
A survival defense roguelike. Keep the orb at the center of the map alive against a horde that wants it dead. Runs last 10–15 minutes. Stack 50+ upgrades into gloriously broken builds — burn, shatter, chain lightning, reshape the terrain. 40 enemy types, 10 maps, Ascension 1–5, endless mode.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $123 | 1 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $329.5K | 1.4K | 80% | $9.99 | |
| approximately $101.2K | 261 | 75% | $14.99 |