
Enter a seventies science fiction utopia with hand-drawn levels and characters. A platformer adventure with a soundtrack from the past. Are you ready for 1977?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you are a GenXer with fond memories of all the weird, low budget sci-fi films that were made in the 1970s, then I think there is enough here to recommend, despite the clunky and somewhat frustrating controls. This game is clearly a case of the developers being better artists than programmers, and while it is rough around the edges from a technical standpoint, the artwork and music make it worth playing, at least for me.
Joguem Pitiririka, pior do que está não fica.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to play this game for a long time. And I guess I could like this game if not for bad not remappable controls, no gamepad support (in a platformer) and 25-50fps on a i7+gtx970 which results in even more troubles controlling the character. BTW this game has cards.
As far as 2D platformers go, at least the artwork in this one is okay. The developer didn't fall down the same horrible trap as 90% of platformers on Steam and just do pixel art. Unfortunately there's too many minor issues with the game for me to recommend it. Firstly, the game isn't exactly clear about which general direction you're supposed to go in... being exploration themed, that's kind of okay, but your goals overall are poorly laid out. Secondly the controls are a bit janky in terms of collisions and jump placement, a bit of floatiness and imprecision in a game format that, especially in 2018, requires a certain standard is met. Finally on the technical side... you can't remap the keys, the resolution is fixed so it looks downright muddy on a high definition display. A bit more polish and completeness on the engine and the game design might have saved this one, but it feels somewhat unfinished. All the small problems add up, so I can't recommend it.
Tags: Platformer Additional Tags: Delete Local Content & Remove from Library Xbox360 not working. Weird keyboard layout. Multiple abilities you can activate to change movement and protag's behavior are accessed through a clunky radial menu. Game's first task is to go on a blind easter egg sending you backtracking in the initial tutorial level. Game's aesthetic choice looked a little bit like a pastel handdrawn thing which was relaxing on the eyes. Remove for declutter. Not a pleasant paltforming experience. Story is about trying to go save your dead ghost brother from an overweight demon lobster.
A very short, forgettable platformer. The aesthetic and music is pretty good, but the collision detection, and character movement are very wonky. Movement in water is also terribly slow. The powers are sort of cool, though there seems to be space for one more power I never got? The story is just odd, and not particularly enticing. The game really just lacks polish on the gameplay side.
- Prise en maladroite - Visuel fade 5/10 Meh...
It’s a mostly serviceable simple little Metroidvania, whose positives and negatives keep each other’s balance. The artwork is pretty to look at and there are a few neat puzzle mechanics here and there, but that’s counterweighed by floaty and imprecise controls – which can’t be rebound and don’t support controller input – and a general lack of the player knowing where to go and what to do. Given that this is an exploration themed game, that’s not too much of a problem, but you’ll notice that most Metroidvanias offer a map screen to orient yourself, which this one sadly doesn’t. Overall there’s not a lot to say about this. The narrative is pretty basic and the whole affair can be completed in less than 90 minutes. I’ll give it a mild recommendation, but don’t expect much out of it.
Ich schreibe selten Reviews, ehrlicherweise ist dies sogar meine Erste auf Steam. Aber dieser kleine Titel hat es meiner Meinung nach verdient. Ein Indie-Titel nach meinem Geschmack. Pitiri 1977 hat mich von der ersten Minute weg ans Keyboard gefesselt. Die liebevoll handgezeichnete Science-Fiction-Welt überzeugt dabei mehr als Rätselplattformer, als als Jump´n´Run. Und ja, das Spiel ist vom Handling her nicht perfekt, aber immer gut genug um weitergespielt und genossen zu werden. Wer also ein Spiel mit fairen Rätseln, hübscher Comicgrafik und ansprechendem Soundtrack sucht, wird hier zu einem vernünftigen Preis fündig.
XeqtR GameSense
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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