
Plentiful is a nature sandbox. You shape the land and everything responds—water, plants, animals, and your people. Learn how this world works. Your tribe’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 6 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Move blocks to shape the terrain. Redirect rivers, create lakes, and build fertile land. Water flows dynamically through the world—your changes determine where life can grow.
Grow food, support wildlife, and keep your tribe alive as you manage resources, changing seasons, and natural disasters. Each level presents a new landscape with its own challenges and multiple ways to solve them.
Plentiful is a god game where you shape the land and create the conditions for life to thrive.
Stone stacking terrain building
Flowing water simulation
20+ Levels and multiple game modes.
Built-in level editor.
Steam Workshop integration.
Nurture animals and plants to feed your tribe
Dynamic seasons and day/night cycle
Natural disasters: volcanoes, lightning, floods, locusts, plagues, fire
Genres
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good [/] Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good [/] Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good [/] Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- [/] Kids ☐ Teens [/] Adults ☐ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato [/] Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press 'W' [/] Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress [/] Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- [/] No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- [/] Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! [/] Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- [/] Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs --------------------------------------------------- The Pros: + Fascinating water management game mechanic! Quite the puzzle to maintain a water reservoir The Cons: - The in-game and pause screen user interface is very crude at the moment and could be improved further - Useful features like seeing the blocks on the same level and water reservoir areas aren't introduced to the players and can only be discovered by reading the game manual - Low poly graphics at the moment can be a bit jarring; a bit funny seeing the offsprings just be scaled down human character models! I've played most of it in sandbox mode to discover the game's features and get a feel of how to sustain the human population. It's a bit difficult to maintain given that they grow even without the shelter! So, it ends up having a population boom every time the crops grow then followed by a huge decline once winter hits. It is also still a puzzle to me how the other food sources work like the worms, melons, and that moss that grows only in certain elevations. The game is very reminiscent of those early 2000s desktop games to pass the time with - it's like the combination of the management mechanic of Insaniquarium and the graphics of Think Tanks and many of the early 3D games of that time. The game is low-effort and light enough that you can pick it up and play anytime without committing much thought during gameplay. Suggestions: = Playing it on desktop meant relying heavily on the mouse to click and drag crops or trees out from the menu and into the overworld. Having hotkeys for dropping down these items might be a good enhancement in the future. = Adding more block info when hovering over it for a while can help in learning to distinguish the world's different elements. Took me quite a bit to understand that the growing mass of floating circles in the sandbox's water was duckweed!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Japanese, Russian, Simplified Chinese, Korean
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is pretty fun. -The control scheme is very nice, moving blocks is satisfying and intuitive, and I appreciate that the game really commits to you're only method of influence being moving the blocks around, other than the store which lets you spawn stuff. -The different puzzles and scenarios are a nice touch, I haven't gotten through them all yet, but the ones I did were interesting for the most part. -I really appreciate the way water moves and pools and how it can be a limited resource, to the point that on some maps you either have to move from pool to pool or build a makeshift aqueduct to move the water to you. -Hexagons are nice -The game feels good to play, I was able to get into a good flow state and the time just flew by. In conclusion, definitely worth 10 dollars, It also seems like it is being actively developed, which is good. I will suggest that it would be nice to have some method of limiting population or new births, since your growth can very quickly outpace your ability to develop your food supply, and you can swiftly reach a point where you are being bombarded with the death sound.
Water physics make brain happy
Pretty Fun
The crunching is enough to make me want to refund this. turn crunching of foood off lol other than that it could be relaxing game
This is the perfect game to help me cope with France's devastating, heartbreaking loss at the FIFA World Cup. It's a very relaxing and soothing game. I'm also eternally grateful to the developer Obbe for making my favorite game ever (GTA IV), so I knew I had to also buy this game to support him! Looking forward to the 1.0 release :)
Great game! Super cute and fun. Creator seems incredibly nice!
10/10
I been playin for a few days now and its very fun to build the caves for people. I personally like digging deep tunnels connecting all the caves together with multiple entrances. My only gripe is that I can't spawn more water and it doesn't retain itself well. The rain also doesn't bring enough for my lakes to stay full, same with the snowmelt.
hexagons are the bestagons, and rabbits are cute
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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