me. Very simple gameplay, interesting physics, and simple but effective visual, Psebay has a thriller and suspense feel but never steps into horror. It's atmosphere and aesthetics give it a post-apocalyptic feel, which seems to drive a story of gradually making your way through this new wilderness. The levels aren't long (only a few get close to half a minute) but some are very tricky and will require dozens of tries. I have two minor criticisms of the game. One of the only things I think this game could add is analog controls to both the rider and bike inputs, since as of now they are purely on or off. My other critique is in the flow of the rider on the maps, where I often feel the bike should have more flow from obstacle to obstacle. But hey, this is more of a slow and steady platformer than an all out sprint.
Très agréable à la conduite et à regarder, le niveau infini et le côté amélioration du véhicule apportent le petit plus qui m'a fait finir le jeu. Si vous cherchez un petit jeu agréable à jouer par sessions de 10 / 30 minutes ou si vous cherchez une alternative aux trials, je vous le conseille!
Çok keyifli oyun kesinlikle tavsiye ederim. Uygun fiyatlı zaman geçirmelik ara ara zorlayıcı :)
[h1]The real challenge is working out how to say the name[/h1] Whenever I had [i]Psebay[/i] running and my friends asked what I was playing, I was always stumped as to what to answer. [i]Sea[/i]bay? [i]Suh[/i]bay? [i]Psy[/i]bay? I often just admitted I wasn't sure how to pronounce the title, but Psebay really is a neat little game which I've managed to squeeze more hours out of than I had ever expected to. The comparisons to [i]Playdead's 'Limbo'[/i] aren't unfounded. Both share a minimalist art style where the character exists as a silhouette on a two-dimensional plane, and both centre around a core gameplay loop which involves attempting to avoid environmental traps, and learning from your errors upon repeat attempts. Both manipulate gravity as a mechanic, and both are set in similar environments, ranging from caverns to grassy plains. [b]G R A P H I C S[/b] Psebay looks great. The choices in colour are fantastic, and every level feels rich in tone. It's simple, but confidently so. [b]S O U N D[/b] The sound design is also pretty great. When you take a moment to breathe, the ambient noise of the wind in trees is an eerie but simultaneously relaxing soundscape. [b]G A M E P L A Y[/b] The gameplay is mostly good. There are a set of levels designed by the developers, varying in difficulty with some being considerably trickier than others. That being said, there aren't too many [i]overly[/i] challenging levels. The aim - in the vein of a mobile game - is to get 3 stars on a level, and doing so on every level can be achieved in a few hours without much trouble. Where the game goes the distance (no pun intended) however is ENDLESS MODE, the best and worst mode in the game. Endless mode is unlocked after completing every level with at least a 1 star rating. It drops you into a randomly generated hilly terrain, and leaves it up to you to see how long you survive. Initially, the most difficult achievement in the game was attaining a distance of over 250 (Kilometers? Who knows what the measure is), but the developers since went back and added achievements for both 500 and 1000. I've gotten frustratingly close scores in the 400's before, but 500 still remains out of reach after over 26 hours of gameplay. This is due to the fact that endless mode is randomly generated. It's impressive enough to get past 250, as the game can occasionally spawn geometry that the player has no means of climbing. Other times, you're put in a position where you need considerable speed to clear a gap, but find that the amount of run-up distance you have is far from enough, due to either a wall or deathtrap log behind you. Finding a balance between taking the risk of going full-speed through sections mixed with caution of knowing where to slow down and drive cautiously is key to getting a good score. Thereafter, player skill is the main determining factor. It takes extreme luck and skill for a player to reach 1000, and I applaud the 0.1% of players at the top of the leaderboard that have attained such a feat legitimately. Psebay is a pretty good time. It's simple, but it looks sharp and plays well. Moreover, unlike [i]Trials: Gold Edition[/i] it doesn't require [i]Uplay[/i] to function. 7.5/10
Красиво. Атмосферно. Летаешь на мотоцикле. Всё.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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