
Only the world’s most ruthless Warden can contain the world’s most ruthless inmates. Design and develop your personalized penitentiary in Prison Architect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best UK #79, worst BR #94 · 5 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 11.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 73.9Kreviews | 89% | — | $63.4M |
| $7.49−75% | 551ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1055 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
creamed
another good themed builder, hope number 2 works out
补票小时候最喜欢的建筑类沙盒游戏,超高的自由度可以天马行空 懒得管就建个火柴盒让囚犯搞自由搏击,想认真管理废寝忘食造一个星期都觉得不够完善,但无论如何看着小人跑来跑去都会有种莫名的满足 唯一的建议是增加一下收入来源,最稳定且数目最大的资金流竟然来自种树(而且还需要我花钱雇园丁来种,为什么不能让犯人种)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Dutch, Japanese +3 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mega
When I first bought this game on steam it was working in the morning when I played this game. I'm on a mac retina 2019 and I am on macos 11+. For some odd reason when I came back from home in the afternoon and tried to launch the game, it completely cancels the launch. It doesn't show any pop up of the game. Though, when I press play, my profile turns green which means I'm 'playing' but then after a few seconds goes back to blue. I do really recommend this game but can someone help?
i made people unhappy, thay killed each other becous of low mood. So now less people are unhappy. And new vicoms can arive.
.
sehr toll
[h1] FORMER MAYOR APPOINTED WARDEN; DISCOVERS PRISONERS EVEN HARDER TO MANAGE THAN VOTERS [/h1] [h2] Local correctional facility achieves record profits, impressive rehabilitation numbers, and an alarming amount of blood loss. [/h2] [i] By The Metropolitan Mismanagement Times [/i] Following her controversial tenure as mayor, local official Sam accepted what many believed would be a quieter position as a prison warden. Those people were wrong. Government officials had hoped prison management would allow the former mayor to focus on organization, budgeting, and public safety. Instead, records indicate she spent the next several years overseeing a correctional facility where riots, gang violence, overdoses, escape attempts, murders, staff casualties, and catastrophic planning mistakes became routine administrative challenges. Despite this, the prison somehow remained profitable. Witnesses describe the institution as a bizarre contradiction. On paper, it was a model correctional facility featuring rehabilitation programs, educational opportunities, work placements, and advanced technology. In reality, many inmates described the prison as "surprisingly nice, except for all the dying." Internal reports reveal that the warden began with almost no money and slowly expanded the facility into a sprawling prison complex housing hundreds of inmates. Along the way she developed a reputation for aggressively pursuing rehabilitation while simultaneously creating conditions that occasionally resembled a low-budget action movie. "She genuinely wants us to succeed," said one former inmate. "Unfortunately she also accidentally built three rival gangs into the same cell block." Sources confirm the prison's medical staff spent much of their careers sprinting between overdoses, gang fights, stabbings, escape attempts, and incidents categorized in official reports as 'preventable in hindsight.' The prison's janitorial staff declined requests for comment but reportedly requested hazard pay. Security personnel also described a workplace culture centered around discovering contraband. "Most wardens review policy reports," said one exhausted guard. "She sees a spoon in a prisoner's pocket and suddenly it's the most important investigation in the country." Financial auditors remain baffled by the operation. Despite frequent emergencies, damaged property, lawsuits, riots, and enough blood to concern several cleaning companies, the prison continued generating significant profits. One auditor described the facility as "an economic miracle wrapped inside a management disaster." Former employees recall that every shift carried a sense of uncertainty. "Sometimes you'd arrive and everything was running perfectly," said one guard. "Other days the power failed, two gangs started a war, someone overdosed in the laundry room, three prisoners escaped through a tunnel, and the warden was redesigning the visitation wing because she thought it looked nicer." Perhaps most remarkably, the prison achieved strong rehabilitation outcomes despite the constant chaos. Researchers studying the facility have struggled to explain how a prison that appeared to be one bad decision away from collapse managed to successfully reform large numbers of inmates. "It shouldn't work," said one criminologist. "Every rule we have says it shouldn't work." At press time, the prison remained operational despite repeated predictions of its imminent collapse. Staff described conditions as "concerning but familiar." After reviewing financial records, incident reports, rehabilitation statistics, riot footage, emergency response logs, and approximately 350 hours of security camera footage, The Metropolitan Mismanagement Times has reached the following conclusion: Most wardens try to run a safe prison. Warden Sam accidentally built a maximum-security soap opera. Against all logic, it turned a profit.
Game does not work on modern hardware.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.3K | 83% | $16.99 | |
| $5.5K | 16 | 81% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.4M | 7.7K | 83% | $24.99 | |
| $1.9M | 2.8K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.3M | 133.3K | 85% | $29.99 | |
| $63.7M | 117.2K | 93% | $39.99 | |
| $63M | 221.6K | 96% | $19.99 | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $62.9M | 341K | 96% | $9.99 | |
| $62.9M | 318.5K | 98% | $9.99 |