
Photographs is a Narrative Tragedy Puzzle Game? What the hell does that mean
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Скучная игра. 1. Геймплей репетативный, даже не смотря на то, что для каждой истории он свой. 2. Из-за краткости каждой истории и отсутствию раскрытия им невозможно сопереживать. Ну умер и умер(с) 3. Выбор в конце слишком очевиден, даже спросить себя не о чем. [spoiler] Из всех персонажей только один повлиял на весьь мир и сделал несчастными огромное множество людей, логично, что дать возможность всё исправить надо именно ему. Тем более что на другой чаше весов один старик и один ребёнок, одна очень неумная девочка, и...Никто. Последняя история самая странная, ведь её исправление сделает всё хуже - пока ребёнок маленький, он не запомнит своих так называемых мам и у него будет шанс попасть в нормальную семью, если всё исправить, то самому нормальному из главных персонажей не повезёт. В чём смысл?[/spoiler]
[h1] Short multiple stories told with small puzzles [/h1] While [b]10000000[/b] and [b]You Must Build a Boat[/b] were puzzle-matching games, this one is completely different and tells 5 complete different and original stories. Each story advances by playing a searching item mini-game and then a small and often simple puzzle game different in every story. The stories are well told and the graphics are very nice compared to the first games. It's still pixel art but in some cases the details and expressions are quite well drawn in some scenes. Gameplay wise, this game is very simple and even the hardest puzzles shouldn't block the player too long. After a while, there's a hint system appearing and even longer, you can just skip the puzzle if needed. The weakest part of this game is the duration of it. Maybe it's good because you like short games, but I often felt that when it started to get interesting, the stories ended. Each story takes 30 mins or a bit more to finish. You could finish the game very quickly in 2 hours and a half. I recommend this game because its stories are good, the puzzles are simple yet interesting but if you were looking for a time sinker like Luca's previous games, I suggest to wait for a sale and grab it a bit cheaper. Otherwise go for it and support an indie dev that achieved to make a complete different game that looks more polished than his previous ones.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
우와 이걸 다회차 하라니 악랄하네요. 제가 고른 엔딩은 반만 해피엔딩 이었어요. 나머지는 유튜브 에디션으로 보겠습니다. 재밌었습니다.
A very creative and aesthetic game! The way the narrative and the puzzle elements fit together in each segment is very clever! I also really liked the references in between the different narratives. I strongly recommend the game if the description or the screenshots of the store page seem appealing to you!
I really REALLY wanted to like this game. The pixel art is great, the music is gorgeous, and the overall concept is very strong. At first, I really did enjoy this game, actually! However, the enjoyment falls off pretty quickly. I often found the writing cliche, the stories falling into familiar and tired themes. I was underwhelmed by each ending. The puzzles, while charming at first, also ended up taking away from the stories. Whenever I got stuck on a puzzle, it took away from the sombre mood the stories were trying to convey. And many of the puzzles are needlessly challenging at parts... but then stubborn ol' me feels ashamed having to click the "skip" button! Finally, I hated the ending. I won't give spoilers, since the game really only takes two to three hours to play, but the game feels like it's building up to something big and cathartic, and then... deflates. I really expected there to be a deeper message about regrets and loss, but it all felt very surface-level. Is this game a good way to spend a couple hours? Sure! It's certainly creative game design, and it's unlike a lot of games I've played. But overall it leaves a lot to be desired. I look forward to seeing what this developer creates in the future.
有早知,冇老师。。。
劇情沒有想象中的精彩。解密有一定的挑戰性,但反而破壞了觀看劇情的體驗。背景音樂還不錯。 如果想嘗試的可以等特價再買。
Nice pixel graphics, lame stories, horrible game play.
in Photographs, you experience the last tragic moments of five lost souls, through the medium of pixel-styled photography and puzzles, from the team that brought us You Must Build A Boat. If you aren't big on puzzles, that's all right -- there's an option for hints, and you can even skip puzzles outright. Skipping puzzles doesn't affect the story at all. That said, I say it's well worth it to give each puzzle a try at least, as you can discover extra details that add to the narrative immersion. Though, keep this in mind: Photographs features many heavy mature themes, and confronting imagery. Despite the pixelated presentation, one may have trouble stomaching scenes that feature blood, needles and drug use, and various forms of death portrayed on-screen. I have only one issue to point out: the ethereal sound FX that plays when you unlock a new story route caused me to feel suddenly disoriented for a few moments. Granted I was wearing headphones, but still it's something I felt was worth mentioning, just in case. Overall, I am satisfied; one might say three hours is brief, but that's all the time that Photographs needs, really.
미친... 마지막에 너무 놀라버렸어요 너무 내게 잔인한 스토리+도트+내게너무나도잔인한결말 = 준갓겜 사실 퍼즐요소는 각각의 스토리에 나름의 의미를 가지는데 제가 퍼즐을 잘 못합니다
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