
Rebuild hope in a world that was lost in the fog. Lead your Pioneers across the isles of Pagonia, unite scattered tribes, raise thriving communities and discover the history of your people as you reclaim your world in the new story campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
About
As a brave Pioneer you lead your people through a world that was devoured by fog—a world made up of countless islands, in which hope, craftsmanship and community must rise again. Establish settlements, discover lost tribes, unfold new technologies and face the dangers that lie in wait within the fog. Experience the story campaign: You are a navigator in search of the Tower of Visions—the heart of a fragmented world.
A people, cloaked in fog. One mission: Restore hope.
The catastrophe saw Pagonia fractured into countless isles. As the navigator, you are chosen to dispel the fog and reunite the world. Journey from island to island, meet unique factions, face dangerous enemies and find out what really happened.
Play the complete campaign with unique missions and meet a wide range of story characters
Discover new factions, artifacts and legends
Confront the Hollowed—boss enemies that seem to be born from the fog itself
Find the Tower of Visions, symbol of Pagonia’s unity
Construct a thriving economy with more than 60 building types and more than 100 commodities. Every production step is visible—from Forester to Weaponsmith. Watch as thousands of Pagonians simultaneously work, trade and live, bringing your world to life.
Visualized production chains and flow of goods
Dynamic logistics with roads, transport routes and bottlenecks
Comprehensive simulation of the economy—no simplification, no abstraction
Explore procedurally generated islands with different landscapes, tribes and challenges. Befriend other factions and unite them through actions and trade.
Scattered tribes with individual needs
Trade and fulfill quests to form alliances
Mysterious locations that are hidden in the fog
Not every encounter is peaceful: Bandits, ruthless Scavs und mythical beings threaten your settlement.
Fight tactically with your troops
Strengthen your economy to secure your defenses
Decrypt artifacts that influence the powers of the fog
Experience Pioneers of Pagonia in shared co-op for up to 4 players. Build, plan and raise a settlement together. Everyone can trade, construct buildings or manage resources at the same time—you create your world together.
Shared faction, joint responsibility
Multiplayer save games, seamless switching between single player and multiplayer
Perfect for creative teamwork
Use the integrated Pagonia Editor to shape your own islands, adventures and challenges. Create maps, share them with the community and explore how an idea turns into a world: Pagonia grows through you—island by island.
STORY CAMPAIGN — Experience the story of a brave navigator and rebuild the hope in a broken world.
FLOURISHING ECONOMY — Up to 3000 Pagonians, more than 60 building types, more than 100 commodities—everything simulated, everything visible.
PROCEDURAL ISLANDS — Endless possibilities with fully generated landscapes and distinct villages, factions and objectives.
CHALLENGES — Face enemies, discover treasures, resources and hidden artifacts that alter the world’s equilibrium.
SHARED CO-OP — Build a settlement together with up to 4 friends.
MAP EDITOR & COMMUNITY — Create and share your own worlds—become one of the Builders of Pagonia.
Join our growing community on Discord and become part of the movement that builds, expands and changes Pagonia.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 81% | — | $7.6M |
| $34.99 | 39ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've been following the development of this game since early access and i must say - i'm very impressed with the progress this game made. It really reminds me of the old strategy games but with modern graphics and ideas. The graphics are nice, the campaign is engaging (with a very good tutorial and learning curve) and most importantly -it's a FUN GAME. Good job devs and keep it up!
Polecam
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 175.5/day in the week to Jul 15 → 2.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Traditional Chinese, Simplified Chinese, Japanese, Korean, Dutch +6 more
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mega gut, macht einfach Spaß so vor sich hin zu siedeln oder die Kampagne zu spielen.
救命啊 打船长要用的魔法罗盘怎么得啊 一直卡在这气死了
Ich bin unschlüssig, was das Spiel angeht. es macht schon spaß und ich glaube, dass echte Siedler Fas daran echt ein tolles Spiel finden werden. Aber es gibt doch einige Punkte die mich stören. 1. Die Armeen: Man kann diese nicht steuern, keine Formation geben oder sonst irgendwas mache, außer einen Angriffspunkt setze. Das macht Kämpfe zäh und manchmal frustrierend. 2. Lieferketten, man muss sich oft viele Gedanken machen, welche Ressourcen wo hin sollen. Dann werden aber einfach Lager von Gebäude A mit der Ressource voll gefüllt und in Gebäude B, wo man diese Ressource eigentlich braucht ist nichts da. Da man aber für das Spiel diese Ressourcen auf Lager hat, werden eventuell keine neuen Hergestellt 3. Tempo: An manchen Stellen ist sehr langsam. Aber ohne große Erfahrung kann man nicht einfach das Tempo erhöhen, da sonst zu viele Sachen passieren können, die man nicht bemerkt. Bspw. Vorkommen sind leer oder Ressourcen werden verbraucht, oder man wird angegriffen. Eventuell bin ich auch nicht die Zielgruppe für das Spiel. Ich bin eher mit Anno groß geworden und nicht mit den Siedlern. Daher ist die Rezension nicht als Ablehnung gegen das Spiel als solches zu verstehen
Gibt mir nostalgische Vibes, zum Runterkommen und Entspannen. Angenehme Produktionsketten, nette Geschichte.
Das Spiel verursacht heftige Abstürze wie eingefrorener Bildschirm oder plötzlicher Neustart des PC. Windostaste bzw. Task-Manager können nicht genutzt werden. So leider nicht Spielbar. Betriebssystem: Windows 11 CPU-Marke: 11th Gen Intel(R) Core(TM) i9-11900KF @ 3.50GHz RAM: 32 GB Grafikkarte: NVIDIA GeForce RTX 4070 Primärer VRAM: 12 GB
Tolles Spiel und spannende Kampagne. Mit Bossgegnern finde ich eine mega Idee!!! Freue mich auf weitere Abenteuer.
It's a great game. I love attention to details - in buildings, in characters inside of them, in small rabbits, etc, etc, etc. Really worth it
A podoba sie dla niego. Podobne najbardziej do settlers 2 aniversary edition. Fajne Fajne. Pragnę jednoczesnie zaznaczyć że nigdy nie grałem w Settlers nowsze niż Dziedzictwo królów :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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