
A fast-paced 2D puzzle game where you swap cards horizontally or vertically to form poker hands like pairs, straights, and flushes. Cards clear when matched, new ones fall from above, and you can chain combos for massive points and multipliers.
Modeled estimate, not a reported figure. How we estimate →
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About
Poker Crush is a 2D puzzle game blending classic poker hands Swap cards horizontally or vertically to form valid poker hands - pairs, straights, flushes, and more. Cards clear when matched, new ones fall in, and the action builds as you chain combos for higher scores and multipliers.
Key Features:
Combine poker strategy with puzzle gameplay
Swap cards to form hands: pairs, full house, straight flush, etc.
Chain combos for score multipliers
Endless mode with increasing difficulty
Clean, vibrant 2D visuals and satisfying effects
For fans of Bejeweled, poker, and casual brain games
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Not very full, lacks polish and doesn't even have a way to quit out, very amateurish. The game is a field of card, six wide by about eight high, didn't count. The game scores poker hands, but poorly. At one point I had K, A, A, K, K but it only counted the two pair. Anything you can't make with only one move is impossible, so I don't think you can ever have a full house, or four of a kind for example. And two pair needs to actually be two pairs never to each other, not interlaced. And only vertically, which seems limiting. Not certain how scoring works, you get points, and more time on the timer for matches, but if you get a flush I think all cards of that suit vanish from the board? And if you get a straight something happens, too quick to be sure. I also got a lot more points from random falling cards than stuff I planned, which always kind of sucks. I feel like design wise, it is torn between being a speed game and a game you should be able to think about things, always a bad combination. Hopefully they are still working on it, I wonder though how they could make it better. As is, two thumbs down, got it for about half a buck US, and it was over priced.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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