
PostCollapse is a survival simulation game set after the collapse of civilization. Gather items from the ruins, construct tools, grow your own food, go fishing and hunting. Single player only. No Zombies.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好神奇的游戏,游戏体积只有65兆,你没看错,65MB!
Tutto in questo gioco è scadente, devo ancora capire che arma usa l'orso per ucciderti da lontano.
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Ambiera — это то, что я искал! СПАСИБО ОГРОМНОЕ ЗА ЭТУ ИГРУ! Давно искал такую, играю в DayZ, иногда надоедает, и иду к этой игре, она спокойная, нету зомби и т. д., я давно пользуюсь приложениями Ambiera и даже их движком CopperCube Engine 6.
Es una garcha del tamaño de una casa. La musica es super generica, la jugabilidad es una bosta
Очень, очень сырая. Авторам, конечно, денег хочется, но брать их нужно все же хоть за что-то играбельное.
how do i search things i forgot
Interessantes Spiel. Finde aber, dass es noch unfertig vom Spielinhalt ist. Ich wünschte, dass das Spiel ein Update bekommen würde.
재미 측면에서 구매를 추천하지 않는다. 겨울이 오기전에 충분한 식량과 물과 목재를 쌓아놓고 겨울나기 하는 게임이다. 게임 컨셉과 흥미 포인트는 명확하다. 문제는 [22년 초] 평가 작성 시점을 기준으로 게임이 완성도가 현저하게 낮은 프로토타입 수준이라는거다. 그와중에 딱 게임의 주요 부분들만 패키징해서 내놓았다. (바퀴한짝이라도 일단 굴러는 가는 게임이라는 뜻이다.) 오히려 이런 게임이라면 MUD로 만들어지는게 더 재미있을 수도 있겠다 생각했다.
State of the game and its playerbase is just like the state of the world in it. Abandoned and quiet. Fine if you want a survival game to play for a little bit, but more than that and you're asking for too much. Though, its not like it can be changed much. It uses Coppercube, a game engine that kinda sucks which also gives it that dated look to the game. I'm not sure where I heard this, but someone once said that this game is pretty much a tech demo showcasing what you can do with the Coppercube engine or something alongs the lines of that. The engine itself is okay for smaller projects, but anything above this even with the paid stuff just isn't happening.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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