
Alone or up to 6 players, deliver pizzas to the survivors of a city where an oppressive mist has turned almost everyone into monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
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About
"Help won't arrive right away, and people are hungry. Let's deliver pizzas"
Your Boss
In Pizza Deathlivery, an opaque mist has descended over the city for several days, and monsters have begun to emerge. Those still alive are running out of food...and you're their last hope.
Pick up a pizza, deliver it and take the money back to the pizzeria!
Each new day begins with a quantity of pizza to be delivered. Once you've opened the door to the pizzeria, you must deliver all the pizzas before midnight. If you don't reach your quota, the boss won't be happy...
Finding your way around and avoiding the monsters!
Each new run generates a randomized city, so you have to find your way around despite the fog that prevents you from seeing more than few meters away, and watch out for the creatures that swarm the streets.
Money, Becoming a 5-star pizzeria!
Every day, delivering pizzas earns you reputation points, which will allow you to unlock new neighborhoods and equipment. With each delivery, the money you earn will allow you to buy equipment to better face the dangers of the city. Will you reach 5 stars before you get fired?
Online cooperation from 2 to 6 players
Proximity Voice Chat
A randomly generated city
Zany, multi-functional objects
Terrifying monsters with unique behaviors
Pizza (a lot)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Scheiß game will es nie wieder spielen.!!!!!!!!!!!!!!!!!!!!!!!
My friends and I downloaded and played the game at launch (October 2025). Pizza Deathlivery is a first person horror game that has players navigating a city at night to deliver pizza. Players are to coordinate delivering pizzas while racing against the clock to meet the city's curfew. At midnight any player outside of the pizzeria are "taken into the night". If everyone fails to make it back, you're fired. If you fail to meet the quota you are given a warning and then fired after 3 failed days. You are to do this while navigating a city that evolves into more chaos each day. The city is filled with puzzles, platforming, secrets, traps and of course the monsters that roam it. This experience is best shared with groups of friends as cooperation is encouraged. Each night progressively becomes crazier making players run frantically to meet their quota. "Go risk your life for minimum wage"- Moff Cena 2025 The first thing I want to do is commend the developers. The first launch had some issues such as enemy spawn frequency over time, a difficult upgrade system, clunky money management etc. Even though these issues made the game frustrating after 3 to 4 nights in, it still showed promise. The developers invited criticism unprompted by players. As someone coming back to the game in May 2026 I can attest that they went above and beyond to correct these issues, and even adding more content to improve the experience. For enemies over time, they toned down how many spawned per night along with the proximity they spawn in. They even went in an added new enemies that play into the experience even more. The upgrades and economy system have improved drastically. Before, if you upgraded it would make the specific item cost more for every player making it limited to who can upgrade. Now it's fixed to where the price scales for the player individually. The problem before hand with the money is upgrading how many pizzas you could carry made it even harder to bring the money back to the base. It was proposed that a wallet could be added or the amount of money that can be carried is expanded. The developers took this and added the twist that you can find a special coin used to upgrade to get said wallet and it applies to all players. I find it brilliant that they solved this solution by adding a reward system. Another was the idea of adding a HUD including a compass and watch. Again, they added it to this upgrade system. It's actually very fun to find these special coins and upgrade your experience. It allows the player to appreciate the raw experience of navigating the city and relying on city clocks, the pizzeria clock, and the maps to be then rewarded to make it easier for the player. It's brilliant. The developers have worked themselves to the bone to improve this game. I've seen AAA studios drop games for less, let alone the amount of work they did as an Indie Studio. The experiences my friends and I had are fun memorable and I highly recommend giving this game a try with friends. It's a great spooky and silly experience.
coop slop
Fun to play with friends
J'ai passé un excellent moment sur Pizza Deathlivery avec quelques amis. Nous étions 6 mais nous n'étions presque jamais ensemble tellement il y a de choses à faire/explorer. Mon petit hic, c'est la perte de FPS au bout de quelques jours lorsque la map est vraiment peuplée. Le bestiaire sans être excessivement diversifié est fourni et varié. Globalement, fou rire garanti entre amis ! [url=https://www.twitch.tv/layra_alixis]Layra_Alixis[/url] - [url=https://indiestogether.carrd.co]Indies Together[/url]
Pretty fun game! We ran into a couple of bugs (piggy bank fell through the map a couple times), but I enjoyed the chaos! Definitely worth the price.
Une très bonne itération du genre, on a testé le jeu à 6 et on a pas eu l'occasion de s'ennuyer avec toutes les choses à faire. Il faut s'habituer à la map ainsi qu'à son évolution, il faut apprendre les choses qu'on débloque et où on peut les débloquer, en bref c'est rafraichissant pour le genre. Les FPS s'amenuisent avec les nuits qui avancent et le nombre de monstres qui ne fait qu'augmenter, ça peut devenir embêtant mais des mises à jour pourront probablement régler ça. Malgré ça, c'était un plaisir de frapper des père noël avec ma canne à sucre ! [url=https://www.twitch.tv/afkaaafe]AFKafé[/url] ~ [url=https://indiestogether.carrd.co/]Indies Together[/url]
최대 6명이서 할 수 있는 개꿀잼 게임 피자 배달이 험난하긴 하지만 같이 게임하는 애들의 플레이가 더 험난하기 때문에 이겨낼 수 있을 것 같다 짜부시키는 애한테 죽고 관전하면 목에 버거 낀 목소리로 관전되는 버그가 있음 << 개꿀잼임👍
J'ai passé un super moment sur Pizza Deathlivery, en bonne compagnie ! Nous étions 6, et il y a tellement de choses à faire et à explorer que nous ne sommes (presque) jamais resté toustes ensemble. La map est grande, et les points d'intérêt changent d'endroit à chaque partie, ce qui permet de ne pas "juste" apprendre la map par coeur pour savoir où aller et quoi faire ! Puis, on comprend de mieux en mieux les choses avec les jours qui passent.. Et le tuto est très clair et très concis également ! Le seul bémol que j'aurais, c'est des pertes de FPS lorsqu'il commence à y avoir trop de monstres dans les rues. Mis à part ce problème, j'ai vraiment adoré ma découverte et je le recommande chaudement pour de bonnes soirées de rigolades ! [url=https://schrodingerkitten.carrd.co/] SchrodingerKitten [/url] ~ [url=https://indiestogether.carrd.co/] Indies Together [/url]
İyi bir oyun sadece tek sıkıcı oluyor.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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