
Randoville is a medieval chill-builder where everything is decided by your luck! Will you get a shabby hut or a gorgeous palace? Throw D20 and find out!
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, French, Italian, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Виглядає так, що гру закинули, але. Атмосферний і медитативний ігролад, який не ставить за ціль кинути тобі виклик, все що необхідно кидати - це кубик, або пару кубиків. На жаль, мало контенту, який можна спожити за першу годину, а далі лишається або насолоджуватись продовженням медитації, або фармити 100% досягнень.
For the first twenty minutes it was really novel and fun. Then it just became a waiting game to reach the resources needed to build the next barn, house, field, saw mill, quarry and so on. If you like a peaceful citybuilder that mostly runs itself, then its ok. If you want a challenge, not so much.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun but gets boring if u do everything in the game which you can do in 20-60 minutes.
It is a really fun concept for a game, but it seems very early in production. It could be a great relaxing sandbox if it was completed, and fleshed out. Tons of potential still untapped. It could potentially also make a fantastic strategy game if violence was added in. All that said, I cannot suggest it. I played once for a lazy couple hours and think i did everything there was to do. The game feels incomplete. Maybe a third of the work needed for an initial bare bones release? Even for a sandbox game it seems a bit pointless, because it just runs out of advancement as soon as you get up and running. Hopefully the devs will revive it or finish it or whatever. There are so many worse game concepts that actually get completed. It would be a shame to waste this one.
The game is boring. It never really goes anywhere and seems to be only a partial game. It's very simplistic. After a point it just feels pointless and boring and to simple. Maybe two good hours of play and than just the same old rinse repeat rinse repeat, good idea just left to rot on the vine like so many other games. But for the price on sale fair enough. I read a review saying something about the dice. That you should add more dice and more dice instead of being around the resources, and they are right I was wanting more dice and more dice and more dice so I was shaking lots of dice after awhile and was disappointed in the lack of dice.
I wish there was a neutral vote. I mean the game works, it's fun but in it's current state I can't see why they are charging this much for the game. it's a 9 dollar game. I'm leaving it with an upvote because it's not a bad game I just think that they are over charging and I regret buying it.
Had it, played it for a while, then refunded it. I loved the concept but it quickly got boring. I just came back to see if there has been any progress and the looks like no. Last game update was almost a year and a half ago. Sad. Still have hopes that it gets better but even on sale, its a no for me for now.
It's quite generic. The dice game is the only gimmick is has really. Way to expensive for what you get.
Assuming this is abandonware now, as is hasn't been updated in a year and a half. An okay game with some promise, but as other reviews have mentioned it's very simplistic right now. And sure not worth the $20 if the game has been abandonded.
I have had this in my wishlist since EA release. I loved the idea behind the game, and during the sale I took the plunge. It is playable on the deck. Just had to remap a few keys to my personal preferences. I’ve been really enjoying it so far. As a dad of toddlers I don’t have time to sit and invest hours. This lets me build something the way I want, and how successful it will be is decided on dice rolls which is pretty interesting.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mall Craze | $31.2K | 67 | 54% | $14.99 |
| Midnight Protocol | $31.2K | 452 | 86% | $3.74 |
| Steel Rain | $31.2K | 106 | 84% | $9.99 |
| Among the Heavens | $31.2K | 306 | 85% | $2.99 |
| Stray Cat Crossing | $31.2K | 651 | 93% | $2.99 |
| Zombeer | $31.2K | 275 | 73% | $4.99 |