
A rogue-lite game where you must face hundreds of monsters with increasingly difficult bosses that strong enough to take you down. Choose your abilities, build your favorite combat style, become stronger and survive as long as you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game absolutely looks and plays like, "My first video game". Someone is learning how to make a Vampire Survivor-type game and this was the end product. And even though the aesthetic is not far from each other, Vampire Survivor has an almost undefinable element to it that makes it infinitely more fun than this was. It's not bad, but good enough to recommend. Just kind of boring.
Gros points positifs par rapport à beaucoup de ses cousins de type Bullet hell, Il est possible de jouer en X1.25 - 50 - X2, ça permet d'un peu moins s'ennuyer sur de longs runs ou parfois c'est lent. Là, on peut augmenter ou baisser la vitesse de jeu à notre aise et ça, c'est bien. Petit plus aussi pour le dash. simple à prendre en main, il a l'air assez facile. Par contre, dès ma troisième run, j'ai fait une run où j'étais quasiment invincible, donc le jeu est peut-être un peu trop simple, à voir dans les plus grosses difficultés. certaines armes sont sympas et ont de bonnes animations, c'est un oui
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Vietnamese, German, Japanese, Spanish - Spain, Portuguese - Brazil, French, Korean, Russian
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
還不錯 眼睛快花了
以價格來說不算太差,喜歡倖存者風格的可以考慮,但沒有非常割草感,就算15分鐘前五分鐘打帶跑,之後就只能一直跑,怪物血量偏高所以你不能停下,要一直移動 說說缺點角色跟物品解鎖條件沒有什麼提示,拿到幾個角色之後會卡住不知道怎麼繼續取得其他
The challenges make the game. Plenty of build options w/ random elements add a freshness to each run.
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hay vc
Survivor like bem gostosinho de jogar, divertido, e viciante.
A fun little survivor-like that’s easy to pick up and surprisingly addictive. The upgrades feel satisfying, there’s enough variety to keep runs interesting, and watching your build slowly turn into complete chaos is easily the best part. It’s a bit rough around the edges, though. Some weapons feel much stronger than others, the menus could be better, and the game doesn’t really do anything new for the genre. Still, it’s a solid choice if you just want something simple, cheap and enjoyable for a few hours.
★☆☆☆☆ (1/5) На поздних минутах игры, когда на экране появляются много монстров, игра начинает сильно тормозить, игровой процесс превращается в слайд-шоу. Визуальные эффекты от некоторых заклинаний полностью перекрывают экран. Порой просто перестаешь видеть что происходит. Награды и сундуки выпадают прямо на землю в случайных местах. В игре нет компаса или указателя к ним, а из-за плотной толпы врагов найти их визуально бывает невозможно. Долгое открытие сундуков... Кривая локализация.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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