
Descend into the ruins of a submerged power plant, where flickering lights and corroded machinery guard long-buried secrets. Restore power, uncover the past, and navigate the depths—but beware what lurks below.
Modeled estimate, not a reported figure. How we estimate →
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About

Welcome to the world of Power Sink, where life once thrived in a vibrant underwater colony—until everything went dark. As the Diver, it’s up to you to descend into the depths, restore power, and reconnect your community to the long-forgotten station below.
Navigate aging structures, repair failing platforms, and uncover what led to the sudden collapse of the world above. The deeper you go, the more the station’s past—and its purpose—begins to surface.
Explore and repair the station before your home falls into ruin.

Every puzzle is a circuit waiting to be solved. Switch connections, complete pathways, and restore power by interacting with different components in clever ways. The deeper you go, the trickier the puzzles become.
Run, jump, and navigate the submerged ruins with fluid, satisfying movement, balancing precision platforming with puzzle-solving.
From faded steel corridors to glowing depths alive with energy, 6 biomes guide your descent. The station’s architecture grows more intricate, its colors more vibrant, and the surrounding marine life more varied as you restore power and uncover its secrets.
Your mission begins where the power failed. Fellow Tidekeepers instruct and guide you, their voices familiar in the depths. The station’s story begins with a blackout and ends with a choice only you can make.
The station comes alive with creaks, groans, and echoes of the deep, accompanied by an atmospheric, handcrafted soundtrack designed to pull you further into the abyss.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
A good balance of puzzles, platforming, and vibes. I played the demo before it released, and I'm impressed with the full game.
Been playing for a couple of hours so far and I'm loving the atmosphere. The music is so calming and the art style is so beautiful! The puzzles are fun and the controls are pretty smooth too.
As someone that grew up playing old Zelda games this has the same vibe game play wise. With a cosy underwater setting that make you want to dive deeper.
Game Good
I received this game for an opportunity to do a game review on it. I love it! It causes you think just enough, but so far not too complicated. It's got that right amount of challenge. The music is spot on. Very relaxing to listen to. And that atmosphere design is absolutely gorgeous. I would say the mimic of the starry sky area is by far my favorite! I highly recommend toy give this game a try. Especially if you like cute and cozy with a touch of small challenges.
It's a fun puzzle game with a high degree of polish. The graphics look fantastic (even in high resolutions such as 2K), the controls feel really good and the puzzles are well-designed. Try the demo and see for yourself! The only negative for me is that it doesn't work on Steam Deck (and doesn't have cloud saves either), so hopefully the devs will add that in later. Other than that, it's great!
FUN THROUGH THR FIRST HALF
A cool game with a fun setting, great levels and awesome visuals. The puzzles get pretty challenging which I appreciate, and the way mechanics are introduced and build on each other is very well done! The music and sound is also very nice
fish go *blop* overall, very nice-looking game, performs well even in 5760 * 1080, sadly, I had to think when playing it because puzzles
I saw this game as an add on reddit, i tried it and it's pretty good. The amount of polish is mind blowing for an indie release like this!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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