
Dash into a stylish and thrilling action-adventure platformer set in a mythological Persian world where the boundaries of time and space are yours to manipulate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 7.1Kreviews | 84% | — | $1.3M |
| $29.99 | 19.3Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 992 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игрулька практически без духоты, но и не сильно казуальная при этом (на сложности герой). Боевка и боссы не особо сложные в сравнении с тем же силксонгом, а вот платформинг на уровне, особенно отдельные испытания. Давно меня игры так в себя не затягивали, прошел практически залпом
总的来说是很不错的,画面和动作以及演出是真的很精彩,剧情比较爆米花,跳跳乐纯构式,我愿意给85分以上的作品,不喜欢跳跳乐的就开辅助选项吧,我就这么干的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 26 → 9.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $29.99 |
| 309ratings |
| 84% |
| — |
| not modelled |
| $8.99−70% | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好的
A great and well built metroidvania
比较好玩十分实惠
Bit of fresh air after a series of boring and cliché games. Mechanics and challenges are amazing. Music is outstanding!! The plot and narrative is quite simple but I guess this wasn’t the main focus.
总体给到9.5。 类银最重要的地图设计方面做的极强,探索欲拉满,后期可以解锁传送很人性化;动作极其流畅,各种技能构思的非常新颖,尤其是闪回可以玩出花,功能性极高;解密关卡非常有意思,原地图内的跳跳乐也设计得很好,还是得益于优秀的动作设计和地图设计。 美中不足build没什么可发展空间,boss确实太简单,用血量也能抗死(但我喜欢,类魂爬);剧情完全小孩水平,拉完了。
bs bossfights
任何喜欢类银河战士恶魔城的玩家都不应该错过的一款神作,与传统的同类型游戏相比能力锁非常有趣,不再是简单的二段跳冲刺等等,再说从boss战演出,剧情,战斗深度,再到地图设计,跳跳乐(难度颇高的同时还有解谜)都是上游水平,更不用说本作可以直接拍照放到地图上,后续探索一看便知当初为何在此处标记防止遗忘,尽管游戏bug不少但是瑕不掩瑜。强力推荐
Not sure what's with all the negative reviews but this is one of the best games I've ever played. Epic adventure, story, music, and graphics. The challenges are a right mix of difficulty vs fun. You don't have to complete the hardest puzzles/levels in this game to beat it. 10/10 would recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.1K | 64% | $19.99 | |
| $1.3M | 8.8K | 79% | $5.99 | |
| $1.3M | 8.1K | 89% | $8.74 | |
| $1.3M | 8.9K | 98% | $7.99 | |
| $1.3M | 2.1K | 87% | $19.99 | |
| $1.3M | 3.5K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $452.7K | 897 | 82% | $19.99 | |
| $176.4K | 799 | 76% | $9.99 | |
| $4.5K | 114 | 77% | $2.49 | |
| $2.3K | 34 | 68% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |