
A minimalist, grid-based puzzle game where you merge colored blocks using additive color mixing. Clear connected blocks and interact with special blocks to progress through each level.
Modeled estimate, not a reported figure. How we estimate →
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About
Master the rules of color as you merge, slide, and strategize your way through each puzzle.
Build, test, and share your own challenges with the in-game level editor.
Challenge your logic in this casual, minimalist puzzle game. Slide and merge colored blocks using the additive color system. Combine red with blue to create magenta, green with blue for cyan, and red with green for yellow. Clear clusters of connected colors, but think strategically: merging the wrong way might leave you stuck.
Solve increasingly complex puzzles filled with special blocks:
Prisms to convert white blocks into essential red, green and blue blocks
Duplicators to copy blocks
Gates that restrict movement
Void holes that delete blocks
and more...
Your goal? Fill all outputs with required blocks and clear connected blocks to conquer each level.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Fantastic puzzle! Just when you think you’ve got it and will fly through the levels – bam! A new brain-teaser awaits. The level design is very clever. And if you manage to beat all the built-in levels, there’s a Level Editor! You can even share and play other players’ creations as well. This adds great longevity to the game. Highly recommended!
The perfect game for those who want to chill while solving puzzles with music in the background. The levels are satisfying to solve, while also being progressively more challenging as you get the gist of it, very intuitive. It would be amazing as a mobile game, I can definitely see myself playing this on long bus rides or something. Give it a shot its exactly what you would expect.
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Concurrent players on Steam, sampled daily since tracking started.
パズルゲームは面白い
เกมนี้เป็นเกมที่เล่นได้สบายๆ ตัวเกมใช้สิ่งที่เรียบง่ายแต่ก็เป็นเกมทีดีมากโดยใช้หลังการ การรวมและแยกของแสง RGB
This is a perfect game to play to kill boredom and tease your brain if u like puzzle games you will enjoy this one! It has a nice combination of easy lvls and headscratchers and ads a new ability block with progression.
Interesting puzzle game to test your wits and creativity. Levels are progressive in introducing new mechanics with ever so higher challenge in solving them. There is a high potential with the custom level editors available to the community where we can make our own levels and share with the others. Deffinetly would recommend to anyone who likes creative puzzle games.
[url=https://store.steampowered.com/curator/43083373/]Clever games curator review: 7/10[/url] An abstract/minimalistic color mixing puzzle that is vaguely reminiscent of some of the more complex Sokoban games. Good quality of life with unlimited undo, full touchscreen support, and all puzzle mechanics taught intuitively by example rather than the dull walls of text. Rather than ramping up the difficulty by gradually increasing the size of the levels, the game is constantly introducing new mechanics. This keeps things interesting and moderately challenging, while offering a nearly constant level of challenge at least for the first 3rd of the game. Whether or not you like this approach is purely down to taste I think. However it does raise one potential downside which is that if you stop playing and come back a week later you’re probably going to be somewhat confused about what the goal even is, let alone what you’re allowed to do. For this reason I wish that in addition to the intuitive by example approach the game also included a backup where it told you with text what you had to do and what the constraints were. The game is completely abstract without any storyline and with some relatively arbitrary conventions about the meaning of each shape or tile. While a more intuitive and maybe somewhat more snazzy presentation would be appreciated, I don’t think this really holds the game back, especially if you’re going to keep at it, and not keep on taking breaks like I did. Finally as a person who’s worked in the world of additive color his entire life, I’m very pleased to report this game uses additive color (green + red = yellow), not subtractive (green + red = who knows!?). However the optimality of this will highly vary depending on the user.
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