
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TL;DR - buy this game, play it on cozy mode, the devs listened and made this game a must buy. The addition of a cozy mode and endless mode make this an easy recommendation. I played it for almost 40 hours, and I genuinely enjoyed most of those 40 hours. The voice acting is bar none. Truly some of the best around for this genre. The writing is adorable and enjoyable. The music is absolutely superb, which each character getting their own theme. The romances are just enough to be desirable while not enough that it's NSFW. The story is simple and cute, with a few twists and turns that you may not see coming if you don't play these types of games often. I do recommend buying it on sale, and I do recommend playing it on Cozy mode when you're first starting out. Otherwise, the lack of tracking and QOL features can make this game very difficult. That, along with the punishing timing and inability to check the status of multiple things at once would make this game one I wouldn't recommend unless you wanted to keep a journal by your side. You'd have to in order to remember every pairing of ingredients you'd ever used to successfully make a potion. Or be dependent on random rolls and rerolls for ingredient qualities to make your potion not stink or taste bad and decrease the price. All while tracking in your mind when potions were done brewing. And when your ingredients were done growing. And when your potions were done aging. Forget while you're out trying to romance one of the companions? Too bad, you just wasted time and have to go back to the shop and spend time to get there and now you can't sell any potions today because you don't have two free time slots. PLAY ON COZY MODE FIRST! There's no time limits, prices are a little more lax, and it allows you to get a feel for the game before being thrown into the fantasy debt simulator 5000. Lol. Then you can always go back, play it on normal or challenging, or play it into infinity with the endless mode. The devs really listened to the community, and that should be humbly rewarded in my opinion. 15$, or even 25$ is a bargain.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have been OBSESSED with this game and am feeling quite empty now that I have finished it. First off, I was drawn in by the potion shop aspect and the art style. However, I was blown away by the polish in quality of animations, sfx, and gameplay. I loved the progression in the game, and the relationships, adventures, and card systems added so much to the game that I wasn't expecting. As the game continued, every "boss" became more challenging. It took me a few tries on resetting the last week before I could finally complete the last tournament! Had to rethink a lot of strategy there in planning out the days and cauldron upgrades. Overall, had an amazing experience with this game. The team put in so much hard work and it shows throughout. Everything about this was a blast.
BIG CAVEATS in a fun game! please get it on sale. the game design here feels just not right across almost every dimension. the difficulty levels are not balanced right, the way time works in the game is not right, the goals of your character do not make sense together. the gameplay is missing some seemingly obvious quality of life in a lot of small ways that make things annoying. this is a fun game if you have these caveats in mind. it's not you -- it's the game. i'll post a short guide for getting started within these expectations, in the Discussions tab.
I'd give this like a 4/5. Very good and fun game, impaired by some annoyances. Should be able to save recipes, bit of a pita to always remember what you used.
好玩,但是药水配方不能保存,后期炼药的时候还挺麻烦的,总体上很棒
非常优秀的经营魔药炼金游戏!不知道为什么不火。非常精致流畅的3d动画!非非常有趣的日常对话!所有的npc都非常有爱!尤其主角最可爱!还有恋爱系统。跟十多个npc都可以谈。交易,布置,雇佣,升级装备,经营,交易,比赛。一套游戏流程非常完整丝滑。很不错!装饰也很美。尤其后期那几个锅的样式我非常喜欢。炼药则是调参小游戏,怎么样用最便宜的货练最好的药。后面还会有特殊药材需求的药。交易是打牌,也有一定的策略性。经营模拟游戏top级别。
I love alchemy games. This one has a lot of soul and personality, which bring the experience to life in a way others did not. Though I enjoyed the gameplay loop, it overstayed its welcome for me just a little bit. I ended up coming back and finishing the game after a break, but I would still recommend it. It gets a lot of things right and was a charming experience.
我的天太好玩了吧简直美番里塞了个游戏,动画特别萌美术特别萌配音也生动卡片画得太帅了,整个游戏给我感觉太精致了…卡牌的讨价还价玩法也很对我胃口像高脚精灵,收集原料做魔药出售你的下一个丹修梦又何必在修仙游戏 刚开始就是感觉日程有点赶,时间紧任务重感觉容错率有点低,如果不是每日buff给增益又可能哪天策略出错就失败了aru0220 还有奎因太萌了,其他人也太萌了,好美萌帅的攻略对象们………… 好喜欢音乐,做魔药时候的几首音乐有迪士尼和吉卜力的感觉谁敢信我在这里找到了吉卜力。。听起来很放松很惬意太治愈了,还有猫猫的背景乐的猫叫进行曲简直了👍🏻👍🏻👍🏻神神神。游戏里早中夕晚的景色也很漂亮,我很喜欢主角去拜访人的时候那个坐扫帚🧹的动作,好生动啊!npc的动作也很流畅有意思 📝玩到十小时感觉还是有点需要优化的地方,我经常原料店和家来回跑一天跑十来次就因为做完这瓶药下瓶药需要的原料又缺了,买一次会因为记性不好没买齐,好希望奎因能直接把店开在家里😇总之就这里操作很繁琐,我都想拿个本子记一下缺哪种颜色的药再出门去采购了。 还有背包的分类做的有点不太好,默认会把原料/燃料/成品药全都混在一起放,每次手动筛选都很心累,如果改成把三类材料默认分栏,点了再显示就好了 25/12/28 全成就了!!真是个好游戏啊,后面剧情太王道了哈哈哈,恋爱剧情也很治愈温暖…真的有友情羁绊成长TT。然后因为难度选了简单又玩得太认真后面赚了太多钱没能一次性把十个人攻略成就做完,最后一场比赛前十天全在约会了,还好后面有无尽模式可以补救不然吓哭了,还有没想到对我来说最难做的成就是破产,跑了两个老档才达成。 后面30-40-50天很容易玩疲惫,因为尽管主角等级提升也只是开放药方,基本把锅升级就能达到比赛要求,以至于我整个游戏下来真的比赛讲价的只有开头和结尾,中间全给跳了。所以感觉虽然魔药师执照的等级提升了,但对玩法来说并没有改变啊,不如说不是执照升级或者玩家变强,而是锅和原料升级了,还有魔药制作的时候好希望有个自建完美配比的配方可以用啊,那样真的会省很多功夫,因为锅子一多起来基本每锅我研究配比都会花很长时间,游戏5天游戏外两小时…… 最后太喜欢这个游戏了制作组iloveu,希望能玩到你们的后续作品我会一直看着你们的TT
魔药制作+恋爱元素直接把我勾引的神魂颠倒。我为奎恩撞大墙……这种白毛傲娇可太可爱了。强烈希望制作组能推出记忆最优配方的功能,既然玩家能调配出这个配方为何不像potioncraft一样进行一个便于玩家游玩的记忆配方的功能?虽然可能会减弱游戏寿命,但是能增加玩家寿命。
The gameplay loop and its mechanics are fun enough. However the game lies to you, and you find that out by getting a GAME OVER screen. You have 10 days to brew some potions for a competition. The game tells you the quality you need. You brew those exact potions within the time limit, thinking all is well, but when 10 days are up, you find that those potions the game told you to make are NOT REMOTELY GOOD ENOUGH. They actually needed to be 50% better, so GAME OVER. You can now try again, go through the same tutorials etc. and GRIND, pray to RNGeezus and hope your potions are good enough next time. No, thanks.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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