
Collect, run and be a pain in the porcelain
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Enjoyed being a gnome running around from a vampire, lol. Love the aesthetic and story! Especially the little dust bunnies roaming around. Personally it's a cozy game for me and super fun to play--I do wish there was more chapters though, I would love to keep playing! I would recommend if you like doing little hunts for items and whatnot. Just a heads up: the movement can be a little bit glitchy. But it's still playable, it just happens when you get to mixing the items, they can get big and block the screen or go somewhere in room.
canın sıkılınca gir 30 dk da bitir çık oyunu
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was free to keep once, not even worth playing.
It was fun, i wish it was longer
4.1 I think this might be an early project or maybe even university project. This is judging by the fact it's free, is like the only thing by this dev on steam and just the general feel. As a project I think it's great, It has a certain layer of polish to raise it above a fair amount of similar ilk and you can tell that there is genuine passion with a lot of the feel of the game. That said there are some issues which do get a little in the way in playing it casually, but I wouldn't say any that really detracted from the core 'casual' experience. The intro and outro animation is a nicely made single png with zooms and highlighting which works for it's storybook aesthetic. The Voice Acting If done by voices (and not AI) is fine, A little stiff but again afaik and from experience I am assuming this is more or less inserting to complete the experience and not a full All out demo reel! The environment was a good size, never felt too confined and considering the character size, it never felt too large either. The camera would sometimes clip through the wall and crouching had some issues itself with going into the floor somewhat. There were a few jumps and such collecting the hats was a little annoying but again was never a major annoyance. To add off that point the storytale book pulling puzzle with the paper wasn't the clearest and I spent TOO long trying to parkour other ways on top before realising the intended way (from a video), But that is also a plus in the ability to handle platforming somewhat freely. The main objective goal was clear enough on the whole but the poison vs sleep ingredients were a little confusing, maybe I missed it but that bearing a little clearer would have cleared up some initial unguided confusion! It's imo a great start and I've certainly played/experienced projects which are a LOT rougher around the edges also. It was clear from the jump what it was setting out to be and it did that well!
Gnomos. No tengo nada más que decir: Gnomos.
i am a small little gnome and i did what the witch wanted i spent like 3 hours to get the falling rng achievement
porcelana maneira
Игра мне запала в душу. Гном очень милый_)___+())
晕3d加无简体中文毁了我的游戏梦
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 7 | 100% | Free | |
| $0 | 2 | 100% | Free | |
| $195.7K | 502 | 86% | $14.99 | |
| $12.7K | 182 | 60% | $3.99 | |
| $590 | 13 | 54% | $1.99 | |
| $408 | 2 | 100% | $7.99 |