
Ready the Peashooters and prepare for the craziest, funniest shooter in the universe: Plants vs. Zombies Garden Warfare 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Sep 14 → 16.29/day in the week after.
About
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 50.7Kreviews | 90% | — | $8.3M |
| $24.99 | 7.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pvz evrenini deneyimlemek, sevdiğiniz karakter olarak etrafta koşturmak güzel. Ama oyun içeriği çok hızlı şekilde tükeniyor, sıkıcı ve boş bir hal alıyor. Online tarafı zaten ölmüş durumda, birçok mod var ama sadece turf takeoverda maç bulabiliyorsunuz (o da şanslıysanız). Offline olarak da hikaye modu var ama bence bu da tek başına oyunu satın almak için yeterli değil. Hikaye modu haritaya dağılmış birkaç görevden ibaret ve hepsini bitirmek en fazla 4-5 saat sürer. Birkaç sebepten dolayı BFN'nin çok daha almaya değer olduğunu düşünüyorum. Birincisi online tarafı GW2 kadar ölü değil (en azından şimdilik). İkincisi oyun grafikleri ve karakter animasyonları açısından çok daha iyi, tarz değişmiş ama pvznin özünü ve karakterleri daha iyi yansıtıyor. Üçüncüsü ise varyant sistemi yerine getirilen karakter geliştirme ve kozmetik sistemi çok daha iyi. Son olarak, böyle güzel bir evreni/fikri alıp bok ettiği için EA'a şirketinin gidişatının da bu oyuna yaptıkları gibi olmasını dilerim.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 16.6K | 84% | $24.99 | |
| $8.3M | 126.4K | 95% | $2.99 | |
| $8.3M | 10.5K | 96% | $19.90 | |
| $8.3M | 5.1K | 95% | $59.99 | |
| $8.3M | 23.3K | 89% | $14.99 | |
| $8.3M | 14.1K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $73.8K | 787 | 73% | $1.99 | |
| $19.1K | 92 | 85% | $9.99 | |
| $13.8K | 46 | 72% | $15.99 | |
| $6.3K | 25 | 80% | $12.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Jul 30 → 26.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Traditional Chinese
| $29.99 |
| — |
| 95% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mui bueno
i ♥♥♥♥♥♥♥ love this game
ES MUY BUENO
me encano todo,es oro puro,gloria en roma,oro en españa,no se debe perder una experiencia asi en al vida
BEST GAME EVER ILIKE LOT
缺点:1:玩这个要挂加速器,不挂不一定进得去 2:连接巨他妈不稳定,喜欢我打到一半断掉吗?还有我都快结算奖励了,给我断了 3:环境很逆天,有不少演都不演的挂狗,甚至已经达到了最高的熟练度,也就是说,人家已经不是第一次开了,人家这么明显都不会封的,谁懂全图轰炸加无敌还有高移速 4:玩家巨少,少到什么地步?你接了日常任务都完成不了,因为根本没人玩那个模式 总结:不推荐购买,目前处于一个官方已经不管的状态,不值得浪费时间和金钱
esse jogo e bom mais muito bom mesmo melhor escolha de vida ate agora mias nmrl Q HACKERS CHATOS
es un muy buen juego
it wont start
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.