
A player described this game as "Dark Souls meets Mario."It's quite an amusing analogy, and surprisingly accurate too.Player WantedFor hazardous journey, bitter condition, long months of complete darkness, constant danger, safe return doubtful, honor and recognition in case of success.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Having played it, I can say it's quite challenging, but that's what motivated me to give it a try. I recommend adding it to your library
nice, nice. thanks developers for this game
[h1]黑魂+马里奥[/h1] 《Potty Knight Saga》是一款有趣且富有挑战性的平台动作跳跃游戏。游戏可以说是黑暗之魂与马里奥的结合体,糅合了黑魂的难与马里奥的跳跃,使得游戏变成了非常非常难通关的平台动作跳跃游戏,让任何人都能轻松游玩享受游戏乐趣,却没有多少人能通关。 [h1]难又不难的动作跳跃游戏[/h1] 游戏里有着各种敌人和陷阱阻挡在主角面前,而最阴险狡诈的陷阱会让你不由自主地怒起来,当然也可能是会让你感到游戏的乐趣,因为延迟满足体验感是最好的。游戏的氛围很丰富,每一关的场景都是独特且迷人的。游戏的操作简单的不能再简单,wasd上下左右、空格跳跃、shfit冲刺、鼠标左键攻击、鼠标右键放大招,这就是教程的所有,非常容易上手,通关就不好说了。游戏里的谜题不难甚至可以说是简单,就像是开卷考一样,只要没有高玩的压力,玩这个游戏就可以专注于享受乐趣。 [h1]善于跳跃的漏液漏气骑士[/h1] 游戏的画风是卡通搞怪风,有着各种搞怪因素,比如说是漏液漏气的卡通主角骑士,会飞速下降的地板陷阱等等。低建模却不显得画风差,反而与卡通画风完美融洽,让人有一种这个游戏的画风很适合这些卡通建模。看久了每隔一段时间就会放屁的主角(提示音巨响),也会觉得它挺卡通可爱的(放屁时不算)。 [h1]总结[/h1] 一款机制简单、定位准确的动作平台跳跃游戏,卡通画风配上肠胃不适的骑士多多少少降低了主角漏气的恶心程度。游戏里只需要通过跳跃避开地板陷阱、走位躲开暗箭与大摆锤,然后用平A+技能干掉卡通小怪就行,是不是很简单? [h1] [quote] [table] [tr] [th] 欢迎加入 [url=steampowered.com/curator/41787395] 百度游戏鉴赏团 [/url] [/th] [/tr] [tr] [th] 海量新游内测资格,助你清空愿望单 🎁 [/th] [/tr] [tr] [th][b] 素质击剑[/b] | [b]白嫖游戏[/b] | [b]开黑吹水[/b] | [b]犹豫败北[/b] [/th] [/tr] [/table] [/quote] [/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Spanish - Latin America, French, Italian, German, Spanish - Spain, Russian, Traditional Chinese, Portuguese - Brazil
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game at a good price, a couple of days of fun gameplay are guaranteed
Very proper 3D roguelike - platformer with simple textures, which doт't make you feel tired.
[h1]超。沙雕风骑士冒险传奇,哭着笑着救公主[/h1] 这是一款2.5D横板冒险类轻度动作游戏,上手及其简单但是通关过程绝对会让你哭笑不得!故事的开局,主人公小骑士被小船带向了一座孤岛,似乎主人公的运气“不大好”,在被风暴“强行”送至岛屿后,起身所见只有郁郁葱葱的森林和一座高塔,这时郁闷的骑士回忆起了他的经历:为了治愈身上的“腹泻”诅咒,不得不过来冒险拯救公主! [h1]奇葩角色设定,苦痛关卡体验,闻着臭吃着香[/h1] 绝对随机的腹泻设定是本作的特色所在,不得不品的仙品设计,很难有游戏在这么可爱的画风下打造这么有趣的设定,还造出了一系列难度系数极高的关卡! [h1] “当马里奥MEETS黑暗之魂“,并非等闲之辈[/h1] 假如是《喵里奥》是作者通过纯粹的关卡设计赋予了游戏“来骗,来偷袭”的游戏闯关思路和通关技巧,那我在这里可以自豪的告诉你,本作没有什么技巧,只有跳跳乐+轻松打怪,但是随时随地诅咒发作,放出臭屁的排泄会硬控玩家数秒,这数秒的悬空和随机设定会让你哭笑不得,让关卡处处妙趣横生!毕竟这只是一个学会跳跳乐和挥动🗡即可畅玩的游戏,你可以在尖刺/火焰机关上拉臭臭然后被强控吃伤害,或者在悬空处窜出来然后落入虚空重头来过,笔者不得不说这个游戏过于荒谬的有意思了,尤其是带上你的小伙伴一同游玩,互相见证血槽清空时拉出一地黄色胶体物(憋笑),非常有节目效果和味道。 [h1]结语[/h1] 超好笑的骑士冒险传说,趣味性拉满,但是注意3条命用完了就只能重新来过了,请在一遍遍尝试中挑战自己吧! [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
Замечательная игра с единственным минусом, игра не работает на Стим деке. Надеюсь патчами поправят
Potty Knight Saga, developed and published by PLAY Mephistowaltz, is a deceptively simple action-platformer that hides a surprisingly demanding core beneath its colorful, humorous presentation. At first glance, it appears lighthearted and even a bit silly, with its playful aesthetic and unconventional premise, but once you begin navigating its levels, it becomes clear that the game is built around precision, timing, and persistence. It occupies that familiar space where approachable mechanics meet unforgiving design, creating an experience that can be both charming and punishing depending on the player’s tolerance for challenge. The gameplay is centered on tight, obstacle-heavy stages that require careful movement and exact execution. Controls are straightforward—jumping, moving, and interacting with the environment—but the simplicity of these inputs is contrasted by the difficulty of their application. Every section is designed to test your ability to react quickly and plan movements with precision, often leaving little room for error. Traps are placed deliberately, enemy positioning is calculated, and progression through each level demands a clear understanding of patterns and timing. Failure is frequent, and the game expects players to learn through repetition, gradually refining their approach until they succeed. Level design is where the game finds its strongest footing. Each stage feels carefully constructed, with obstacles arranged to challenge both reflexes and awareness. Rather than overwhelming players with complexity, the game builds its difficulty through the interaction of simple elements, combining them in ways that require increasing levels of mastery. As you progress, the challenges become more intricate, often requiring a combination of precise jumps, quick