
Explore a vast, colorful world in this 2D hand-drawn Metroidvania set during the Age of Discoveries. Grab your halberd and become a hero amid the storm!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Traverse the beautiful, immense lands of Mesoamerica! This interconnected world blends real-world, historical locations. A love letter to our rich legacy.

You've seen lots of laser guns and swords. Even whips! But... Halberds? Man, that's such a cool and underrated weapon for video games! Ideal for pogos!
Comic art style blends into gameplay with a well integrated interface. The player is always in control in this comic book!
We got several influences from games we love, such as:
Half-Life 2 - Open storytelling, so the player is always playing!
Super Metroid - Great atmosphere in an interconnected world!
Hollow Knight - Aerial combat through pogo-system!
Europa Universalis - Attention to detail when dealing with History!
Comix Zone - A diegetic use of comic art style in order to bring a unique experience.
Even though Plus Ultra: Legado is a fictional story with some supernatural events, we have made a strong research to accurately represent each civilization, character, and historical event. In fact, it has been translated into Nahuatl.
Most Metroidvanias are very dark. Which is great! But Plus Ultra: Legado wants to offer something different, something fresh.
Many sidescrolling video games force you to stop playing when a textbox appears. This is not the case of Plus Ultra: Legado. Move freely and even abandon story events if desired!
There are pieces of gold hidden all over this interconnected world. Traverse the land, explore each corner, and enhance your weapons.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Divertido juego
Es un videojuego maravilloso, sorprendente. La temática, la música y los dibujos son excelentes. Da gusto. Además de entretenido, sirve para conocer más sobre las culturas mexicanas. Es increíble: puede jugarse en varios idiomas, incluso está en nahuatl. ¡Muy recomendable!
A lovely gaym with some great ideas, but frustrating and underdeveloped core systems. The thumb would be up for how it looks, the cool twisted semi historical setting and some cool ideas, euch as the awesome minimap, items etc being shown as edges if the page being flipped. Loved it. Also how you feel like you are in a story.. But.. The core systems of the gaym are terrible. Combat is simplistic and unrewarding to the point that it makes sense to not engage with it. Having to pogo hop and hit barrels is infuriating and imprecise, causing me to run 3x through the map trying to find out where to go while progress blocked by barrel hop onto platform situation. Its terrible. If you could be more precise and determine the exact trajectory of the barrel, like a golf gaym, that would work. But this does not. Most infuriating is that there seems to be no quest log, dialog log or anything that tells me wtf is going on or where to go. I am old. I dont have the time to sit and finish the gaym in a single sitting. I need to pick it up agter a week and recap on wtf is going on. Cant here.. also, why does it stutter when loading between rooms in such a simle gaym? So, turn this into a no combat exploration story gaym without ♥♥♥♥♥♥ barrel hopping and I would like it. Or fix the barrels, combat system, give me a quest log, then I would LOVE it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Italian*, German*, Simplified Chinese*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Turkish**languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mucho mejor de lo que me esperaba. Un trato asertivo de la historia, sin leyenda negra ni rosa, valorizando ambos mundos, y mostrado su complejidad. Mecánicamente divertido y desafiante (mas difícil de lo que parece).
不要把所有的资源都投入到美术上啊...... 美术、音乐还有题材我很喜欢,但除去这几点其他都很糟糕。镜头切换、手感还有引导都让人摸不着头脑,每切换一次场景怪就重刷,虽然不多也不难但配合偶尔抽风的手感以及莫名其妙的卡顿简直就是红温大礼包 我可以为了美术还有题材赤石,但不能把石一股脑塞给我......
The game contains severe bugs that can block progression. My husband and I both hit game-breaking issues during our playthrough. A developer responded on Discord to resolve his issue, but when I ran into a separate progression-blocking bug shortly after, my message in the support channel was ignored. While the developers may occasionally assist, potential buyers should be aware that the game has game-breaking bugs and support is unreliable.
