
All the passion, beauty & intensity of pro motorsport merging the most iconic cars & circuits with a new benchmark in handling performance.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport.

The Best, Nothing Less
Race across eras in 70 meticulously recreated cars across 13 iconic classes & 28 global layouts.
Cars: From today’s radical LMDh Hypercars to history’s most iconic legends, each vehicle is a licensed masterpiece
Circuits: Scanned for ultimate precision and authenticity

Racing For All
From sim racers to first-time racers, Project Motor Racing delivers:
Single Player Career
Online Racing Modes
In-Game Events
Packed 4-Class Race Experience

Simulation Refined
First Principle Physics: New physics engine delivers unmatched handling realism and high-fidelity FFB
Benchmark-Setting Physics Engine built on mod-friendly GIANTS Engine 10
Factory Driver Program: Every car’s handling painstakingly tested and approved by brand partners and hundreds of the world's top racing pros to assure authentic levels of handling precision
Immersive Sound Design: Motorsport’s ferocity captured like never before

Feel Every Second
“Living” cockpits with visible G-forces, heat-haze, etc.
True2Track
Dynamic Weather Conditions
Adaptive Racing & Drying Line
24-hour day/night cycle

Project Motor Racing: Year 1 Bundle
Get your copy of Project Motor Racing plus all Year 1 Season Pass content with the Year 1 Bundle. Complete your ultimate motor racing experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Kreviews | 46% | — | $2M |
| $49.99 | 3Kratings | 53% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now, admittedly, Project Motor Racing provides no tutorials as regards to the more applied settings, so it’s qholly up to you, your experience, and your capacity to figure things out on your own. It hallmarks collision physics that make your opposers perceive like they’re gliding away like a wrapper, and a fee tag that, at first peek, seems immoderate given the game's content... 🧠Having formerly accepted Assetto CC as the gold grade for racing sims and Project Cars as a "should-possess" in the list as well, i can state with sureness that Project MR is an undiluted guideline in sim racing when it comes to physics and gameplay. Let me decipher: The driving clockwork offers a truly boundless verge for both enhancement and faults; cars can slither out and prevail controllable unlike in ACC, which identifies too rigid in this evaluation. Weight relay dynamics are also incredibly rational. In short, to condense the gameplay: I am having an outright blast taming every solitary car featured in this game... The AI in Project MR is greatly combative in wheel-to-wheel encounters, yet it seldom (if ever) traverses the line into excessive conduct. It will rub bumpers with you, undeniably, but it never slams into you at full pace; as a result, it all but never perceives punitive. That said, the AI is fully mindful of your location on the track and responds accordingly. This results in utterly wild on-track battles, it is insanely stirring! I legitimately don't even feel the desire to try the online multiplayer, since I’m finding such substantial satisfaction just running at odds with this incredibly fun AI. As for the rest, the in-cabin sound effects are very realistic, and the optical effects, such as the climate are also well-enforced. Moreover, since the last update, they have absolutely revamped the interface and in-race graphics, making the game feel much less harsh. The obtainable content is quite weighty, representing a good numeral of iconic circuits, such as Monza, the Red Bull Ring, Bathurst and Spa as well as various car listings. My most-liked is the Nissan R390 GT1, which is an utter joy to drive on the Nordschleife layout. Pair that with some nice background melody, and you're all set for hours of driving and a thriving measure of adrenaline, whether it be by day or by night. There is also a properly basic career system, nonetheless it does provide a sponsor structure that adapts to your favorable driving style. It also features copious challenges and tolerance races, a "Quick Race Weekend" method, and of course online multiplayer. ✅The Good + Authentic mode can be an riveting challenge for advanced drivers, + A plethora of of complex details for simulation fans, + A broad choice of cars and tracks, laser-scanned circuits + Extensive car adjustment options. ❌The Bad - No sense of progression or any unlockable content - Obscure, hidden mechanics that the game makes absolutely no attempt to explain - Assistance settings menu inexplicably inaccessible during normal gameplay - Poor handling on certain car models 🧾In Conclusion. This game has only become better from its release and profusely fulfills its core intention: to be a thorough yet pleasurable driving sim. According to my way of thinking, i am immensley delighted with it. It remains to be seen what hereafter content they will unleash for it, but given the caliber of the recent updates, I can only be sanguine! 6.5/10🔚
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +11 more
| $49.99 |
| 793ratings |
| 60% |
| — |
| not modelled |
| $39.99 | — | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bring new cars out cant even fix the game itself worst ffb ive ever used car handling poor at best dont through away your money.
