
The "Perpetual Testing Initiative" has been expanded to allow you to design co-op puzzles for you and your friends!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Hungarian, Italian, Japanese, Korean +15 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 940 reviews with recorded playtime.
Reviews
Themes across 934 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Que jogo perfeito O que eu tenho mais pra elogiar sobre esse jogo eh a otimização maravilhosa dele, que rodou até na merda do meu pc Te amo Valve S2
Spent most of my time in the editor, would recommend
это шедевр в мире головоломок если вы ещё не играли в нее вы должны поиграть в этот великолебный комплекс по изучению природы порталов
Maravilloso. 10/10 . Increíble.
9分神作
Very interesting, and it has very good atmosphere
脑子痒痒的
[h1]Game Review: Portal 2[/h1] [h2]📊 Quick Rating[/h2] [b]Score:[/b] 10/10 [b]Status:[/b] Highly Recommended --- [h2]🎮 Gameplay & Mechanics[/h2] [list] [*] [b]Core Loop:[/b] Despite its heavy emphasis, the game never gets boring; in fact, it keeps you engaged. Each puzzle is unique, and their difficulty increases exponentially. While at the beginning of the game, I could complete each chamber in literally 1-3 minutes, by the end, I'd spend about an hour pondering the solution, which turned out to be surprisingly simple. Most notably, the game challenges not only logical but also spatial thinking, along with the ability to quickly respond to a changing environment. [*] [b]Controls & UI:[/b] The controls are reduced to just 10 buttons, which we've all been familiar with for a long time, but I'm sure that even a child who's just starting to get acquainted with a keyboard and mouse will be able to master the controls in no more than 30 minutes. [*] [b]Simulation Depth:[/b] The most important thing about Valve games is physics. The proprietary Source engine perfectly simulates real-world physics. While playing Portal, you feel the heaviness of objects, the speed of flight, and the viscosity of liquids. Incidentally, I really liked the fluid simulation in this game. At the time of its release, it was a clear breakthrough in game development. [/list] [h2]🎨 Visuals & Performance[/h2] [list] [*] [b]Graphics & Style:[/b] Despite the colorful and "realistic" new releases of our time, I really enjoyed playing Portal 2. The graphics have clearly improved since the first game. And even in 2026, with the advent of RTX and advanced anti-aliasing technologies, Portal still looks fresh and beautiful. [*] [b]Optimization:[/b] No comment here, even grandma's refrigerator can handle the game. [/list] [h2]🎵 Audio & Immersion[/h2] [list] [*] [b]Sound Track & Effects:[/b] Probably one of the main reasons I played this game was the soundtrack and musical score. And the best part is the music. It completely captures the mood of the game at a given moment, [spoiler] and the turret opera, like the credits music, performed by Ellen McLain, the voice actor of GlaDOS, at the very end of the game, is absolutely tear-jerking. [spoiler] [*] [b]Atmosphere:[/b] All the sounds are rich and realistic; in fact, they're so good that they even confused me at times, making me think they were coming from real life. --- [h2]📈 Pros & Cons[/h2] [b]👍 Pros:[/b] [list] [*] Physics [*] Plot [*] Voiceover [*] Localization [*] Additional Materials [*] Co-op Story Campaign and Challenges [*] OST and Songs, Sound Effects [*] Puzzles [/list] [b]👎 Cons:[/b] [list] [*] Minor bugs [/list] --- [h2]💬 Final Verdict[/h2] [i]Portal 2 truly deserves its cult status, and like all Valve games, it was groundbreaking not only in technical terms but also in graphics, writing, and game design at the time of its release. Throughout the entire game, I never felt bored for a second, and not just because of the puzzles. As I said above, the game design and story are so well-written that you simply forget about the gameplay as you stare at yet another piece of paper with blueprints or watch the lab move around, moving platforms and building new rooms. And sometimes you're simply captivated, listening to yet another Glados joke, or Cave Johnson's profound metaphor about lemons, or Wheatley's attempt to figure out the password to shut down the neurotoxin factory. And we can't forget the portal physics. Teleportation is very different from the first game. They're smoother, and the image is sharper. And the physics themselves, as always, are top-notch.[/i]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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| Portal | $41.9M | 197.5K | 99% | $9.99 |
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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