
Prixel is an old-school pixel style 2D platformer.It's designed for speed runners, but ordinary people can play it too .
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The biggest issues in the game are level desing combined with the zoom. There are many places where you won't know where you will end up after a jump or drop, or what traps and enemies there are, often leading to deaths until you've memorised the level. Dying in this manner won't improve the player's skill and is just frustrating. The "Easy mode" option makes it more fun to play, but nobody wants to play a lower difficulty in a game where difficulty is supposed to be one of the main attractions. No way to customise controls or sounds is a little annoying also. The music and pixel graphics for the most part are nice, though walls and terrain could use more detail. Combat is decent as long as you weren't caught off guard after a blind drop, and the couple boss fights I've had were nice. The platforming would be more enjoyable if you could see more of the level at once. Wall climbing and wall jumps feel a little finicky, I think sometimes you get an air jump instead of wall jump. Looking forward to future updates of the game.
Alright so after a couple of hours plus into this I can definitely say that since the recent patch that this game is way more playable, as the hitbox collision was quite a bit off. That being said I will say that the input during gameplay is very responsive and gets the job done. Sometimes you may need to double back a movement or two with quick reflex and there are no restrictions when it comes to that which is good, because in some cases you need to run and not every battle is easily fought, especially if you've reached an area that you haven't been to. Now there is one issue that happened quite a bit since the patch though, and that was that sometimes after slashing you tend to freeze animation frame literally to the point where you can't attack like the image index gets stuck. It happened every now and then however I'm sure that kink will get ironed out. Once you get the hang of the physics and realize what you can and can't do, the game is actually pretty fun. Music is decent, game is fluent (besides the workable issue stated above), definitely fast-paced, very addictive once you find your niche in the angle you approach the level design. I look forward to future updates and I can see this really taking off on the streaming side of things, especially for the folks that rage out like Dashie, (once said attacking issue gets resolved). Keep an eye out for the next patch if you are hesitant about purchasing just yet, however the game is fun, and worth the chance, with great support as long as you pass the info along (can't fix what you don't know is broken). Dev is quick to respond. Notes for the Dev: When I live streamed last night one of my viewers noted a couple of things that actually would enhance the gameplay quite a bit and I wanted to share them: 1. Have the bosses flash different colors so you know that they are taking damage 2. Enemy Knock-back when hit 3. A stamina meter that way if you can't swing you'll at least know you won't (if that's a thing) 4. Signs giving you tips for upcoming bosses, maybe near the shackled skeletons. Purely cosmetic suggestions, nothing more. But definitely the frame issue where you can't attack must be addressed. Grytis, Thanks for all that you do! Cheers!
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Игра очень крутая, веселая играбельная и забавная. Мне нравится эта игра тем что всякий раз когда я ее снова прохожу она мне не надоедаед, я ее прохожу снова и снова и опять не надоедаед. Потом я ее вырубаю и думаю о ней, потому что это словно нестандартный пазл который ты можешь собрать слева направа или начать с середины, или просто найти проходняк и посмотреть за его моментами и тупо пройти. Вот так вот)) 2D пиксель платформер, а-ля марио или просто инди разработка с элементами насилия и крови, пожалуста не допускайте детей к экрану, игра поможет им развиваться. Бить из бодтишка или стать великим музыкантом в этой игре не получиться, за то в амуниции у вас будет магия и меч. Монетки собирать вам не придется, а большуй часть следить за временем так как, по предложенной идеи со слов автора игры: "Complete the level as fast as possible and you will get a reward. Every level has at least one hidden route for the best time." Переводя на русский лад скажу что игра сделана под спидран и если вы купили эту игру и на втором уровне вам показалось сложно "Вырубай у меня встал" - не отчаиваетесь возможно вы пока не нашли в себе силы в быстром прохождении. я думаю все сказано, если нет, то поправте в комментариях. )) З.Ы. Нет сюжета Нет 2к18-19 графики Нет сложных уровней Нет хорошей музыки, так как либо ее добавили в игру потому что она бесплатна либо взяли из другой криповой игры)) Да я знаю это ранний доступ и да ИГРА 10/10 натренированных пальцев.
First about the normal game as casual game: The movement with the pixel swordman feels pretty good and fast. The game is hard if you play it for the first time. The maps are good designed and you find many new paths. There's a nasty death system in Prixel :) You have three lives, if you die three times you will be reseted one level before. The music is good but the sfx will annoy a few people. Speedrunning aspects: I am the first runner for that game, so, first time pathing is fun. The skillcap is not that high like other titles but its high, because the actual game should represent just the first chapter. And there will come more powerups. After a bit of practice you will be able to do the levels without much fails, but one little mistake and you are death, and dying is a big timeloss. The endboss is currently by far the hardest thing in the run. I needed overall 13 hours gametime to do a run with a time of 3:43rta (3:20gt). There are issues in the game, espacially as a runner, (IGT, soundsettings, controlsettings, restarting for new run, little bugs) Here is my run, but you should not watch this if you want to play the game. (spoiler) https://www.youtube.com/watch?v=CzBLYRyJOhw
For more Details check out the Video Review https://youtu.be/9AFiMPKIJnI
can be a very good game but rn it is just not doing it for me
Vraiment pas bien
Siendo un juego 2D tiene unos gráficos buenardos,lo único que no me gustó de este juego es la distancia tan estúpida a la que te pueden matar los enemigos,también hay momentos en que el personaje simplemente no ataca y pues te matan sin poder hacer nada ya que si intentas correr te matan igual porque los enemigos tienen una espada que puede matarte estando a unos 3 metros de distancia de ellos,si no fuera por estas dos cosas pienso que el juego seria mas apoyado Calificación: 2/10 Prixel
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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