
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is excellent, the vibes, wonderful, and just kissing brilliant. Seriously worth it.
I've been meaning to finish this game and glad I did. Potionomics is challenging but fun game at least for me. There's a lot to the game so it can be overwhelming in the beginning. However once I hang of brewing potions, building a deck, and hanging out with other characters it was a lot of fun. The auto saving everyday was a massive help. It was pretty easy to befriend/romamance people. The game had it's issues, time management is key and a lot, item generation (Baptise had the same couple of item in the last competition pmo). If I could make a change I wish there way to double check your supplies while visiting others would have been helpful. There a bunch of stuff to keep track off and it can be very easy to forget something important you need to do. 8/10 game, fun once you get the hang of it but def room for improvement.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 8.5K | 81% | $19.99 | |
| $6.3M | 9.2K | 93% | $19.99 | |
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 6.8K | 87% | $44.99 | |
| $6.3M | 5.1K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.6M | 10.2K | 94% | $10.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $64.1K | 90 | 46% | $19.99 | |
| $28K | 120 | 82% | $8.99 | |
| $5.9K | 14 | 100% | $10.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Potionomics far exceeded my expectations going in. It tries to do a lot, an often fatal mistake in game development, but it somehow manages to pull it all off without sacrificing any quality. The deckbuilding is strategic and engaging. The potion brewing puzzle is challenging without being burdensome. The characters are unique, fleshed out, and lovable (most of them anyway). The relationship sim aspect is cute and feels authentic in its development. On top of it all Potionomics provides a fun story, excellent writing, high quality music, talented voice acting, and character animations on par with a Pixar movie. I'll admit it [i] does [/i] overstay its welcome a bit, and it gets grindier as you progess--more and more systems are introduced as you play, and as those systems grow more complicated it can take well over an hour just to get through a single day... But despite the late game chores it doesn't stop being a charming enjoyable experience. I recommend this game to anyone.
제가 이렇게 푹 빠져서 해본 적은 처음이에요
My friend told me about this game a few years ago, and I had been putting it off. I finally got it when I found out I could date the shark man and I knew this was the game for me. It's been a great time, even though I am awful at time management.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.