
A cozy, chaotic idle-incremental clicker about growing a civilisation of tiny creatures called Pibbles in a giant tree, set in a post-human world.
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About
Pibcremental is a cozy, chaotic idle-incremental clicker where you grow a civilization of Pibbles in a giant tree, set in a post-human world. Gather resources, build wacky structures and play through special events to push your production to its absolute limits!

At first, there’s just Papa Pib and a tiny tree. Hatch new Pibs, assign them to buildings and watch them generate resources for you. Buy upgrades and grow the tree to unlock new resources and factories.

Every time you spend resources to grow the tree, new quirky buildings will appear. Click, click and click them again to boost your resource generation! Buy passive upgrades for your Pibs and gain more and more resources, even when idle.

Unlock and play through all special events to win even more resources! Or even relics, which bring greater advantages to the buildings they boost.

Gain Prestige points to restart your run and choose powerful, permanent buffs. Optimize your strategy to become more and more efficient with each new run, until you reach the sky.
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Engagement
Reviews
Themes across 169 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been playing Gnorp apologue and a bunch of other incremental games. PibCremental runs in the same category. It's fun to see numbers go high. Highly recommend. Fun. Cute. Well animated. Runs smoothly. Note to devs: would love auto-click features on the worms, the events in general... and ways to auto-click on buying stuff (say, auto-buy the hundreds of costumes at every runs is very tiring for my mouse :D )
好玩。 从各种意义上的好玩——数值全程都比较合理,游戏大后期的结局内容也非常精致,虽然阶段少但是每个阶段都很有趣,转生的线路更是提供了特别多样的选择。 好游戏,非常推荐。
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Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil +5 more
Hours played at review time, across 169 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Кликеры не очень люблю,но этот прям зашёл . Я создал свою цивилизацию,как же я хорош,думаю мне нет равных
游戏很好值得一玩。正常通关大概在三四个小时,5个小时足够刷满成就。 但是有一个问题就是天赋树上某一个流派强度非常超标我就不剧透了,如果你像我一样运气不好第一个解锁的流派就是这个,那通关时间就可以压缩在1小时,刷全成就可能3小时。
Игра чем то напомнила "Великий беличий побег". ПОЛНАЯ вакханалия на экране. Чувствовал себя ребенком с СДВГ. Картинка\графика - шик, приятная для глаз. Фон - отличный. В общих чертах - игра очень классная
Cute and cozy game, really got lost in time while playing it!
взял игру по халяве набором, вроде гуд, прикольный кликер, прикольные челики бегают ахахахха не, ну реал смешные такие конечно
Pibcremental is a cozy, chaotic idle clicker where you grow a civilization of Pibbles in a giant tree in a post-human world. Collect resources, build wacky structures, and complete special events to push production to the limit! Every time you spend resources on growing the tree, new wacky structures appear. Click, click, and click on them again to boost your resource production! Purchase passive upgrades for your Pibs and gain more and more resources, even while idle. Unlock and complete special events to earn even more resources! Or even relics, which provide even greater benefits to the structures they buff. Earn prestige points to restart runs and choose powerful permanent buffs. Optimize your strategy to become more efficient with each new run until you reach the heavens.
Pib papa a kavicsokból szorgos Pibeket kelt életre a fa nedvével, kik különféle nyersanyagokat gyűjthetnek. Céljuk, hogy a fa egyre magasabbra nőjjön, és szerteágazó lehetőségeket biztosítson nekik. [i]Ha nem akarsz lemaradni az értékeléseimről, akkor kövesd be a [url=https://l.yeahunter.hu/yeacurator]Kurátori oldalam.[/url][/i] https://www.youtube.com/watch?v=Ve78mJlRTDE
It's a very cute "farm," and sometimes the game is so unpredictable that you have to fully understand it to understand it. And that's really cool.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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