
Be a Pixel Shopkeeper! Collect items using inventory management puzzle mechanics. Sell your wares, decorate your shop, craft new products, and expand! Train to beat tougher dungeons, unlock new classes and decor, and furnish your shop smartly to maximize profits!
Modeled estimate, not a reported figure. How we estimate →
About


(Please Read ^^)Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its cute and sweet and makes me feel happy even about crippling debt
The music in this game is good and I really like the puzzle-style inventory. However, the gameplay loop is just boring. I note that the store page for this game does specify "As a simulation game it might start out slow as you build yourself up, so if you are bored easily, this might be important"... this rubs me the wrong way tbh. I shouldn't have to suffer through a boring start of the game to get to the fun part, make the start of your game fun.
I want to like it but it's a QOL nightmare. Navigation is tedious and it feels like a game that makes you do everything "the hard way." Menus get painful the larger they are as you unlock or acquire more things. There's no sort features outside of items as weapons, armor, or other. Dungeons make items disappear quickly which feels hectic and unfun when you're trying to puzzle out how to fit all of the loot. It's ideal to click on each passing customer, every tumbleweed, every bird, and polish items before they're sold but none of that is fun. If you want to be a shopkeeper, you want to haggle instead of have NPCs pass through like a conveyor belt with minimal interaction and either purchase or walk off. If you want to see numbers go up, there are many clicker/idle games that do that, or automation games like Factorio. It's not a bad idea but I can't give this a thumbs-up when the execution is this painful.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра интересная! Вам дают по сути магазин вместе с землёй в лизинг... (или с рассрочкой платежа за свой бизнес) короче надо вернуть 50000 зелёными... раз в неделю платёж, начиная с 50 баксов, а потом всё больше и больше! Задача не обанкротиться... Ту Вам и данжи, крафт, торговля... и пазл (по сути сумка в которую мы складываем добычу во время боя...) Короче, если Вы возьмёте на распродаже за 30руб., то вряд ли будете разочарованы)))
mmmmmm P I X E L H A T
Game wants you to pay too much too fast and you don't get enough money
Greatly enjoyable and simple game
At the surface it seems like a pretty chill and casual shopkeeping simulator. However, there are a handful of elements that will test your reaction speed and/or tactical and strategic planning to make things more challenging: [list] [*]Microing the looting aspect of dungeon crawling is key to maximizing the items you get as it goes quite fast. [*]Trying to keep up with attracting customers while grabbing the free items from other NPCs can get hectic. [*]Takes a bit of thought to plan out when to spend money on recipes, player stats, shop items, or shop upgrades. [*]Deciding on when sell loot vs. farm more loot such that you can make the payment each week. [*]Knowing when to sacrifice loot for a stat boost vs. keep it for money. [/list] Overall still a pretty good shop management game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14K | 183 | 94% | $3.99 | |
| $3.1K | 23 | 87% | $3.99 | |
| $1.7K | 10 | 90% | $4.99 | |
| $309 | 9 | 67% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.4K | 95 | 96% | $14.99 | |
| $35.4K | 375 | 89% | $3.59 | |
| $35.4K | 53 | 70% | $29.99 | |
| $35.4K | 97 | 74% | $10.99 | |
| $35.4K | 102 | 94% | $5.99 | |
| $35.4K | 179 | 74% | $9.99 |