
Pizza Express is a fast-paced restaurant simulation where you'll join the laborious Gastone and his wreckless friend Lucky in a tasty adventure which will bring you from zero to hero. Manage every aspect of your pizzeria and turn it into the best eatery in town!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Outdated but still entertaining pizza place manager game.
Aprendi, fazer pizza jogando esse jogo kkk adoreii recomendo, comprem na promoção! 👍🏻🍕🍕🍕🍕🍕
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]Not Recommended[/b][/h1]
https://t.me/sage_mad/1278 "Мне как-то игра совсем не зашла. Слишком пиксельная, долгое обучение , зашел в игру из-аз постоянных ошибок спустя тонну времени ... 2\5"
Группа The Devil Wears Prada отпраздновала 17-летие своего альбома With Roots Above and Branches Below! В 2009 году этот альбом вызвал колоссальную волну хейта со стороны фанатов «старой школы» металла. Группу обвиняли во всех смертных грехах «сцен-культуры» (трэш-челки, зауженные джинсы, слишком вылизанный продакшн автотюна в припевах). Олдскульщики брызжали слюной, называя их музыку «недометаллом» и «крабкором», хотя сегодня этот альбом считается абсолютной классикой жанра, определившей звучание целого десятилетия.
El puntero es horrible, hace fallar mucho.
I Love this game <3
Pizza Express is a compact yet thoughtfully designed restaurant management game that blends hands-on cooking with broader business decision-making, creating an experience that feels both energetic and personal. Developed by Onni Interactive and published by Plug In Digital, the game puts players in charge of a small pizzeria with big ambitions, challenging them to balance creativity, efficiency, and strategy within a limited timeframe. Rather than overwhelming players with complex systems from the outset, it introduces its mechanics gradually, allowing the charm of running a pizza shop to shine through while steadily increasing the pressure. At the heart of the game is the daily rhythm of restaurant life. Each in-game day is a cycle of preparation, service, and reflection, where decisions made before opening hours directly affect how smoothly things run once customers arrive. During service, gameplay becomes fast-paced and tactile, requiring players to assemble pizzas quickly and accurately as orders stack up and patience runs thin. Mistakes cost money and reputation, while efficiency and consistency lead to satisfied customers and growing profits. This constant push and pull between speed and precision keeps the experience engaging and mirrors the stress and satisfaction of real kitchen work. What sets Pizza Express apart from simpler cooking games is the level of control it gives players over their menu. Rather than relying on predefined recipes, the game encourages experimentation by offering a wide range of ingredients that can be combined freely. Players can name their pizzas, set prices, and adjust offerings based on customer preferences and profitability. This creative freedom adds a strong personal touch, as success often comes from understanding what your particular clientele enjoys rather than blindly following optimal strategies. Over time, the menu becomes a reflection of the player’s decisions and priorities. Beyond the kitchen, Pizza Express incorporates light management systems that add depth without becoming cumbersome. Investments in furniture, advertising, and upgrades allow players to shape how their restaurant grows and how customers perceive it. These systems are straightforward but meaningful, rewarding thoughtful planning and adaptation. The game’s limited timeframe adds tension, forcing players to make choices about where to focus their resources instead of trying to optimize everything at once. The presentation reinforces the game’s approachable tone. Pixel art visuals are clean and expressive, ensuring that information is easy to read even during hectic service periods. Characters and customers have distinct personalities conveyed through animation and dialogue, giving the restaurant a sense of place rather than making it feel like an abstract management screen. The soundtrack complements this atmosphere with upbeat, retro-inspired tracks that enhance the feeling of a busy but cozy pizzeria. Replayability is supported through flexible difficulty options and multiple ways to approach the same goal. Players can fine-tune the challenge to suit their preferences, whether they want a more relaxed experience focused on creativity or a demanding run that tests their multitasking and planning skills. This adaptability makes the game accessible to newcomers while still offering enough challenge to keep experienced simulation fans engaged. While Pizza Express does not aim for the depth of large-scale tycoon games or the narrative ambition of story-heavy sims, it succeeds by staying focused on what it does best. Its systems are cohesive, its goals are clear, and its tone remains consistent throughout. Minor rough edges in balance or pacing may appear during longer sessions, but they rarely overshadow the enjoyment of watching a small pizzeria grow through smart decisions and hard work. Ultimately, Pizza Express delivers a satisfying blend of action and strategy that captures the spirit of running a restaurant without unnecessary complexity. It rewards creativity, quick thinking, and adaptability, all wrapped in a charming presentation that makes each successful day feel earned. For players who enjoy management games with an active, hands-on component and a strong sense of personality, Pizza Express offers a memorable and engaging experience that punches above its modest scope. Rating: 7/10
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $135.4K | 172 | 99% | $19.99 | |
| $55.6K | 202 | 87% | $8.99 | |
| $557 | 9 | 56% | $1.99 | |
| $646 | 4 | 75% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.8K | 93 | 85% | $14.99 | |
| $46.8K | 296 | 89% | $9.99 | |
| $46.8K | 78 | 65% | $19.99 | |
| $46.8K | 834 | 85% | $2.99 | |
| $46.8K | 237 | 80% | $10.14 | |
| $46.8K | 88 | 66% | $11.99 |