
You’ve inherited your uncle’s potion shop—and a huge debt. Better get brewing! Customize your store, hire heroes to gather ingredients, befriend (or romance) fellow vendors to learn new haggling strategies, and go head-to-head with competitors in this narrative-driven, deck-building shop simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is amazing. Characters, music, visuals, gameplay - everything is top-notch, both separately and combined. The only two downsides are that the game gets tedious in the last 15 days or so, when you've done and tried everything you wanted, and the existence of ingredients with 4 and 5 magimins, which I haven't used ever. Do try the game if you haven't before. It's worth it.
目前为止是真tm好玩,像我这种不怎么玩卡牌类游戏的人都能玩上头,主要归功于炼药、经营、恋爱、卡牌等几个元素混合的非常自然又有趣,角色配音和动画质量都很高,可攻略角色丰富,价格还这么便宜,那还说啥,直接冲就完了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
주인공이 너무 꼴려서 게임을 오래 할 수가 없어요
Enjoyable and cute game!
This game is just absolutely great <3 Cute animations, wonderful gameplay, awesome Voice actors I have 100 hours in this game, and each one was not wasted, but greatly enjoyed.
A very satisfying and polished management game! Potionomics makes a good first impression with its presentation - in addition to the delightful character models, the game is filled to the brim with little details that make it clear that an enormous amount of time went into making it feel and look great. The excellent voice acting and sound design add to the game's polish, and the whole package got me hooked almost as soon as I started playing. The gameplay, for the most part, backs up the presentation. Instead of focusing on any single mechanic, Potionomics has a handful of core game systems that interact with each other in lots of clever ways. There's not a whole lot of meat to any individual mechanic. The deck building element, for example, certainly doesn't have the depth of a dedicated deck building game, and the store management is pretty bare bones when compared to other management simulators - but the parts come together into a whole that feels satisfying to master. The mechanics aren't completely flawless - the game's balance can feel a bit off, especially in the last third. Playing on normal difficulty, and without heavily optimizing everything, I was able to buy out every vendor and easily gather everything I needed to win by day 29, which made everything that came afterward feel a bit unsatisfying. The charming visuals and character writing carried me through this last stretch, however, and the whole game can be finished in less than 30 hours, so it doesn't overstay its welcome. Overall, I'd recommend this game to anybody that enjoys games that center around character storylines - the large cast definitely stole the show, and are easily worth playing the whole game for. The mechanics are a little more involved than some cozy shop simulators, but are accessible enough for anyone to try. This isn't really a fully fleshed out, hard to master management sim - in fact, I'm sure with even more optimization than I did in my playthrough, you could easily trivialize the entire second half. That might leave some people unsatisfied, but as a whole, I really enjoyed it.
What a great game! I had so much fun! Highly recommend! Great job to "the Devs"! Loved it! 10/10 Would play Potionomics 2!
It's an ok game, but personally I don't think it's worth a buy
Как Potion Craft но в разы менее душный 9/10
難度不高,每個階段逮著價格提升的日子狠狠賣上十幾瓶就能財富自由,後期幾十萬根本花不完 女主可愛,可以搞百合很讚。 夥伴們也很可愛,可以搞百合真的很讚。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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