
Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #54, worst UA #95 · 10 markets collected
About

You are a new intern at a company with a very simple task. Craft rubber ducks and feed them to the pit.

At the center of the facility waits the Maw – a vast corporate hole with an appetite that only grows larger the more you feed it. Make ducks, throw them in, earn your place.

The company is watching. The pit is growing. Ducks will not be enough.
Unlock new tools, produce stranger objects, improve your workflow, and build increasingly chaotic physics-based systems to keep up with demand. With each phase, the Maw expands, the facility shifts, and your responsibilities become harder to explain.

Eventually, simple production turns into assembly. Objects begin to connect in unexpected ways. Your work stops feeling like a job. Where are you? Who’s your employer? Why are you doing all this?
FEATURES
Build absurd physics-based production lines and feed products to the Maw
Start with rubber ducks, then unlock stranger products, tools, and automation systems
Use magnets, fans, panels, pistons, launchers, and more to optimize production
Chain combos and improve throughput for higher payouts
Watch the Maw grow larger as production escalates
Explore a brutalist PSX-style corporate facility
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 737 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ducks = Great Game
automation exploration mystery and very unique slow start but very fun
0duck
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 739 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game that slowly turns from hard labor into actually thinking about efficient automation. Pretty hard for me, but that's just because I'm a dumb little dude. If you're not a dumb little dude you'll probably enjoy the automation. it isn't just placing down lines of conveyors or something, you're placing down individual panels and combining different parts. Requires you to think a little harder because some of the products actually break. Overall, pretty fun. If you enjoy using your brain and seeing your money go up. It's a good game.
i dont often write steam reviews but this game is really addictive and it is a lot of fun to build the assembly lines panel by panel
it crashes my pc not the game the entire ting unable to task manger to fix it.
I 100% THIS ♥♥♥♥ IN 15H, feels super dragged out but over all is fine
whenever I try to open the game it reads that a problem happened, it has done this for 3 days
Overall, a short, simple, and sweet game to play and relax with. You can easily run it in the background while enjoying its nice environment storytelling about the weariness of P.I.T.T project. I would play again if the game gets more content beyond the base game alone.
im currently about 2 hours in, obsessed with fans id already recommend ill update.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $458.5K | 1.4K | 91% | $5.23 | |
| $458.6K | 1.2K | 73% | $11.99 | |
| $458.6K | 1.6K | 73% | $13.99 | |
| $458.3K | 622 | 36% | $11.99 | |
| $458.8K | 644 | 91% | $29.99 | |
| $458.8K | 2.7K | 95% | $3.49 |