
6 different types of towers! 4 planets with different characteristics! 25 different enemies. Drones, Tanks, Biorobotic enemies and many different ground and air vehicles! Snowy and Glacial maps, Desert and Arid lands! Prepare to defend the solar system against invaders!
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About
An epic defensive battle!
Easy and fast gameplay!
Replayability with different strategies!
Sweet Low Polygon graphics!
6 different types of towers!
Different upgrade options for each tower!
Possibility to develop 3 levels for towers during the game!
Level dependent enhancement options!
4 planets with different characteristics!
Snowy and glacial maps, Desert and arid lands, Greenery mountainous
25 different enemies. Drones, Tanks, Biorobotic enemies and many different ground and air vehicles!
Prepare to defend the solar system against invaders! The solar system, which has been living in peace for years, is occupied by robots sent by an advanced civilization. There are 4 different planets in this star system that you have to defend.
Between mountains, forests, glaciers, and deserts, you must defend your lands and fend off invaders in order to achieve victory and set your civilization free again. While making your defense, you should use 6 different towers in the most strategic way.
By paying attention to resource management and making tower upgrades correctly. You have to place the towers in the correct positions.
Tower rarity mechanic: Each tower starts with 1st level rarity at the beginning of the game, this level can be improved with in-game experience.
There are 4 different colors for each tower: blue, green, red and yellow. As you go from blue to green, the towers get stronger.
When you build the tower during the game, a tower of these 4 colors is produced depending on the rarity level of that tower. The higher the level, the higher the probability of getting a yellow tower. As the power of the towers increases with the colors, the amount of back sales also increases.
When you produce a yellow tower, you can sell it for a higher price than your purchase price. At this point, tactics come into play. Will you strengthen your economy and fight with more towers or will the strong tower be enough for you?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Turkish, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Portuguese - Portugal
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I think the greatest sin is that it is just boring. The waves aren't fast enough even on the "fast" setting and you don't gain money fast enough to upgrade. Which is fine because it's not like the last of upgrades really hinder you. It's more you just sit there waiting and waiting and thinking "I wish these waves were over already" because you are staring at the screen not interacting. There also isn't enough "flashy" effects to keep it interesting. Upgrading the towers doesn't provide any real visual differences nor do they really behave any different. I also don't understand why when you randomly place a gold tower, it upgrades 2 times instead of 3 times for any other tower and costs half as much. I guess its doing the same damage or more? Since there is no way to check on stats for either the enemies or the towers, I just have to assume that's whats going for it. The economy tower also makes little sense. At full upgrades it pays for itself eventually but its a real slow grind to get there. Again... it's just boring. Servicable, but boring. I recommend other TDs like Gemcraft, Bloons, Pixeljunk or Element TD 2.
像史 又有点香
It's functional, but really basic. Every level and enemy feels the same. Even with max speed, levels go on for way too long.
Классическая tower defense про защиту Солнечной системы от роботов-захватчиков, где есть 4 планеты, 6 типов башен и 25 видов врагов. Графика в стиле low-poly, милая и простая, управление легкое, можно играть фоном, параллельно смотря сериал или слушая музыку. Фишка тут в рандоме: каждая построенная башня выпадает с цветом от синего до желтого, и желтая не только мощнее, но и продается дороже, чем стоила, так что можно крутить экономику. Механика вроде и интересная, но баланс странный - башня-генератор ресурсов может давать бесконечное золото еще до старта волны, и тогда игра теряет всякий смысл. Сложность низкая, скучать особо не заставит, многие уровни проходятся практически на автопилоте, а полноценной концовки или пост-игры тут просто нет. И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⠀⠀⠀⠀⠀⢰⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠈⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠸⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣸⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⣶⣶⣿⣿⣷⣤⠀⠀⢠⣤⣶⣶⣶⣄⡀⠀ ⠀⠀⠀⣿⣿⣿⣿⠀⣿⠀⠀⢸⣿⣿⣿⡏⠙⢱⠀ ⠀⠀⠀⣿⣿⣿⣿⠠⣿⠀⠀⢸⣿⣿⣿⡇⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣿⣤⣿⠀⠀⢸⣿⣿⣿⡇⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⢸⣿⣿⣿⣏⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⢸⣿⣿⣿⣷⣤⣼⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⢸⣿⣿⣿⣇⠈⢹⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⢸⣿⣿⣿⣿⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣾⣿⣿⠀⠀⢸⣿⣿⣿⡿⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⢸⣿⣿⣿⣧⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⠀⢸⣿⣿⣿⣿⣤⢼⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⠀⢀⢸⣿⣿⣿⡇⠀⢸⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⡜⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣫⣤⣦⣼⣿⣿⣿⡟⠀⡏⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⡟⢸⣿⣿⣿⣇⠀⡇⠀ ⠀⠀⠀⣿⣷⣿⣿⣿⣻⣿⣿⣾⣿⣽⣟⠋⠀⡇⠀ ⢀⡀⣴⣿⣿⣿⣿⣟⣻⣿⣿⣿⣿⣿⣿⣿⣿⣧⡄
- Gameplay: Easy, repetitive and overall uninteresting. - Balance: Blatant exploits that allow for infinite cash (selling towers for more money than they cost) and infinite towers (building multiple towers on the same spot). - Achievements: Boring grind about building X number of towers and killing Y number of enemies.
Not a fan of this one as you have to put the towers on exact tower spots rather than wherever you want :( The game looks decent though and has decent sound design. So props for that there. 4/10
Прикольный Tower Defense, графика и звуковое сопровождение приятные, рекомендую.
Oyun baya tırt. 0.49 cent'e aldım 22 dk oynadım ve iade ettim. Oyun o kadar kötü ki 0.49 cent'i talep ettim ciddi ciddi. Bedava olsa oynanmaz o derece bir oyun.
By just dumb luck I chose this game to be the "first" game from my Steam library (~1900 games) to start the looooong queue of my never played games and damn this was fun and slightly addicting. Still in progress to finish this game 100%, but also in a bit of a problem. I've finished all levels without a fail and I have some of those "buy X amount of X tower" achievements AND the "First Failed Level" still yet to unlock. Should I fail on purpose or just leave it be, because I would like to 100% the game, but failing on purpose seems stupid to me :/
I have no idea how this game has mostly positive reviews... this game is bad. The levels are bland and in some cases just carbon copies of each other, there is no story or even a tutorial to start the game, the upgrades are laughable, ranging from completely useless to infinite money loops. There is almost no information on what "rarity" means. The acheivements are all grinding for X amount of kills and building X amount of towers.. I can't fathom how this game ever went through early access, like what could possible have been missing from this that it needed an EA period?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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