
All the passion, beauty & intensity of pro motorsport merging the most iconic cars & circuits with a new benchmark in handling performance.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Project Motor Racing ignites all the passion, beauty, and intensity of professional motorsport.

The Best, Nothing Less
Race across eras in 70 meticulously recreated cars across 13 iconic classes & 28 global layouts.
Cars: From today’s radical LMDh Hypercars to history’s most iconic legends, each vehicle is a licensed masterpiece
Circuits: Scanned for ultimate precision and authenticity

Racing For All
From sim racers to first-time racers, Project Motor Racing delivers:
Single Player Career
Online Racing Modes
In-Game Events
Packed 4-Class Race Experience

Simulation Refined
First Principle Physics: New physics engine delivers unmatched handling realism and high-fidelity FFB
Benchmark-Setting Physics Engine built on mod-friendly GIANTS Engine 10
Factory Driver Program: Every car’s handling painstakingly tested and approved by brand partners and hundreds of the world's top racing pros to assure authentic levels of handling precision
Immersive Sound Design: Motorsport’s ferocity captured like never before

Feel Every Second
“Living” cockpits with visible G-forces, heat-haze, etc.
True2Track
Dynamic Weather Conditions
Adaptive Racing & Drying Line
24-hour day/night cycle

Project Motor Racing: Year 1 Bundle
Get your copy of Project Motor Racing plus all Year 1 Season Pass content with the Year 1 Bundle. Complete your ultimate motor racing experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Kreviews | 46% | — | $2M |
| $49.99 | 3Kratings | 53% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
god this game looked great with the hype on launch, keep coming back to give it another go but mehhhh. Game is still not playable. Don't waste your time and money.
对LMU拙劣的模仿并且毫无优化的纯垃圾半成品,点个赞希望更多人一起赤石。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +11 more
| $49.99 |
| 793ratings |
| 60% |
| — |
| not modelled |
| $39.99 | — | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Refunded. Not my cup of tea and it feels and runs like poop. We have everything here except a fun well done game.
Bring new cars out cant even fix the game itself worst ffb ive ever used car handling poor at best dont through away your money.
Actually a solid game, yeah ill be honest its more forgiving than AC & ACC but driving isnt to shabby. One big thing for me is that its full crossplay so PC & consoles can play together without needing 3rd party servers and connections are really really stable. I bought the year 1 edition and do not regret it. Looking forward to seeing whats to come, good job :)
Auch mit 2.0 bleibt es Schrott.... KI immer noch Müll: ignoriert dich, hat keine kalten Reifen, hat kein Grip Verlust im Regen, ist auf der einen Strecke 3 Sekunden schneller, auf der anderen wieder 3 Sekunden langsamer usw... Karriere der gleiche Müll wie vorher auch... Achja gibt jetzt echte statt Fake Sponsoren uuuuhhhh Das mein Ian Bell also mit Immersion hahahahaha Die Fahrphysik ist zwar besser geworden aber immer noch weit weg davon irgendeine Simulation zu sein. Spieler die den aktuellen Stand der Fahrphysik als ernsthafte Simracing-Konkurrenz bezeichnen & sogar als diese weiterempfehlen, finde ich problematisch und kann ich persönlich nicht ernst nehmen. Performance: Hat sich zwar gebessert aber ist immer noch ne Katastrophe und vor allem gibts neue Grafikbugs, die Beleuchtung ist teilweise völlig broken und das ganze Spiel sieht vor allem im Regen bei Nacht einfach falsch aus. Es bleibt dabei. Auf dem PC auf gar keinen Fall kaufen. 0,0 Empfehlung. Auf Konsole nur dann kaufen, wenn deine Freunde auf anderen Plattformen unterwegs sind und ihr mal racen wollt. Crossplay ist cool.
Very under-cooked stuff, ACE works better at 0.5 EA. Hope for best as I've already paid what else is left? But can't really recommend to buy at this point. Update 2.0 - still no.
