
The original cute and hardcore shrine maiden shooter is now available on Steam! Completely new game, a sequel to the home original "Pocky&Rocky" (Super Nintendo Entertainment System)! The adventures of Pocky&Rocky begin once again.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 267reviews | 89% | — | $175K |
| $29.99 | 78ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The co-op is so bad.
一群老將在2022年翻新了一個遊戲,證明「廉頗老矣,尚能飯否」。
這個遊戲的操作方式實在太老舊了,要破關只能一直背版,記住關卡所有的敵人配置跟動作 才有辦法穩定的推進,看起來是射擊遊戲但完全沒有射擊遊戲的爽快感 前面花了大概三四個小時背版之後,後面就都是單純作業了,認真一點的人大概10小時就可以全部成就達成 然後很白癡的是收集1萬枚金幣的成就,竟然跟仙人買東西的錢是會被扣掉的,等於這個1萬金幣的成就跟集滿10條命的成就是互相抵觸,真的很白癡。 這遊戲除了畫面懷舊可愛以外,實在不覺得有什麼可以推薦別人的地方,除非你很喜歡虐待自己
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
как ♥♥♥♥♥ играть в этог говно ♥♥♥♥♥ ♥♥♥♥♥ не понятно вообще говно
Tengo Project are truly masters of their craft.
Apesar de ter marcado que recomendo o jogo, a versão dele de Super Nintendo me parecia muito mais divertida e menos "apelona". Eu amo esse jogo na sua versão de SNES e pensei que poderia replicar o mesmo sentimento com sua contraparte para o Steam, mas a sensação foi um pouco de decepção. A magia se perdeu. A resposta aos comandos é um pouco lenta, o que quase sempre acaba lhe custando um coraçãozinho de vida (o que, somado a todo momento, acaba com sua vida - o que significa que, a longo prazo, atrapalha bastante fazer a conquista de zerar o jogo sem usar "continue"). É um shooter legalzinho, diferente, tem seu apelo (tanto que me conquistou na época do Super Nintendo), gráficos bacanas (dentro da sua proposta) mas para mim não colou. Inclusive a questão da mitologia japonesa, que é um dos seus chamarizes, se perde bem antes do meio da trama. Talvez para você que não o havia conhecido, esse jogo possa lhe dar a alegria que outrora me deu, mas para mim essa versão "reshrined" não rolou.
Anime adaption series when?
Que du bonheur! Un bon vieux jeu à l'ancienne! Jouabilité excellente. DA fantastique. Peut-etre un peu cher, mais pour une remise à niveau d'une telle qualité d'un jeu datant de 1992, on lui pardonnera. Bien que la difficulté soit là, il se finit facilement en normal grace aux continus illimités, ce qui est peut-etre son talon d'achille. Après tout, le fait qu'il ne soit pas donné à tout le monde de finir ce genre de jeu est ce qui fait le sel du gaming, et la satisfaction est d'autant plus grande en cas de réussite. Mais bon, libre à chacun de se fixer des objectifs plus ambitieux, d'autant qu'il existe une validation par les succés. Edit: pour ceux qui se poseraient la question, le jeu fonctionne très bien avec une dualshock.
Classic Natsume game and classic Natsume difficulty. It's not the same Kiki Kaikai from SFC/SNES but rather a sequel. So new areas, new powerups and skills, new characters. It still retains that Natsume charm and difficulty where it will beat you into submission and you will experience kuyashii but in a good way. It makes you want to keep on trying till you get good and you eventually beat the game. Timeless classic that has aged like fine wine but now with a new flavor.
Really liking this so far. It plays like Twinkle Tale with arcade feels and looks. It brings you back to the golden age of walk in coin-op arcades. No flickering, slow down, resolution downgrades, color downgrades, shrunken sprites, and missing graphics. The scan line filter at 5 makes it look even more perfect. This is one of Taito's best retro-arcade titles. I got this with a small discount bundle with The Ninja Saviors Return of the Warriors, which is also a thumbs up. These 2 titles aren't just good, they are perfect. Robust unflinching rock solid 60 fps, QHD, full spectrum color palette, massive sprite register, scan lines - a ridiculous request several years ago is an easy reality in 2025. 90's arcade perfection perfected on the PC. Oh what? An attract screen demo?!? Nice! When you didn't have quarters or ran out in the coin-op video arcade,, you could still savor this. Such an authentic retro arcade touch.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $760K | 4K | 88% | $7.99 | |
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| $239.8K | 1.4K | 89% | $6.99 | |
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| $7.1K | 21 | 67% | $8.09 | |
| $1.8K | 97 | 95% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $175K | 454 | 44% | $9.99 | |
| $175K | 676 | 82% | $19.99 | |
| $175.1K | 364 | 78% | $19.99 | |
| $174.9K | 593 | 90% | $10.99 | |
| $174.9K | 3.3K | 96% | $4.99 | |
| $175.1K | 1.3K | 90% | $4.99 |