
Alone in the forest glade he shared with his wife, a woodworker struggles to accept her passing. Help him hold on to cherished memories of their life together as he struggles to care for himself and his now empty home. Pine is a single-serving game focused on telling a beautiful, emotional tale.
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About

Pine is an interactive and emotional short story told wordlessly through hand-drawn animation and music, designed to be played in a single sitting.
It follows the story of a woodworker grieving the recent passing of his wife. Now alone in the glade where they made their home, he attempts to move on.
His simple daily chores of tending to his garden or collecting wood for the next winter are interrupted by memories of the happy times they spent together. Desperate not to forget her, the woodworker captures these memories in beautiful carvings out of the wood he collects.
Pine is a story-driven game focused on accessible, engaging interactions that pull you into the woodworker’s experience. Charming puzzles and mini-games celebrate the happy memories of their time together while deliberate chores underscore his challenges with moving on.


As you help the woodworker complete his daily routine, the simple chores you’ll guide him through are interrupted by reminders of his late wife. In these endearing memories you’ll relive their happiest moments together, playing games and building a life with each other.

The woodworker’s carvings are beloved mementos he captures from his memories. Pine’s unique carving mechanic lets you create the carvings with the woodworker’s hands, each a promise that his lost love will be remembered.

Classic hand-drawn animation, a beautiful setting, an evocative score and immersive environmental sound effects bring Pine’s story to life.

Made Up Games is Tom Booth and Najati Imam. Lifelong gamers and longtime friends, Pine is their first narrative game.
Tom has been a professional illustrator for over a decade, previously working for Nickelodeon and Scholastic, and a published children’s book illustrator and author. His Instagram audience and their love for the woodworker are a large part of the inspiration for bringing Pine to life.
Najati’s been programming since he was a kid. In his previous professional life he’s done embedded systems programming, full stack application development, and managed engineering departments. He’s also been a hobbyist game dev for as long as he’s been able to type.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Las ilustraciones son muy bonitas y entiendo el punto del juego, sin embargo, es bastante repetitivo y poco jugable, la historia queda igualmente corta y se vuelve bastante tedioso y aburrido. Si bien, se entiende el propósito de acompañar al personaje en su proceso de duelo que si bien se sabe este es lento, duro, rutinario, pesado lo cual va acorde a la temática del juego, aun así, siento que abusa de esos recursos y lo hace mal. En vez de ser un juego realmente reflexivo o que ayude al acompañamiento de una persona quizás pasando por este mismo proceso solo logra una lentitud y ningún mensaje tan bueno de por medio. El final me pareció bastante malo para todo lo que te llevas de repetición de juego y lo termines de esa manera. La estética y la música es muy bella y se aprecia bastante pero si queda muy corto como juego emocional.
me gusta este juego , no estoy pasando una época demasiado buena y la verdad que aunque parezca meter el dedo en la llaga me ayudo a distraerme y me alivio un poco la presion que siento en el pecho , lo recomiendo es muy bonito y relajante , el arte me encanta tanto apartado grafico como el apartado de música
Me da pena poner una reseña negativa a un juego como este pero...es lento y repetitivo a más no poder. A un click de reembolsar... No lo compréis.
Великолепная, уникальная, удивительная и чувственная игра, повествующая о жизни мужчины, глубоко скорбящего по благоверной, но продолжающего жить. За небольшой промежуток времени нам показывают, как день за днем происходят обыденные дела, но среди них находится немало причин для воспоминания о когда-то счастливых моментах. Помимо замечательного сюжета, что откровенно пробивает на эмоции своим содержанием, огромное значение имеют изображения и анимация, музыка — в общей совокупности невероятно сильно гармонируют и создают особую атмосферу. Прекрасно видно, что игра создавалась с толком, с делом, любовью, душой и заботой, за что и особая благодарность разработчикам. Замечательные люди. Замечательный проект. Рекомендую. Определенно стоит своих денег.
当做纯看动画挺好的,游戏性为零,不爱看剧情且对游戏性抱有很大期待的就别玩了。 故事挺让人感到惋惜,男主作为一个木匠和妻子在森林里无忧无虑地生活,每天一日三餐嬉笑玩耍日子过得简单又美好,但是随着妻子病逝,整个偌大的森林和木屋只留下了男主一人的气息。你走后,连刮过的风下过的雨都是苦涩的,只留下我孤单一人和那些悲伤却难以忘怀的回忆。 画风很美,手绘风清新淡雅,一些转场做得很好,能感受到男主很痛苦,这种静谧又悲伤的氛围和意境很扣人心弦。 优点就是这些,但除了这些全是缺点。最主要的就是游戏本身,游戏游戏最重要的还是要有游戏性吧,全篇只有几个小游戏和点点点,可玩性极低,我是属于比较爱玩这类也比较能沉得下心的人,睡前用deck玩也是为了助眠,但我没遇到这么助眠的。。且不说你游戏性低,让我点点点就算了,每天做的事情都是重复重复再重复的。能理解制作组想表达一种你离开后我的每一天都是一片死寂,吃饭睡觉都只是为了活着,我的心早已一片灰白这种意境,但你不能真让玩家一直做重复的事情吧。传达感受可以,但作为游戏很失败,玩的时候太痛苦了,日复一日的砍树打水吃饭,操作真的是一模一样的,没别的事情可干。而且人物动画非常非常慢,我闭眼都快睡过去了他还没走完路。 以及小游戏部分,确实安排了几个小游戏,但是都很不好玩,甚至繁琐又无趣,同样的小游戏要玩好几个关卡,非常浪费时间,越玩越觉得无聊,和实际剧情也挺割裂,没什么息息相关的地方。还有男主要一直做木雕纪念妻子,那个木雕雕得我好累,前后要雕十几个甚至更多,流程才一个多小时的游戏,居然要一直重复玩木雕小游戏。 总体来说就是游戏性不仅为零还起到了反效果,冲着玩法来的一定会失望。 但我觉得画风还是很不错,进包之后还算可以一试,适合游戏多或者喜欢感受故事本身的人,但实际剧情也挺莫名其妙的,没什么特别的地方,没时间玩游戏的就别玩了,感觉在浪费时间。
Short and sweet. Gameplay was very repetitive but it was a lovely little game.
similar pace to stillness of the wind, soul carving especially if you went through loss in your life
4/10
Very good story of loss
Sehr schön und sehr traurig
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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