
Drop orbs, cast spells, survive the dungeon. Plinko Dungeon blends plinko physics with roguelite action combat. Build your spells and items around each run's machine, then fight your way deeper into the dungeon.
Modeled estimate, not a reported figure. How we estimate →
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About
Plinko Dungeon is a physics-driven action roguelite where the plinko machine becomes your magic book, every orb drop becomes a spell combo. Move through the dungeon, slay enemy waves and build around the spells, items you find each run.
Drop orbs to trigger spells and clear out waves of monsters. Move, dodge, and time each drop as you make your way through the dungeon.
Fire, Water, Lightning, Ice, Light, and Dark each bring something different to a run. Go for damage, control, summons, recovery, or strange spell combos that come together along the way.
Upgrade spells, find items, and let your build grow as you explore.
Lanterns are linked to magic items. Visit the mysterious shop, choose new items, and let the run shift around them.
Spend gold on permanent upgrades.
Complete achievements to unlock more advanced spells.
Find rewards through level-ups, chests, merchants, and events.
Build around the spells and items you find this run.
Face monsters, elites, and bosses with different patterns. Learn their movement, use the build taking shape, and push deeper.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Reviews
出乎意外的打击感很好,简单的素材和玩法组合出了非常适合杀时间的轻松体验。打怪群潮和boss时疯狂投币的感觉还是很解压的(大奖奖励略微单薄,期待更新更多奖励),要是能出能联机模式跟好友一起打弹珠就好了
Somehow an interesting casual game, the developers definitely got some fresh ideas on combining pachinko with platformer. But there are some issues with UX and character motion, and the totally random physics based attack trigger might be a bit annoying for players who want more precise or tighter control.
很有新意的弹珠游戏,难度适中,操作简单不过考验身手,杀怪爆珠子好解压,期待后续更新。
游戏操作很流畅,技能构筑很容易就能杀穿杀爽,不过引导部分还有点问题,希望后续可以改善
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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