
An isometric roguelike third-person shooter about a ruined Earth and the unending chaos engulfing it. Fight hordes of the infected, gather loot, make allies, traverse spacetime, and venture into the depths of what we could've prevented.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i was hesitant, so glad i gave it a shot. really fun. love the art style, works perfectly on Steam Deck. a YES in my book!
Good Game
This is a game I've had a lot of fun in for the four hours(at the time of writing the review) I've played. It's The world seems interesting. The dev provided a fix to a crash I, and maybe others, was having within a 24 hour time period. Wonderful customer support! ---=== Pros ===--- [list] [*]Combat is pretty fun. It's pretty easy to learn the dos and don'ts. [*]I appreciate that the Refuge includes a To-do list to help you plan route you might want to take to knock out certain challenges. [*]Speaking of the Refuge. If you've looped back after completing a set of floors, you can switch between the characters you've unlocked, and buy from the merchant. [*]The visual style of the game is charming, along with the music. [*]There are plenty of secret areas, and bosses. You definitely won't see everything on a successful run. [/list] Before I get on with the Cons/Bugs, I understand that this is an Early Access title and is bound to change as time goes on. ---=== Cons/Bugs ===--- [list] [*]I've noticed some errors in dialog boxes where certain letters don't render properly. I've seen it happen with the letter F the most. I'm uncertain if this is because I play with the camera zoom lower so that I can see more of the environment. [*]The Mistake enemies don't seem to remember what character you were using when you find them after a failed run. They usually seem to default to Kate. [*]Sometimes cut-scenes fail to play. I've missed character introductions because of this. [*]Some locations, like the Warehouse, have a forced POV from a security camera that makes navigation difficult. You can't see where you're going when you move into a hallway, and when it switches to another camera, your controls are changed to suit the new POV. I have lost good runs because of this. [/list] ---=== Conclusion ===--- This game has a lot of potential, and I'm really excited to see how the story unfolds. The combat itself is engaging, and fun. The characters are charming, and the world's lore is really interesting, and there are many secrets to be found. I'm really excited for future updates. Expect changes to this review as time goes on.
game
Project Malice is a really underrated gem that should get more attention! This game gave me a breath of fresh air in terms of mechanics, and although some things could be better, it´s a game that constantly gets updates and adds new features to improve said downsides. In my experience, I got really immersed in the story (and side-stories), which are really interesting, and in terms of gameplay I can´t think of a game more unique than this one, at least on the genre. That being said, you should give it a try!
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an isometric rougelite rougelike very fun to play. 9/10
I've only played one round so far and I can already tell you this ♥♥♥♥ slaps.
Very fun rogue lite game by a pretty solid indie dev. Some folks may hate the rotating camera, which is my ownly real negative. Love the lore and repeatability. Has adult scenes( which you can disable) if your a degen like I. For a quick taste, try their other offerings( hell one of the games is FREE). wish it had cloud saves :(
Edit [12/22/24]: A handful of fixes/patches were recently released plus more QoL. This review is a bit all over the place, so I'd like to apologize in advance. Let me start by stating that I like the game... if it worked most the time. Near the later half of the game was where the game started to fall apart. If the issues/crashes were fixed, I'd gladly change my review, but for now, I can't recommend this entirely. Played it from start to finish, although I'm missing a few things due to lack of direction. Honestly was a bit of a struggle to play, between the aiming and awkward camera. First 10+ hours devoted to just figuring out how to actually playing the game. A lot of the time the game just crashed? Sometimes it would be because of a missing text, once because a stray bullet bounced incorrectly, even crashed a handful of times on the final boss, just a lot of that everywhere. The only reason I got to see the true ending was through the debug mode. Beating the final boss ~5 times, only for the game to crash after killing said boss? Pain. No error screen, just straight-up closes my game and deletes everyone but Tony until I complete a FULL RUN. Some achievements were very finicky to unlock, and no-hit achievements majorly suck. There is a lot to love about the game. Solid lore, despite it being a huge mash-up of prior games. Honestly, it added to the charm, no one really felt out of place. Great art and designs. 18+ content was hot. The minigame is a neat addition, but I don't want to replay it every time I want to rewatch a scene. Really not a big fan of the poly stuff, a bit of a hater in fact, but it is what it is. VERY big fan of the game telling me how to reach various endings. There were a lot of things that killed me a bit inside. The campfire talks. I can't begin to stress how much I missed before because I couldn't wiggle myself to talk to the other party members. Seriously, missed like 5 consecutive conversations that I could only access by starting a run, immediately going back to the refuge, and repeating until it stopped. Encountered a handful of spelling errors, think one of the dialogue boxes was glitched? Disliked the removal of damage/HP numbers from the UI (although though debug mode basically fixes this). The idea to add items for them is cute, but half the time, they don't even work. Items range from useless (not counting the useless but funny items, i.e. Snake Oil, Whiskey, etc.) to incredibly busted. Some spoiler questions that I hope someone can answer, because lord knows I've tried almost everything. [spoiler]How do you unlock the Solace portal? I talked to Jordan very early on, she said "yeah next time I see you, I'll open up a portal :3" only for there to NEVER BE A PORTAL???" Scammed, honestly. Shout-outs to debug mode, helping me unlock her.[/spoiler] [spoiler]How do you reach Ahoka? I wanna help my ice boy, but I have no idea where to look.[/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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