
Pooshooter: Toilet Invaders is a 2D action comedy game packed with explosions and fun gameplay. Reminiscent of arcade classics like Space Invaders, PooShooter lets you take control of a Bum fighting against vengeful Toilets.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PooShooter : Toilet Invaders is a modern masterpiece, a game to rival any Mario, Master chief or Msconic title. It's epic story spanning all 13 continents and 52 seas will bring tears to the eyes of jaded war veterans and make even the greatest philisophical mind re-evaluate all that they believe. This game has revolutionised my life. It gave me the worldview I needed to get that promotion to the manager at my local Mcdonalds, made me a devout athiest. I so intellectually outpaced my wife that my marriage has fallen apart over my spending 18 hours a day on PooShooter: Toilet Invaders(Have no fear for I can simply outwit the judge at the divource hearing with my intellect gained from PooShooter: Toilet Invaders). My intake of goodboy points has increased dramatically, chicken tendies practically flow through my house like a river thanks to the life advice from PooShooter: Toilet Invaders. I have many framed screenshots, for the graphics of PooShooter: Toilet Invaders is superior to any Davinci or Picasso works, which seem as mere childrens scrawls in comparison to the epic vistas of this game. To even call it a game is an insult, as it trancends anything of this puny art form, and becomes and experience, nay, a religion.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After 150 hours of gameplay, I am finally able to grasp some of the basic concepts and mechanics required to play such a well thought out and complex game.
⠀
Sitting here at 2 am, gazing at the glowing screen, having just finished Play PooShooter: Toilet Invaders, I blink and hesitate. I retype this paragraph several times. I push away from the table, stumble into kitchen, pour some bourbon trying not to clink the bottle against the glass. My wife is asleep in the next room and I loathe to disturb her dreams. I will not insult this game with such banalities as rating or vulgar list of pros and cons. Doing all that would be like rating a poem by word count, very accurate and of absolutely no use to anyone. I can only describe Play PooShooter: Toilet Invaders as a feeling. Shortness of breath, tightness in the chest, a lump in a throat. A slight vertigo. It's that acceptance that comes after the anger, when you're putting everything in order in preparation. A longing for the good old times that never were and you only imagined them and kept thinking about them until they seemed real. It's coming back to your parents' home for a funeral. It's that sinking feeling you get when you close a book you just finished and the real world reasserts itself. I could go on, but what's the point? I'm writing this more for myself than anyone else. Play PooShooter: Toilet Invaders put a splinter in my heart. It's not big or harmful, but it's there and every once in a while it hurts.
yea decent innit
Pooshooter: Toilet Invaders, patlamalar ve eğlenceli oynanışla dolu bir 2D aksiyon komedi oyunudur. Space Invaders gibi atari klasiklerini anımsatan PooShooter, intikam peşindeki Tuvaletlere karşı savaşan bir Serseri'nin kontrolünü ele geçirmenizi sağlar. Zıçma similasyonu.
At first glance this seems like an unmistakably indie game, but rest assured that this game share the same DNA as some of the best AAA games launch in history, like No Man's Sky, Cyberpunk 2077, or even Battlefield 2042. First, the technical side, make no mistake, this game is a trend setter not a follower, the exceptionally uninteresting visuals of the game isn't powered by your usual Unity or Unreal Engine, instead the game is powered by Node.js, after all what better way to make a game than with Javascript, a language made for web browsers. Such technical knowledge transpire through the game files, like with the executable of the game being called "nw.exe.exe", unlike your standard and puny ".exe" extension, it contain twice as much execution per execution, a technological marvel. You can also see the expertise in the random "your game content lives here.txt" file present in the game folder, and finally the 15s load time and occasional lag when too many (as in like 3) animations play at once, really show how much engineering is there to bring you the level of optimization you've come to expect from rushed out AAA releases. In the art department, after the blurry "FergaTroid Studio present" screen, the lack of background music on the main menu set the tone, you're not here to have fun. The surprisingly good quality of the drawn art and the lack of overall cohesive aesthetic make me feel like it was outsourced, but quickly after clicking play, the "THE BUM IS LOADING..." text in word art font lower your hopes to where they should be. During gameplay, the sound design really shines, contrasting heavily to the silent experience so far, the quality of the mixing really makes you wish you were just like the person who crafted it, deaf. One of the few things actually decent, the animations, manage to make the control feels unresponsive thanks to the lag they create, a really impressive acomplishement. As usual the completely forgettable fonts really ties in the visual style, to enhance the experience the mix of (in comparison) choppy hand drawn animation and 60fps explosion effect (except when it lags) really contrast each other, and add to the overall lack of quality of the game. In conclusion, in spite of the lack of expectations, this game has all of the great mark of a disappointing release to the like of Cyberpunk 2077 and others, one worrying aspect though, is the concerning lack of pay to win elements and loot boxes in what is essentially a free game (if you don't value your time), a donate button to a patreon is present in the game, but the lack of predatory tactics make the whole things seems like the developer had no intention of greed or evil, a quick internet search unfortunately confirm that, in fact the developer seems to be rather young and as such, a promising individual. In light of that revelation, it looks like the, at times, somewhat rough experience, is due mainly to a lack of experience and not to lack of passion or some cold corporate greed, and so, in the end, in a twist this game unironically seems to me like quite an impressive feat considering it was made by a young individual, who probably had to learn to do everything on their own and put quite a lot of effort in making the game and releasing it.
I bought this game as a little kid and i still remember playing it lol
add more poo pls
OH GOD IT'S SO LOUD. [i]PooShooter: Toilet Invaders[/i] is a pretty bad take on [i]Space Invaders[/i] but with toilets instead of aliens, with poo instead of bullets, and with a butt instead of a spaceship. Unfortunately, there are no appropriately crude sound effects to match the graphics, they all sound like 1960s cartoon sounds when they should be farts and poop noises. The controls are pretty wack, where the player takes time to speed up and slow down instead of having linearly interpolated movement like you'd expect in every other game. The longer you play the longer it takes to load a new level, sometimes nearly crashing, as more enemies get added to the end of the line and spawn infinitely off-screen, making the game lag. I got to 9600 points and gave up. All of the sarcastic positive reviews on this page are made by people dumber than the content of this game. https://www.youtube.com/watch?v=xGcMXVabgNk
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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