
Choose your units, place them where it counts and build an army that wins. Deploy heroes with powerful skills to support your units and swing the battle your way. Unite the clans and take the fight to the Dubdals. Warboss is a casual and goofy battle simulator.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Choose your units, place them where it counts and build an army that wins. Deploy heroes with powerful skills to support your units and swing the battle your way. Unite the clans and take the fight to the Dubdals. Warboss is a casual and goofy battle simulator.
This is a fast-paced auto-battler about making smart choices before the fight starts — and then watching everything collide. You don’t micro-manage units during combat. Instead, you build your army, place your hero, press start… and see if your plan survives first contact.
Battles range from small skirmishes to massive clashes, with up to 100 units per side on the battlefield at once.
That means crowded fights, constant motion, and moments where everything goes wrong (or very right) in seconds. Battles are designed to be quick to begin, intense to watch, and decisive.
Every battle begins with a deployment phase.
You choose which units to bring, where to place them, and how to spend your limited gold.
Swordsmen and spearmen to hold the line
Berserkers for raw damage
Archers for ranged pressure
Cavalry to crash through formations
Healers to keep your army alive
Explosive war pigs for controlled chaos
Each unit costs gold and has a deployment limit, so you can’t spam one solution. There are no stat upgrades — winning comes from adapting your army to the situation in front of you.
You can deploy one hero per battle, and they matter.
Heroes don’t just deal damage — they shape the flow of combat with powerful abilities:
Ground-shaking slams
Temporary invulnerability for nearby troops
Deadlier, more precise attacks
Calling in reinforcements when you need them most
Timing and positioning your hero can turn a losing battle into a win.
Once the battle begins, you’re free to enjoy the chaos.
Speed the fight up or slow it down
Zoom in close to the front lines
Pull back to see the full battlefield unfold
Whether you want spectacle or overview, the camera is yours.
Progression is simple and clean.
You unlock new units and heroes by winning battles — not by grinding stats or upgrades. Each new unlock gives you more tactical options and tougher enemies to face.
The world is already at war — just not against the right enemy. In the first half of the game, you must unite the warring and squabbling barbarian tribes, forcing them to stop fighting each other.
Only then can the unified armies march against the true threat: the green-skinned Dubdals — stronger, stranger enemies who refuse to stay dead and will push your tactics to the limit.
Battles that scale from a handful of units to massive 200-unit clashes
Fast-paced fights designed to resolve in minutes, not half an hour
Pre-battle deployment phase where positioning and unit choice decide the outcome
Multiple unit types with clear strengths, weaknesses, costs, and deployment limits
One hero per battle, each with impactful abilities that can turn the tide
No stat upgrades or grind — progress comes from smarter decisions, not bigger numbers
Two enemy factions with distinct behavior, including stronger dubdals with revival mechanics
Unlock new units and heroes by winning battles and pushing forward
Adjustable battle speed to watch the chaos at your own pace
Free camera and zoom to focus on the action or see the whole battlefield
High replayability through different army compositions and hero choices
Simple to learn, hard to master — easy to start, difficult to perfect
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
really fun game, simple idea and very addictive once you start trying different unit combinations and placements. the battles can get quite chaotic in a good way, especially when there are a lot of units on the field. what surprised me the most is the performance. i'm playing on a laptop without a dedicated graphics card and it runs smoothly even on max settings, which is honestly impressive. casual, goofy and fun. definitely worth trying.
A cute and charming looking but janky auto battler. What sets it apart from other indie auto battlers is that in this iteration each unit type (swordsman, archer, berserker etc etc) has a unique ability that is auto triggered. Also in this iteration there are heroes with unique MOBA like abilities. You can expect 80 levels and between 2-3 hours of content. Campaign progression is by defeating subsequent clans and unlocking that clan's unique unit for your own unit roster.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| I commissioned some bees 13 | $370.4 | 54 | 94% | $0.99 |
| Assassin Girls | $370.4 | 54 | 80% | $0.99 |
| Cavegirl Adventures | $371.4 | 60 | 58% | $0.49 |
| Dupio | $371.4 | 50 | 58% | $0.49 |
| SEARCH ALL - SEASHELLS | $372.8 | 50 | 90% | $2.99 |
| 恶灵退散 Go Back to Hell | $377.7 | 61 | 87% | $0.49 |