
Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Traditional Chinese, Japanese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
super fun it is very addictive
it is a very fun and exiting game. if you are a roller coaster content creator or justa guy who loves theme parks. THIS IS YOUR GAME!!!! i love it. it is all about trial and error
很经典的一代,当你绞尽脑汁终于拼出来一座恶心值拉满的阴间过山车后,那种游客的恐惧感会让你笑到面瘫
planet zoo is a lot better than the base game of planet coaster. not a huge fan of the limited landscaping plants. planet zoo has SOOO many good plants while planet coaster has a smaller variety. as someone that loves landscaping, this is a huge bummer. im trying to make my rides more appealing but i cant like it with the same plants over and over. the tutorial is also seriously lacking.
The creation mode in this game is unmatched. You can really get detailed when designing your park.
好
也就那樣
好吧,我承认我是废物,造景太难了,没有侏罗纪世界进化简单,不过总体上来说,对喜欢这类题材的和有时间去消耗的人来说,还是挺好玩的。
was really fun at the start but got a bit boring after a while, needs something where you go in first person and walk around and go on rides
coller roaster
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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