Es el primer juego de la empresa y tienes algunos errores o fallos pero en general es bueno el juego, le doy un 7.5/10 porque el juego como metroidvania es bueno, el estilo artístico, la historia no es nada del otro mundo pero cumple, lo único malo para mi fueron 4 situaciones: Tiene fallos como perderte en el mapa y no saber donde ir, a veces hay un circulo que te dice donde ir pero otras veces no. Otra los niveles de plataforma del perro, el perro desliza siempre, haciendo que cada salto sea preciso y reintentes varias veces la sección aunque gracias a dios, solo obligatorias son 3, las demás son para coleccionables. Hay muchas situaciones que tienes que apretar muchas combinaciones de botones seguidas y un fallo y volver a empezar, ejemplo, salto, dash, pegar al piso, dash otra vez, clavar la alabarda, saltar, planear y gancho (que no funciona muy bien). La última situación fueron peleas con jefes, requiere mucha habilidad y suerte, me pasé el juego 2 veces y el jefe final le gané tratando de bugearlo para que no me pegue mientras salto constantemente golpeándolo, en mi segunda partida le gané en el intento 10 u 11. Recomiendo si te gusta los juegos metroidvania, plataforma y difíciles. Duración del juego: 20 horas si quiere el 100% y es tu primera vez jugando.
I can not recommend this game enough. I must first start by saying that I am not personally a fan of the [i]metroidvania[/i] genre. I've tried a few, but I just came to realize they really aren't for me. Because of this, I was doubting on whether or not to play this game, yet, because of the amount of friends who insisted I should play it, I decided to give it a try. And so, approximately 21 hours later, after finishing the game, I can't for the life of me understand how this game isn't talked about more. From the second I started playing, I found myself immediately hooked, and could not stop playing until I had finished all of the game and completed all of the achievements. This game really has everything one could want in a game: [list] [*]A beautiful, colorful, and unique art style. [*]A killer soundtrack. [*]Fun and interesting game mechanics. [/list] Having a game set in the Spanish Conquista turned out to be really interesting, and the attention to historical detail in the game was very surprising. It really seems that the developers did put a lot of effort into every historical character, location, and object, which does also benefit the in-game story a lot. One thing that motivated me to try this game and which I found praise-worthy was the game's available Huasteca Nahuatl translation. An important part of learning any language is having a wide variety of media available in said language, yet, as anybody who has ever had to learn a minority language—whether it be due to work, research, or revitalization efforts— will know, finding said media in such languages can be a very hard task. Therefore, having a fully developed game with tons of dialogue available in Huasteca Nahuatl results insanely helpful. I'll be honest though, the game could have some small tweaks done in order to improve it's gameplay experience. For instance, [spoiler]after getting to Tenochtitlan, the game's last portion and final boss battle against Cacalotl do feel rather rushed and anticlimactic[/spoiler], and improvements such as the ability to zoom in and zoom out of the map or a quest log could be added. However, overall if you want to play a historical game based set in the Spanish conquest of Mesoamerica, you'll have a blast playing this game!
I bought this game with kind of low expectations. I didn't think quasi-historical Metroidvania featuring a conquistador fighting in Mexico was going to be either boring or so absurd it would've been pointless to give it the place-setting it has. I must say I was pleasantly surprised with this game. Firstly it's a very competent MV. It has a good variety of enemies and locations. There's a variety of hidden hideaways and some tough puzzles. The enemies have two varieties. There's local fauna like jaguars, ocelots, armadillos and there's human enemies which include both the Spanish and natives. The fights are mostly fun but sometimes can be overwhelming and you need to resort to some cheese tactics occasionally to prevail. The bosses are a varied. Some are just straight fights with adds that join and some have a more puzzled element to them. None of the boss fights took me more than 3 tries. This is not a punishingly difficult game but it's not a walk in the park either. The tougher puzzles involved juggling explosive items to blow up walls and the damn dog levels where you navigate your faithful companion Luna through obstacle courses to retrieve items or throw switches. Both are pretty stressful and can be frustrating. The story was a bit hard to follow but included a few notable people from that era of history. Francisco Cortes and Montezuma make an appearance. Sometimes it would show you where to go next to advance the story and sometimes I just wandered into it. The map was serviceable and auto marked walls and ability gates. There's fast travel and it uses modern style MV meta where you don't lose notable items when if you die or quit before a save. I would tier list it as a B+ in a MV tier list.
Que gran juego, fue un descubrimiento dentro de las ofertas que lanza Steam. Una historia muy bien detallada de la cultura mexicana y todo lo que sucedio en el periodo de la llegada de los españoles. Un Metroidvania entretenido no tan complicado hasta que le agarras la onda a los controles y combos, muy recomendado de verdad; no es tan conocido este juego debido a que lo desarrollo un estudio español; pero si lo juegas notaras el amor y la dedicación que le pusieron. Dale un chance sin error a pagar por el, te dará horas de juego inolvidables.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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