Auch mit 2.0 bleibt es Schrott.... KI immer noch Müll: ignoriert dich, hat keine kalten Reifen, hat kein Grip Verlust im Regen, ist auf der einen Strecke 3 Sekunden schneller, auf der anderen wieder 3 Sekunden langsamer usw... Karriere der gleiche Müll wie vorher auch... Achja gibt jetzt echte statt Fake Sponsoren uuuuhhhh Das mein Ian Bell also mit Immersion hahahahaha Die Fahrphysik ist zwar besser geworden aber immer noch weit weg davon irgendeine Simulation zu sein. Spieler die den aktuellen Stand der Fahrphysik als ernsthafte Simracing-Konkurrenz bezeichnen & sogar als diese weiterempfehlen, finde ich problematisch und kann ich persönlich nicht ernst nehmen. Performance: Hat sich zwar gebessert aber ist immer noch ne Katastrophe und vor allem gibts neue Grafikbugs, die Beleuchtung ist teilweise völlig broken und das ganze Spiel sieht vor allem im Regen bei Nacht einfach falsch aus. Es bleibt dabei. Auf dem PC auf gar keinen Fall kaufen. 0,0 Empfehlung. Auf Konsole nur dann kaufen, wenn deine Freunde auf anderen Plattformen unterwegs sind und ihr mal racen wollt. Crossplay ist cool.
Ce jeu était catastrophique à sa release. Les patchs toutes les 3 semaines ont bien fait évolué les choses, mais le concept mis en avant pour régler le ffb reste une plaie et empêche tout joueur voulant rouler rapidement de profiter pleinement de cette simu qui offre un panel varié de classes. Les serveurs ne sont pas du tout stable, et le netcode est effroyable, sans compter les chronos surréalistes. Les mods et livrées sont un point positif tout de même mais cela suffit-l? Rouler en event privé avec des communautés Discord reste une expérience positive en ligne. La carrière est quant a elle fade et vide de sens comparé aux promesses de Ian le fameux Bell! Il serait judicieux d'attendre une baisse considérable du prix pour se lancer sur cet opus. Faites bien attention au choix de la communauté francophone à rejoindre! Rejoignez plutôt les communautés qui organisent des events réguliers chaque semaine et qui participent réellement à mettre en avant le jeu pour ses qualités sans se mentir et sans dénigrer les autres en se fourvoyant dans une réalité alternative!! Update 2.0 : Ni plus ni moins qu'une mascarade.... C'est comme une voiture volée qu'on retrouve repeinte avec un kit carrosserie, mais ya le meme vieux mégot qui était tombé a coté du cendrier sans modif sur le moteur ni les pneus.... le menu est plus beau, mais ne convient plus au 21/9... niveau jouabilité, on est sur le meme accabit.... une grande difference de qualité entre les classes de voitures... surement due au fait de ne pas avoir passer 25h a peaufiner le reglage pour qu'il soit optimal...
It can become a good game, but the steering feels completely off, the feel of grip feels wrong, so it's a no for the moment. Too bad as i am looking forward for the career mode. But it doesn't feel fun to drive at this moment it's like you battle with the road.
THIS SH$t is not ready and should be taken back to the start and rebuild from ground up again.
Although PMR had some issues at launch I still like the game and has been the game I mostly stream, the saying " death by a 1000 cuts" , well PMR will be life by a 1000 bandages , the devs have turned it around and PMR is a great game that's headed in the right direction and will shake off the negativity , 17 car classes and about 17 tracks makes this game worth it on the content alone
A pura essência do project cars tá aqui mas sei lá, falta alguma coisa... e eu ainda não descobri o que é, PMR não é feio, mas eu acho o project cars 2 MUITO mais bonito, em questão de performance não tá lá das melhores mas eu não tive problemas em si, de certa forma tá liso... ~TIrando tipo uns flick que eu tive como se fosse desync, os bot daqui são tão apelão quanto pra quem joga no gamepad A carreira (motivo de ter comprado o jogo) não me pegou muito, então fui testar tirar a habilitação pra jogar a rankeada online, que bagulho difícil no controle tá maluco, passando isso é pra nunca cair com um troll na partida, o que é bom, mas se nem as corridas sociais tem gente jogando... eu acabei desistindo de tentar pegar isso Pelo preço cheio eu não recomendo e me arrependo de não ter esperado uma promoção, e vendo o lançamento desse jogo eu agradeço por não ter feito a prévenda de tudo
I had this game ever since the game came out, and after patch 1.7.0, it's now quite worth to play and brings some fun drive. I can feel the difference and this driving experience feels similar to LMU. [ Yes, it still has kind of 'floating' feeling in attachment to ground, but it's enjoyable compared to what it was before. ] first person graphic looks little odd, but in third person view it looks really decent and realistic. Maybe cause I had really low expectation, but I think it's time to give this game a decent play. I do see this will be a decent sim, not in near but within in 2026 if they keep work on it. I recommend to purchase when it's on huge sale. ----- EDIT ---- After 2.0 update, This ♥♥♥♥ gem. They came, they brought. Two corners in and I felt it.
Это было отвратительно в ноябре. Это отвратительно и по сей день. Опыт с других симуляторов вообще никак не бьется с тем что испытываешь здесь. Если это что-то аркадное, то я тогда не знаю как в их представлении должен выглядеть симулятор. Минус VR. Минус физика. Никаких 50%. Вам за такое каяться надо каждый божий день. А не продавать.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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