[h1]Project Motor Racing [/h1] [b]Desenvolvido Straight4 Studios responsáveis por outros títulos como: Project CARS e Need for Speed Shift, e publicado por GIANTS Software, empresa suíça conhecida pela série Farming Simulator. O jogo tenta ser o sucessor espiritual de Project Cars, mas falha ao entregar uma experiência completa no lançamento. Embora tenha bons sistemas de simulação, falta-lhe "alma" e conteúdo. Versão 2.0 (lançada em março de 2026, que foi a versão que experimentei num fim de semana grátis foca-se reconstruir questão técnicos e a interface, embora ainda lute para se destacar entre os gigantes da simulação.[/b] [h2] Pontos Positivos [/h2] [list] [*] [b]Física de Pneus Realista: O sistema de aquecimento de pneus é detalhado; não basta ziguezaguear, precisas de 2 a 3 voltas de condução progressiva para entrar na "janela ideal" de aderência. [/b] [*] [b]Acessibilidade no Comando: O suporte para comandos é sólido[/b] [*] [b]Imersão na Equipa: A comunicação via rádio sobre o estado do carro e condições da pista é um dos pontos altos.[/b] [/list] [h2] Pontos Negativos [/h2] [list] [*] [b]Falta de "Vida" e Sensation of Speed: A sensação de velocidade e o impacto visual/sonoro das corridas deixam a desejar, fazendo com que a experiência pareça monótona ou estéril.[/b] [*] [b]O sistema de penalidades são muitas vezes consideradas rigorosas demais, especialmente em saídas de pista ou acidentais.[/b] [*] [b]Carreira Genérica: O modo carreira atual é básico, focando-se apenas em ganhar dinheiro para comprar carros com simples e com um sistema simples de objetivos.[/b] [/list] [b] Para os jogadores casuais, o jogo é demasiado punitivo e "seco", sem o brilho visual ou a acessibilidade imediata de um Forza ou Gran Turismo.[/b] [h3] Nota: [/h3] [b]o Project Motor Racing ainda parece um projeto em construção. Na minha visão, o jogo ainda tem de percorrer um longo percurso para entregar uma experiência verdadeiramente positiva e equilibrada para todos. Falta-lhe o polimento necessário para satisfazer os pilotos veteranos e a diversão e acessibilidade para cativar os jogadores casuais. É um simulador com potencial, mas por agora ainda não justifica o investimento para quem procura um produto completo.[/b] [b]Conteúdo vs. Preço: atualmente não compensa o tempo ou recursos[/b] [h3][b]Final Grade[/b][/h3] [b]Splatter[/b] ★★☆☆☆
Ce jeu était catastrophique à sa release. Les patchs toutes les 3 semaines ont bien fait évolué les choses, mais le concept mis en avant pour régler le ffb reste une plaie et empêche tout joueur voulant rouler rapidement de profiter pleinement de cette simu qui offre un panel varié de classes. Les serveurs ne sont pas du tout stable, et le netcode est effroyable, sans compter les chronos surréalistes. Les mods et livrées sont un point positif tout de même mais cela suffit-l? Rouler en event privé avec des communautés Discord reste une expérience positive en ligne. La carrière est quant a elle fade et vide de sens comparé aux promesses de Ian le fameux Bell! Il serait judicieux d'attendre une baisse considérable du prix pour se lancer sur cet opus. Faites bien attention au choix de la communauté francophone à rejoindre! Rejoignez plutôt les communautés qui organisent des events réguliers chaque semaine et qui participent réellement à mettre en avant le jeu pour ses qualités sans se mentir et sans dénigrer les autres en se fourvoyant dans une réalité alternative!! Update 2.0 : Ni plus ni moins qu'une mascarade.... C'est comme une voiture volée qu'on retrouve repeinte avec un kit carrosserie, mais ya le meme vieux mégot qui était tombé a coté du cendrier sans modif sur le moteur ni les pneus.... le menu est plus beau, mais ne convient plus au 21/9... niveau jouabilité, on est sur le meme accabit.... une grande difference de qualité entre les classes de voitures... surement due au fait de ne pas avoir passer 25h a peaufiner le reglage pour qu'il soit optimal...
I’m really impressed with where Project Motor Racing is headed. The handling is very good, and I think once the game is more developed this has the potential to become one of the top racing sims out there. I’d honestly put the car handling on par with LMU right now, which is saying a lot. The graphics and sound are both top notch. The cars feel alive, the tracks look great, and the overall presentation is strong. Is it buggy? Absolutely. But they also make it very clear that the game is still being developed, so I went into it expecting that. I’m willing to deal with some bugs when the core driving experience is already this good and the developers are clearly still working on it. It also looks like they’re building a huge variety of car classes, more along the lines of AMS2 instead of focusing on just one or two categories. If they keep improving the physics, performance, FFB, AI, and bugs while adding more cars and content, this could turn into something really special. And one more bonus: no RaceControl idiots ruining the entire experience. **Very promising sim. The foundation is already there — now it just needs time and development.**
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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