
A 4-player online co-op third-person PvE shooter where intense combat meets high-pressure cooking. Battle hordes, coordinate your loadout, and cook under fire to build your pizza empire.
Modeled estimate, not a reported figure. How we estimate →
About
Pizza Bandit is a mission-based 4-player online co-op third-person PvE shooter.
A former bounty hunter finally buys the pizza shop he's always wanted—only to find it empty. To build it, he'll have to pick up the guns again.
Battles unfold in tight spaces where movement is survival. Time your dodge-rolls, manage your stamina, and find firing angles as enemy hordes close in. Positioning and teamwork determine whether your squad extracts—or gets wiped. Friendly fire is always on.
Cooking isn't a side activity—it's a mission objective. Fail to complete orders, and the mission fails. Prepare meals under enemy pressure. Every second spent plating is a second you're exposed.
Every mission starts with your loadout. Choose weapons, gadgets, and abilities that shape how you fight. Complete contracts to unlock stronger gear and new build options for tougher missions.
Between missions, invest your earnings into the pizzeria you're trying to bring to life. Upgrade equipment, decorate the space, and turn an empty shop into something worth fighting for.
Play solo or squad up with up to four players online. Missions scale to your squad size, but tight spaces and friendly fire demand real coordination. Coordination is survival.
Pizza Bandit is currently in Early Access. The core combat and mission systems are fully playable, and we're actively expanding the game.
Upcoming updates are planned to include new mission sets, enemy variants, and mission modifiers that alter rules, difficulty, and environments—alongside expanded loadouts and deeper restaurant progression.
We're building this alongside the community, and feedback directly shapes future updates.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I saw this game and i thought to my self YEAH I AM GOING TO MAKE PIZZA AND KILL ♥♥♥♥ (and eating pizza while playing)
Pizza Bandit — o ninja da pizza em ação Pizza Bandit é basicamente o que aconteceria se um entregador de pizza resolvesse misturar molho de tomate com munição pesada. Você corre, atira, explode coisas e ainda tenta manter a pizza quente — é tipo multitarefa nível chef de cozinha em dia de promoção. Os inimigos aparecem em ondas como se todo mundo tivesse combinado de pedir pizza ao mesmo tempo… e todos ficaram bravos porque veio sem borda recheada. Enquanto isso, você desvia de tiros igual entregador fugindo de cachorro de rua. Visual vibrante, caos controlado e chefes tão aleatórios que parecem ter saído de um delírio de quem comeu pizza fria às 3 da manhã. Resumo direto: É frenético, divertido e faz você se sentir o guerreiro supremo da pizzaria.
walking feels off, it doesnt feel and look like you character walks. Instead the floor beneath you just slide (just like you see in movies when is filming in a car) the area moves not the person or vehicle. but its a nice concept, i will wait till they fix it
Game runs smoothly, easy to understand mechanics. Loads of fun~
傻逼玩意,你每天改一次游戏难度有意思吗,新版本搞得一坨大的一样,天天暗改,二阶武器也垃圾了
本來挺簡單好玩的就是農了點,現在不知道為什麼給怪物加了會回復的護盾,強化需要農怪物掉落的新素材,變得又臭又農 BOSS過場動畫,結算畫面都沒有實裝跳過功能,打一場不論成功或失敗都要浪費數分鐘在跑動畫和結算,想刷也快不了 明明以前還挺好的,惡改成這樣實在是遺憾
內容太少,重複性太高,更新慢
双小丑那个boss,制作组自己玩过吗?非要设置这种数值BOSS来卡人进度我不理解。 既有时间限制又没有掉落的子弹;BOSS的飞弹又是瞄准前面打后面;飞出来的桶又是看不到落点,又没有打掉桶可以伤害boss的设计。 能做出这种boss来我觉得你值得一个差评
baya bi kötü
Don't buy this game; the optimization is very poor, the gameplay is weak, and it's not worth the money at all.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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