reactions, and an understanding of how different hazards interact. This creates a sense of growth, not through upgrades or new abilities, but through the player’s own improvement. Combat is present but plays a secondary role to platforming. Enemies act more as extensions of the environment than as focal points of gameplay, requiring players to incorporate attacks into their movement rather than engage in prolonged fights. While this integration helps maintain the pacing and keeps the focus on traversal, the combat mechanics themselves are fairly basic and do not evolve significantly. As a result, they serve their purpose without adding much depth to the overall experience. The game’s visual style is bright and stylized, leaning into a playful aesthetic that contrasts sharply with its difficulty. Environments are colorful and varied enough to remain visually engaging, even when players are forced to repeat sections multiple times. Character designs and animations contribute to the game’s quirky personality, reinforcing its lighthearted tone. While the graphics are not technically advanced, the art direction is consistent and effective, giving the game a distinct identity that sets it apart from more visually subdued platformers. Tone plays an important role in shaping the experience. Potty Knight Saga embraces a sense of humor that feels intentionally absurd, using its premise and presentation to create a contrast with its demanding gameplay. This juxtaposition can make the experience feel more approachable, softening the frustration that comes with repeated failure. At the same time, the humor does not interfere with the mechanics, allowing the game to maintain its focus on challenge and precision. Pacing is heavily influenced by the game’s difficulty curve. Early stages provide a manageable introduction, but the challenge ramps up quickly, requiring players to adapt and improve. Progress can be slow, particularly in later levels where mistakes are punished more severely. This can lead to moments of frustration, especially for players who are not accustomed to precision-based platformers. However, for those who enjoy overcoming difficult challenges, the sense of accomplishment that comes with completing a tough section is one of the game’s most rewarding aspects. In terms of content, the game remains focused on its core experience. It does not offer a wide range of modes or extensive systems, instead relying on its level design to provide engagement. Replay value comes primarily from mastering levels, improving performance, and pushing through increasingly difficult challenges. This focus keeps the experience cohesive, but it also means that players looking for variety or additional features may find it limited. There are some drawbacks to this approach. The high level of difficulty can be a barrier for more casual players, and the reliance on repetition can make certain sections feel more frustrating than enjoyable. Additionally, while the mechanics are solid, they do not expand significantly over time, which can lead to a sense of familiarity in later stages. Minor technical or design issues may also occasionally disrupt the flow, though they are not the defining aspect of the experience. Ultimately, Potty Knight Saga succeeds in delivering a focused and challenging platformer that knows exactly what it wants to be. It combines simple controls with demanding level design, creating a gameplay loop that rewards patience and skill. Its quirky presentation adds personality without detracting from its core mechanics, resulting in a game that is both distinctive and engaging for the right audience. In the end, it is best suited for players who appreciate precision platforming and are willing to embrace a trial-and-error approach. While it may not appeal to everyone, those who enjoy overcoming difficult challenges will find a satisfying and memorable experience within its deceptively playful world. Rating: 8/10
A platformer with simple controls but in places challenging traps in the locations. It is fascinating to pass, but the main thing is not to hurry when passing, or you may have a nervous breakdown.
As a true fan of the genre, I approve of cartoon darksouls You pooped
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Players by region
Where this game's players are, estimated from review languages.
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